Baronjoe Toy War
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An SCP-XXXX-1 instance on guard. See Exploration Log XXXX-01.

Item #: SCP-XXXX

Object Class: Euclid

Special Containment Procedures: Observation Post-111 has been constructed to observe the inhabitants of SCP-XXXX, and house personnel. The area surrounding SCP-XXXX is fenced off and regularly patrolled.

No toys are to be brought within a minimum of 4 meters to SCP-XXXX.

Description: SCP-XXXX is an abandoned town located in Oregon. It is populated by animate toys hereby designated as SCP-XXXX-1. SCP-XXXX-1 instances can be produced when a toy is brought within SCP-XXXX's area of effect, which extends into the surrounding forest, that is up to 120 meters. This is designated by the fencing established for containment. Instances are only animate within SCP-XXXX, and attempts to remove them from the area leads to instances no longer being animate.

SCP-XXXX-1 instances are sapient and a variety inhabit SCP-XXXX. The most common type of toy observed have been plastic army men. Humanoid instances are capable of speech via unknown means. Toy accessories in the shape of fire arms within SCP-XXXX are capable of being used by some -1 instances as fully functional weapons. The same is applied to toys designed after a military vehicle such as a tank.

The inhabitants of SCP-XXXX are divided into two factions that are currently at conflict with one another. The exact cause of this conflict is not entirely understood, and instances are either ignorant of the details or refuse to elaborate. Each side has developed a militaristic force supported by small communities of -1 instances. The aforementioned plastic army men are the most common, serving primarily as infantry units.

Instances are not hostile to humans or animals unless provoked. In regards to humans, instances would try to avoid incidental harm towards a human when engaging in the middle of combat. Animals are mostly ignored but sometimes tend to interfere with the activities of -1 instances.

SCP-XXXX-1 instances are able to be heavily damaged, yet continue to be animate until 'expiration'.

Addendum 01: To view the rest of the exploration logs, please see Exploration Logs XXXX.