"Sit-Down Comedy" (to be referred to from here on out as SDP) is a wooden stool a few feet high similar to one that a comedian would sit on. The wood (probably oak or mahogany) from which the stool is constructed seems to be completely non-anomalous other than its resistance to decay and fungal growth over the past 200 years. The structure of the chair is also non-anomalous in and of itself nor does any identifiable entity seem to be possessing or inhabiting the object, causing its anomalous properties.
Anomalous properties appear to manifest when a person enters the enclosure it is contained within. Experiences vary due to a number of factors but the "feeling of being watched" has been commonly observed along with null responses (no "feelings" or suspicions aroused).
"Actual" anomalous properties consistently noticed by all persons present definitively manifest upon the closing of all doors and introduction of any comedy. "Comedy" may vary from the telling of a joke to a particularly amusing mishap, whether intentional or unintentional, as long as it can be considered "funny".
Upon introduction of comedy, disembodied laughter manifests from within the room and the test subject feels a compulsion to not step beyond a certain area of the room (as if on a stage in a comedy bar). The magnitude and volume of laughter depends on the actual comedic value of the inciting incident but is typically somewhat subdued. The strength of the 'stage compulsion' varies from subject to subject. After this, all openings into the room are rendered impassable. The room itself is also rendered immune to decay and damage.
From activation until the death of persons within the enclosure, all anomalous properties are sustained. One notable difference; however, is that as the subject continues with their 'act' by performing more and more acts of comedy, the disembodied :"audience"'s standards are lowered. Over time, more and more mundane acts elicit laughter. With time, even the subject's vital functions are subject to laughter. This effect has actually been observed to occur regardless of whether the subject's previous actions were comedic or not. Eventually, even if the subject is simply standing still, roaring laughter will eventually be elicited from the "crowd" but this will take much longer than an actual comedic act.
It is vital to note; however, that subjects are not invulnerable when under the SDC's effects. They still require sustenance and can and will still die. It is also important to note that due to the impenetrability of the enclosure under the SDC's effects, the air supply is limited as exhaled CO2 will inevitably fill the room, leading to death by asphyxiation.
Planned Logs
- Initial testing with D-Class. D-Class is able to leave the room in an elated mood
- D-Class Test 2. D-Class does absolutely nothing but manages to elicit laughter after 3 days
- D-Class Test 3. D-Class is a comedian, performs a very good act. Unable to overcome stage compulsion. Fatality due to asphyxiation.
- D-Class Test 4. Ordered to stay in the room as long as possible. Stays in room but fails to notice the declining air supply. Barely manages to escape before succumbing to asphyxiation. Hypoxia also causes hallucination, subject claims to see a large faceless audience
- D-Class Test 5. Ordered to stay in the room as long as possible. Given air, water and food supply. Overcome by stage compulsion and driven mad by constant laughter due to extended stay. Fatality due to dehydration after running out of water supply.
- D-Class Test 6. Same order as Test 5. Same conditions. Subject tested high on psychological test. Easily overcomes stage compulsion.
- Destructibility Test. Attempts to destroy room with all kinds of ordinance
- Incident ???-???. During a containment breach, several on-site staff members stay inside. They manage to survive. Sanity damaged; however. So many people in one room is bound to lead to idiocy. Idiocy that is funny. By the time they are rescued, some of them are huddled on the floor, covering their ears, with one almost poking his eardrums out.
Things that have not been worked out yet
- Behavior of the room with more than one person inside
- Nature of entities serving as 'audience'
- Effects of using hallucinogenics or hallucinating inside the enclosure
This is my first work. Thank you for your patience!
Sit-Down Comedy
SCP – 4XXX
Item #: SCP – XXXX
Object Class: Safe
Special Containment Procedures:
SCP-XXXX is to be contained in a 4m by 4m by 4m glass enclosure with sealable doors on all sides and small holes (no more than 5cm in diameter) near the ceiling and floor to allow for air circulation.
When not in testing, the doors are strictly to remain locked except for cleaning and maintenance.
Unauthorized persons are heavily advised to avoid making physical contact with SCP-XXXX. Should contact be made, causing the manifestation of primary anomalous properties, any of the doors into the enclosure must be opened with due haste.
Following the events of Incident XXXX-7, the doors of the glass enclosure and the doors to the rest of the Site must never be open at the same time. If this fails and a containment breach of SCP-XXXX occurs, any door leading outside of the affected area must be opened as soon as possible.
Due to the events of Test XXXX-1-K, further damage testing on the object is suspended. If damage testing is to be resumed; however, explosives and other objects that may agitate SCP-XXXX-2 are strictly forbidden for testing.
It is imperative to note that while SCP-XXXX is active, SCP-XXXX-1 is effectively isolated from the outside world except for air circulation. As such, an audio recorder must be brought inside with test subjects along with watches.
Individuals to be used in testing, especially if tests will take place over periods of time spanning longer than a day, should have high scores on psychological evaluations and must also have no history of epilepsy or other neurological conditions that may cause hallucination unless absolutely needed.
Due to the potential for hearing damage during testing, earplugs are to be brought with the user.
Unsupervised use or possession of hallucinogenic drugs inside the containment area for any reason, along with being against General Site Rules and Regulations, is strictly forbidden.
Test subjects’ use of or exposure to aforementioned drugs for testing is permitted. Subjects must score high on psychological tests; however and must read Addendum XXXX-3 prior to testing.
For tests lasting longer than a day, involving hallucinogens, individuals of weak mental composure and/or other risk factors, a medical team must be deployed at the ready. If SCP-XXXX-2 begins de-manifesting without the test subject emerging prior, the medical team is urged to immediately evacuate the test subject before proceeding with treatment.
Use of the object’s extension of its invulnerability to enclosures it is contained within may be used in the event of containment breaches. Individuals scoring weakly on psychological evaluation; however, are implored to find any other means of shelter if possible.
After testing, all Test Subjects who have scored low on pre-testing psychological evaluations and/or participated in the test for more than 24 hours, must be subjected to psychological reevaluation and have amnestics administered as deemed necessary or upon request.
Description:
SCP-4XXX is a wooden, four-legged stool with a round seat. Initial visual analysis identified the wood to be Oak. Further testing on the exact composition and internal structure of the chair has so far proved impossible due to its secondary anomalous properties.
SCP-4XXX is impervious to all forms of damage inflicted upon it in tests. This includes impact from weapons to moving vehicles, explosives, extreme temperatures, tools including but not limited to drills, hammers and saws. For further information on damage tests see Addendum XXXX-1. SCP-4XXX is also inflammable, does not char in the presence of heat and keeps a constant temperature of 22.5 degrees Celsius, fluctuating only by 2.5 degrees depending on the ambient environment.
The designation SCP-XXXX-1 is the collective term for unknown entities lacking corporeal forms inextricably linked with SCP-XXXX-1. In common parlance, they may be referred to as an ‘audience’ of sorts. These entities manifest when the doors to the SCP-XXXX’s containment are closed and an isolated enclosed space is produced. Furthermore, they possess some sort of ‘presence’ that, though undetectable, may be affected by the outside environment. Originally, XXXX-1 was thought to only manifest when SCP-XXXX-2 was formed and that they merely ‘existed’. These two notions were disproved by Test XXXX-1-K and subsequent testing.
Thus far, the only known way to communicate with XXXX-1 is through acts they apparently find amusing.
The nature or even approximation of the number of the entities comprising SCP-XXXX-1 is as of yet unclear.
The primary anomalous properties of SCP-XXXX manifests when the doors to its enclosure are closed, no openings wider than 10cm exist and a conscious human individual makes physical contact. After this, SCP-XXXX-1 manifests and SCP-XXXX-2 is ‘formed’.
SCP-XXXX-2 is the designation for SCP-XXXX’s modified enclosure upon its activation. When formed, SCP-XXXX-2 essentially isolates the enclosure from the outside world. SCP-XXXX also extends its invulnerability and constant temperature to the enclosure. Doors and windows to the outside are rendered unopenable from outside. Tests have shown that absolutely nothing is able to pass through its confines. This includes organisms smaller than 10 cm (including microorganisms), liquids, electricity in wires, air vibrations and electromagnetic radiation. The only things known to be able to pass through the barrier are air and humans from inside.
When the test subject does anything SCP-XXXX-1 considers sufficiently amusing (ranging from jokes to slapstick humor), they appear to ‘laugh’. Disembodied laughter will come from multiple distinct sources in front of (and sometimes behind) the test subject. The volume of this laughter for the first ten to twelve hours will depend on how well the act is received by the audience. SCP-XXXX-1’s sense of humor is markedly similar to that of a normal, mature human, with some deviation. Additional details may be found in Addendum XXXX-2b, with the collection of this data contained in Addendum XXXX-2.
Over time; however, it seems their standards for what they consider ‘funny’ begin to degrade. After ten to twelve, laughter becomes notably louder and are sustained for longer and acts which may have initially sustained no laughter or ‘grew stale’ with the audience due to repetition (which is possible) will elicit very positive responses. After twenty-four hours, laughter becomes much louder and more sustained and actions that would not be considered funny by humans would be very well-received to the point where several minutes can pass before laughter dies down.
An important point of note is that up to around thirty-six hours, all laughter is sound coming from multiple points all around the room. After this critical point; however, subjects report that earplugs no longer drown out the sound of laughter as had been earlier. This suggests that this laugher is effectively an auditory hallucination produced in the minds of test subjects.
Eventually, around the 48-hour mark, SCP-XXXX-1 will laugh at even the most mundane of movements. Laughter being elicited from the subjects making even the slightest sound has been reported. In rare cases, after long enough, laughter was elicited from the mere act of breathing.
SCP-XXXX may be deactivated if any doors to the outside are opened from the inside. Subjects encounter no difficulties pushing the door open. It may also be deactivated when all human individuals are rendered unconscious (sleep is apparently not considered). When either happens, the doors will instantaneously be unlocked and XXXX-2 will de-manifest, with light filling the room in seconds.
Upon deactivation, XXXX-1’s ‘standards’ for what it finds amusing also instantaneously resets to its original state. Furthermore, they possess some sort of ‘memory’ and are able to remember certain things, including aversion to some topics and the ability to ‘learn’ certain jokes not noticed previously.