Migrate & Organize Things For Main Sandbox from II to III.
Collab Sandbox - SCP (completed)
Collab Sandbox - SCP 2
Collab Sandbox - SCP 3 (completed)
Collab Sandbox - SCP 4
Collab Sandbox - SCP 6 (completed!)
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Table of Contents
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Table 1 (Reference Links)
Author Page
- Agent Buggeman's Personnel File
- The better place for access to my posted work.
GOI Format
- Little Draft Horses
- The MC&D Item Listing for a set of miniature horses that turn water into oil. The GOI-Format version of SCP-2463
Tales
- Application To Form MTF Mu-3
- A tale about a meeting of Foundation executives. Roger Dunn pitches a new-concept model of a Mobile Task Force.
- Supplementary documents included!
- Cover Letter for After-Action Report: Operation Free Market
- Roger Dunn guides the Director of MTF Dept's attention toward the positive aspects of Operation Free Market (the events of which are in the tale 'Broker, Bailer, Grifter, THIEF')
- Blood, Sweat, and Beers
- Agent Ben Buggeman acting out his desire to be just like a hardboiled detective from a pulp noir magazine.
- Going In █████
- Responding to a containment breach, without adequate information.
- Reposted!
- First Time's The Charm
- The "first" Foundation personnel to explore SCP-2454.
- Charcoal
- A little tale about an item from the Log of Anomalous Objects.
- Cat and Mouse
- Step right up, and see the Psionic MTF what catches the bad guys!
SCP Information References
Guides
Guide Hub
How to write an SCP
About SCP Foundation
Object Classes
Security Clearances
Facilities
Task Forces
Groups of Interest
Fragments Page
Page Tags
Tales/Essays/Etc./
Foundation Internal Departments
Amnestics Manual
List of Previously Referenced MTFs
Other Referencs
Visual Records
SCP Statistics
Tag Search
Random SCiP Idea Generator
Achievement Badges
Wikipedia
Name Generator
Name Generator 2
Word Counter
TVTropes
For Copy+Paste Convenience
Blackboxes
1 - █ 2- ██ 3- ███ 4- ████ 5- █████
Date
dd-mm-yyyy = ██-██-████
- ██-██-19██
- ██-██-20██
Time
hh:mm = ██:██
Coloured Text
[[span style="color:white"]] White text [[/span]]
Formatting Essays
Basic: Wiki Syntax
Advanced: Advanced Formatting And You
Table 2 (SCP Universe References)
Unofficial Essays Around My Own Headcanons
On-Site Security
Structured similar to a police department. Each branch is comprised of one or several teams dependent on the site's needs. Teams of Guards operate under Section Leaders (Lieutenants / Sergeants) SLs report to Branch Leaders (Captains), Branch Leaders to Division Heads (Majors), Division Heads to Site Security Director (Chief).
Guard Division tends to work closely with Technical Division in addressing a facility's day-to-day security needs. Tactical Division operates like a Combat Task Force with an area of operations limited to their assigned facility and its immediate surroundings. Tac. Div. always has one section from each branch on standby at site, with potentially more as threat levels warrant.
SEE TABLE 2.5 FOR MORE DETAIL
Humanoid Containment Cells
Item Storage (Lockers, Secure Containment, etc.)
Staff Housing? Security Barracks?
Dr. Mackenzie's Containment Protocols essay
Scorpion451's K*E*T*R Rubric
Risk Management and Containment Procedures
Hazard: Refers to the means of potential injury
Risk: Refers to the probability a hazard will cause injury
The basic method to Risk Management is: 1) Identify hazards or threats 2) Assess vulnerability 3) Determine risk 4) Strategize to reduce risk.
How do each of these steps relate to Containment Procedures?
1) Identify Hazards/Threats
What are the threats presented by or hazards associated with the SCP? Is it dangerous to people around it? Does it cause destruction of property? Is something that just can't be allowed to be exposed to the public? What variables do the containment procedures need to consider.
2) Assess vulnerability
Important to this step is knowing the method of the threat. How does it affect people? How does it damage property? How would the public find out about it? Determine where and how you are exposed to the hazard.
3) Determine Risk
Risk is determined by a calculation of the probability that a hazard will cause harm. Compare the identified hazard to the assessed vulnerability. Is the threat of harm/destruction/exposure a constant? Or only under certain conditions (a certain time of day/month/year, during x event, if comes into contact with y, etc.)?
4) Strategize to Reduce Risk
Determine what measures can be taken to completely remove hazards from the process, or to mitigate the risk associated with any hazards.
Risk Reduction
1) Elimination of risk
2) Mitigation of risk
3) Transfer of risk
4) Retention of risk
Explanations (with examples for situation 'Observe dangerous event')
1) Best to completely remove the hazard, if possible. (i.e.: Remote observation, rather than direct)
2) Next is to employ safety measures that reduce vulnerability. (i.e.: Personal protective equipment for observers)
3) Next is to reduce exposure of critical assets to risk (i.e.: Observers that are 'expendable')
4) Worst solution is to accept risk and rely on a contingency plan to address any incident (i.e.: Observers prepared to enact response plan for hazardous event)
A contingency plan should always be prepared, even if risk is calculated as minimal.
Note that these categorical options can be enacted in various ways, and sometimes by combining methods from each (such as expendable personnel equipped with PPE). Within Risk Mitigation is the Hierarchy of Hazard Control which lists, in order of effectiveness: 1. Engineering Controls, 2. Administrative Controls, 3. Personal Protective Equipment
Engineering controls: Physically isolate the vulnerability from the hazard.
Administrative controls: Specialized training or procedures, or ensuring awareness of hazard, to reduce vulnerability.
Personal Protective Equipment: Equipment which protects the vulnerability from exposure to the hazard.
Examples
Task: Feeding a dangerous animal-SCP in containment.
Hazard: Animal physically attacking personnel (claws, teeth)
Suggested Strategy for:
Elimination: Automated feeding system to deliver food without personnel.
Mitigation: Engineering controls - Raised platform to deliver feed from outside containment area.
Administrative controls - Specific procedure for food delivery, such as co-ordinated distraction and timely delivery of feed.
PPE - A protective suit that guards the user from animal attacks
Transfer: Feeding procedure is only to be carried out by D-class personnel.
Retention: Armed security personnel on stand-by during feeding procedure. Contingency plan to incapacitate the animal.
Summary: Elimination strategy is best method. No reason it is not practicable. Site's containment specialists will install an automated feeding system to the enclosure.
Task: Preventing access to a building in a public location.
Hazard: Exposure of SCP contained within building.
Suggested Strategy for:
Elimination: Remove public knowledge of, and/or access to location.
Mitigation: Engineering controls - Restrict access to location by physical means (fences, walls, barriers, etc.)
Administrative controls - Place security personnel on-site to deter trespassers.
PPE - N/A
Transfer: N/A
Retention: Security personnel on-site, with contingency plan to amnesticize or terminate trespassers.
Summary: Elimination strategy may not be practical. Combination of mitigation strategies
should be used, the extent of which depends on specific calculated risk.
Account for the cost and practicality of the containment procedures. Nothing is necessarily beyond the Foundation's budget, but they wouldn't logically choose something if there is a cheaper and easier way of doing it available. For example, there's no need to assign a group of guards (who will have to be paid a salary and given other human resource considerations) to patrol for trespassers, when building a fence will suffice.
Because elimination of the hazard would oftentimes mean destroying the SCP, mitigation is the most likely strategy. Furthermore, the Foundation will always transfer any risk to D-class personnel whenever it is practicable. The rare situation this is not possible is when a qualified researcher would be required to measure data directly to ensure it is done properly.
WIP
Researchers' ranks
Project assignments
Testing labs
Scientific Method
<Logical testing procedures…>
Scientific Documentation
<On writing scientifically..?>
Somewhat outdated, as MTFs are no longer categorized by the Classification system.
Petition For Formation of New MTF
Designation: (Proposed name of task force)
Classification: (Check one)
| [ ] M (Combat) | [ ] C (Containment) | [ ] G (Engineering) |
| [ ] E (Esoteric) | [ ] T (Tracking) | [ ] U (Undercover) |
Mission Statement:
(Describe the function this task force will perform)
Task Force Organization
(List each branch of this task force, and describe their role in the task force.)
Personnel:
(Outline this task force's personnel requirements, including: Number of members, Prerequisites for enlistment, etc.)
Equipment:
(List any specialized equipment/supplies this task force will require to fulfill its objectives.)
Addenda:
(List any other details pertinent to this application.)
…
Table 2.5 (Security Dept. Orientation Manual)
- Cover Page
- Introduction
- Rankings and Progression
- Guard Division
- Tactical Division
- Interacting With Humainoid Anomalies & D-Class Personnel
- Anything else?
Keeping this here for now. Part of a WIP article.
Use an image or some coding to make a nice front page..?
Introduction
Welcome to the SCP Foundation Site-208 Security Dept. Primarily designated as an Object Storage Facility, with one low-value object warehouse, two medium-value storage wings, and one high-value storage wing, Site-208 is capable of housing several hundred anomalous items. Typically, however, storage is 60-70% of capacity at any given time.
As Site-208 is dedicated to object storage, interactions with sentient/sapient anomalies and D-Class personnel will be rare. Our staff is primarily comprised of security, containment technicians, and a small research division. When interacting with your colleagues in a professional capacity, endeavour to be cordial but authoritative. Your first priority is always to maintain the integrity of our facility's security measures.
Protocols at this posting do not deviate greatly from the standard, but that does mean you should take your responsibilities lightly. Always remain vigilant, ensure the safety of yourself and your co-workers, and fulfill your duty to the Foundation and humanity.
Signed,
Chief of Security, Site-208
Mexico Lawrence
Standard Ranking Hierarchy
- Site Security Director (Chief of Security)
- Co-ordinates and controls all Security Dept. personnel.
- Head of Guard Division (Captain)
- Senior Security Officer. Second-in-command to Chief of Security.
- Shift Leaders (Lieutenant)
- Mid-level Security Officers. Shifts may be day/night or rotate after several days, dependent on facility.
- Team Leaders (Sergeant)
- Immediate supervisors for guards. Position may be omitted from small-scale facilities, where guards report directly to their lieutenant.
- Team Members (Guards)
- Responsible for duties of their assignment, as outlined in handbook.
- Tactical Division
- Head of Tactical Division (Captain)
- Senior Security Officer. Reports directly to Chief of Security.
- Shift Leaders (Lieutenant)
- Mid-level Security Officers. Typically responsible for devising operation plans and co-ordinating immediate threat-response efforts.
- Team Leaders (Sergeant)
- Fireteam leaders.
- Team Members (Defenders)
- Individual fireteam members dedicated to threat response.
Guard Division
Standard security forces. Responsible for monitoring all alarm systems, mediating traffic at security checkpoints, and patrolling certain wings/sectors.
Monitoring Station
When assigned to the monitoring station your responsibiliities will include:
- Watch security camera feeds.
- Should you observe anything irregular, notify the nearest available patrol guard to investigate.
- Acknowledge and respond to any alerts from alarm systems.
- Record all details reported by the system, and dispatch appropriate security and/or containment personnel to address issue.
- If unable to reach designated response unit, refer to list of secondary contacts. All alarms must be reported, it is important you keep calling until someone is notified of details.
- Maintaining radio contact with patrol guards for safety check-ins and co-ordinating response action when necessary.
- Patrol guards should complete a check-in with monitoring station at least once every two hours, or more frequently if deemed necessary.
- Record all pertinent actions in message log.
- This includes: All alarms and response actions, all regular patrol check-ins, and all spontaneous incident investigations and response actions.
Checkpoint Guard / Patrol Duty
When assigned to checkpoint guard or patrol duty your responsibilities will include:
- Make rounds of assigned sector(s). Always be aware of what is happening and investigate anything that appears out of the ordinary.
- Immediately report any incidents or potential incidents to Monitoring Station.
- Always advise monitoring station and arrange for check-in before carrying out any high-risk investigative action.
- If you require additional security personnel or containment technicians to attend, notify your contact in monitoring station and they will dispatch appropriate response to your location.
- At security checkpoints, verify ID and access permissions of anyone passing through. Ensure any staff members not assigned to your Site completely fill out the Facility Visitor Sign-In Sheet.
Safety Check-in Procedure
Patrol guards are responsible for initiating check-ins at beginning of their shift.
- Upon contact with monitoring station: identify yourself, state your location or which sector(s) you will be in, and indicate required frequency of checks or expected time of check-out.
- Monitoring station will confirm details received, record data in message log, and add guard to list.
- Guard is then responsible for promptly responding to monitoring station at each check-in.
Monitoring station is responsible for contacting patrol guards at arranged check-in times.
- Hail guard on radio, identify yourself and indicate call is routine check-in.
- Record each response in message log.
- In the event of missed check-in, follow appropriate response protocols (may vary by sector being patrolled).
Tactical Division
Elite security forces with advanced SWAT training. Responsible for dedicated response to containment breaches and threats originating outside the facility. Typically, at least one squad-sized unit will be standing by on-site for immediate response.
When assigned to Tactical Division on-call rotation your responsibilities will include:
Containment Breach Response
- All members of TacDiv on call must immediately respond to scramble alerts and report to armory or designated marshalling point in a timely manner (appropriate response times are at the discretion of each Tactical Divison Captain).
- Ensure that you fully understand all details of the Operation Plan before conclusion of briefing.
- Effectively execute all duties as outlined in Operation Plan.
External Threat Response
- Refer to Breach Response. Security Officer leading the response will adjust Operation Plan as appropriate for specific threat.
WIP
Reference points for forming ground rules
<>: 1) Don't fuck them
<>: 2) Don't smuggle shit in for them
<>: 3) Be respectful, even when they don't deserve it
<>: 4) Be prepared for crazy shit
<>: 5) DO NOT FUCK THEM
<>: 6) Avoid physical confrontation as much as possible
<>: 7) Know the rules, know your beat, know your inmates, but don't get friendly or complacent.
<>: 8) SERIOUSLY, KEEP IT IN YOUR FUCKING PANTS
XXX
Table 3 (Se)
s
Go On Ahead Without Us
ATTENTION
It has now been officially determined that the currently on-going K-Class Scenario will achieve absolute effect. The conditions of this event will be unmitigatable by any means available, and their occurence is fully inevitable.
As such, an alternate-dimension-reality has now been appointed as "Baseline Reality" moving forward, and every effort will be made to further the capabilities of our organization in this New Baseline Reality.
To this end: please execute protocols for transport of all material and data assets to designated Trans-Dimensional Facilities, whereupon they will be transferred to the Foundation of New Baseline.
Thank you for displaying dedication to service and duty,
~ Administration
…
x
Re-Organize Everything Else
TBC…
Table 4
Serkov's Sunken Sea
Written by Doctor Serkov
Item #: SCP-XXXX
Object Class: Keter
Special Containment Procedures: SCP-XXXX cannot be reliably contained due to its random occurrences. If an instance of SCP-XXXX is found, MTF Gamma-8 "Blue Line" is to intercept and monitor the contaminated area.
Any non-Foundation personnel witnessing an appearance of SCP-XXXX should be administered a Class-A amnestic. A cover story of an oil spill or similar incident is to be run in the event of SCP-XXXX appearing close to shorelines or in view of civilians. If an instance of SCP-XXXX is found in a body of water in or around civilian housing, the area is to be sectioned off and the contamination reported as a ruptured sewage line.
In cases other than authorised research on SCP-XXXX, no Foundation personnel are to attempt to touch or otherwise disturb the area surrounding it. Any personnel found engaging in unauthorised agitation of the area surrounding SCP-XXXX will not be detained, offered rescue or otherwise retrieved. Personnel lost in this way are to be immediately classified as Missing in Action. Any entity exiting the area around SCP-XXXX is to be terminated on sight.
Description: SCP-XXXX is a two-dimensional, circular aperture appearing on a body of water. SCP-xxxx can only materialise in bodies of water large enough to submerge an adult humanoid. These instances have been seen to be as large as seven meters wide. The liquid surrounding SCP-XXXX is opaque black with iridescence characteristic of oil. SCP-XXXX itself acts like a siphon, pulling the water around it as well as any objects inside. This area, known as SCP-XXXX-A is thought to be disconnected from baseline reality.
SCP-XXXX-A appears to be an indefinitely large body of an unknown liquid. Subjects passing through SCP-xxxx find themselves on the surface of a body of this purple liquid which extends to the visible horizon. The liquid inside of SCP-XXXX-A does not have visible waves or movement, and remains relatively still and calm.
The sky inside SCP-XXXX-A is tinted green with instances of SCP-XXXX dotted randomly above. These SCP-XXXX instances expel liquids and objects into the sea beneath them. While there aren’t any substantial land masses, the debris that SCP-XXXX expels into SCP-XXXX-A is buoyant enough to float on its surface.
Unknown entities have been seen inside SCP-XXXX-A. These entities are to be classified as SCP-XXXX-1 and avoided by future research teams if at all possible following Operation-XXXX-A. They appear to be Humanoid, although their level of sentience cannot be determined.
Members of MTF team Gamma-8 were sent into SCP-XXXX-A, and have detailed their expeditions in logs located below this description. Along with these logs is what could be extracted from a notebook found within SCP-XXXX-A. Several other items were found, but these items have not been shown to be anomalous and are considered safe.
SCP: XXXX
Operation designation: XXXX-A
Operational Personnel: ███████(HAIL), ████(GILL), ██████(HOVER), .██████(SALT)Operation Objective: Enter SCP-XXXX and collect information of its inner workings. Retrieve and catalog samples and return by ██/██/██.
Operation details: MTF-Gamma-8 "Blue Line" is to access the situation around SCP-XXXX. Gamma-8 will be supplied with standard issue deep sea diving gear, along with several probes and communication devices. The expectation is that SCP-XXXX-A will be filled with water, as such it is advised that Gamma-8 probe the siphon and ascertain the relative safety of a manned operation inside. If probing concludes that It is not necessary, samples are to be collected by remote operated research probes.
Personnel retrieval date: ██/██/██
Personnel status: Three of the 4 personnel have returned within the expected levels of stress. Bodily harm is at a minimum, with no serious injuries sustained. SALT has been declared Missing in Action. No attempts at a rescue operation are to be conducted. The three remaining MTF members can't accurately describe their process for exiting SCP-XXXX-A, stating that they felt a sudden release of pressure at the same moment they were spotted by observational personnel outside of SCP-XXXX.SCP: XXXX
Log entry time: ██/██/██. ██:██
Entry author: HAIL of Gamma-8 "Blue Line".We arrived at SCP-XXXX’s outer disc at ██:██ and proceeded to drop a probe in to discern SCP-XXXX-A’s environment. No signal was received. After several failed attempts using probing equipment, It was concluded that a team would interact with SCP-XXXX instead. Given that Instances of SCP-XXXX-1 and material objects have found their way back, the prevailing theory was that it was safe for entry. Knowing that communication would not be possible with personnel outside SCP-XXXX-A, It was decided that I would be writing logs of the exploration of SCP-XXXX-A.
Gill, HOVER and I made it safely to SCP-XXXX-A without sustaining any physical injuries. There was a drop that lasted ten seconds after entry. Our team landed in the main body of liquid inside SCP-XXXX-A. With the help of a BCD device, we were able to float on the Liquids surface with minimal effort.
Once we were inside SCP-XXXX-A, GILL had begun taking samples of the liquid. The composition of samples taken are consistent with water, although the sodium content is significantly higher. There’s also nothing causing its purple coloration. HOVER found a nearby debris pile that seemed buoyant enough to stand on, keeping us from being exposed to any unseen dangers in the liquid.
As of now, SALT has not regrouped after initial entry and we are currently unable to get in contact. While GILL and HOVER test samples and collect materials, I’ve been searching for signs of SALT’s location. Unless he took a bad fall, there's no reason to assume a worst case scenario.
It doesn't seem like this operation will be a quick in and out, the entry point we took can't be used as an exit. GILL attempted to send a drone back up through the siphon in the sky, but the stream of water knocked it back down before it could make it.
[END]
SCP: XXXX
Log entry time: ██/██/██. ██:██
Entry author: HAIL of Gamma-8 "Blue Line".Communication with SALT has been reestablished. he appears to be in a stable condition. his transmission systems has sustained some damage. While no voice can be heard, he was able to communicate via keying their mic. HOVER is currently attempting to set a rendezvous location along one of the piles of debris dropped from the siphons. SALT being able to communicate has defused the current stress levels of the team, though this place makes me feel a bit uneasy.
GILL and I have sound some objects that could be useful, they appear to have been worn by people who were pulled into SCP-XXXX-A. Some have bodily fluids indicating significant injuries, it’s likely that they didn’t make a successful dive and hit debris. Others seem to have been discarded in an attempt to stay dry. We can put an estimated toll of civilian casualties at ██.
While we were making our way to a meeting point with SALT we spotted movement in the distance. It was noticeable for a second before slipping into the water. We don't know if it knows we're here , but we’ve been plotting out a route to avoid any direct confrontation with whatever is is. I couldn't get a visual at that distance.
The stillness of the liquid makes it difficult to make out any movement other than our own. GILL had the idea of stopping for a second to listen for movement, but all there was was the sound of dripping. Our only real plan is to avoid the direction of the last sighting. We've decided to climb onto one of the piles nearest to us and survey the surroundings.
[END]
SCP: XXXX
Log entry time: ██/██/██. ██:██
Entry author: HAIL of Gamma-8 "Blue Line".
It circled us while we were trying to scout our surroundings. Didn't even see it coming, it glided through just under the water. No humanoid creature was ever supposed to move like that. It attacked just as GILL was stepping out of the water. We barely made it out of the debris piles in one piece. HOVER was the only one who didn't immediately try to run. Everything's a little hectic right now, but SCP-XXXX-1, or at least the one we saw now is dead.Anyways, getting a closer look at SCP-XXXX-1 was a valuable research opportunity. GILL performed the autopsy. They appear to be humanoids, though their bodies are incredibly buoyant. They have swim bladder organs where an average humans organs would be stored. It’s not clear if this is a mutation or an inflicted change, but It's definitely a byproduct of something in SCP-XXXX-A. It’s a distinct possibility that instances of SCP-XXXX-1 aren’t the people lost in here, but instead created her. It’s still a theory, but it would help me sleep at night.
HOVER found a notebook with a little water damage. It's hard to read but I'd guess it it's from a civilian. From what can be gathered, it was a someone who happened to stumble upon SCP-XXXX and decided to explore it. It includes pages of SCP-XXXX-A’s description as well as later chapters that are almost illegible. When the operation is over, this should have some information relevant to our exploration.
We’re coming up on SALT’s position now.
[END]
SCP: XXXX
Log entry time: ██/██/██. ██:██
Entry author: HAIL of Gamma-8 "Blue Line".We were able to get away from the rendezvous point. HOVER covered us on the way out, luckily he didn't get himself killed. I don't know how to put into words what just happened, but we're safe for the time being. We learned some information about how this place works. I hope this is enough that we don't have to come back in here again. Just in case, I'll be leaving a copy of these logs. I don't want to have this operation be a total disaster.
GILL's been frantically deciphering that notebook we found, he's found some interesting passages. One of them is about swimming down to find an exit, and although I'm hesitant to trust this book we don't have any better options. HOVER isn't holding up too well, although with all considered it's better than I would be. HOVER knew SALT for a lot longer than I did, that's behind us now though. SALT isn't coming back with us, if we even get back that is. He's too far gone, there's nothing we can do. If anyone has the bright idea to try to come back into SCP-XXXX-A for him, you're wasting your time.GILL doesn't trust the authors manic expressions, never really a fan of poets. HOVER doesn't care as long as we do absolutely anything other than sit here any longer. It's decided that we'll try swimming down, I'm hoping I can hand these logs in personally.
[END]
Materials recovered: one leather backed notebook, Three sets of diving gear, Two deflated floatation devices, various assorted swimwear.
Contents:
Bloated Flesh, no eyes to glare,
Skewered, sliced and filled with air.
If you plan to be, on the sunken sea,
Swim deep down, and try to flee.Dead men float and sane ones sink.
Safe is pale while death doth stink.
Up above is where torment be,
Swimming on the sunken sea.Addendum XXXX: No further operations are to be conducted with SCP-XXXX. An immediate blockade of the area surrounding SCP-XXXX and the termination of any SCP-XXXX-1 are to be carried out if any instances should arise.
Item #: SCP-XXXX
Object Class: Keter
Special Containment Procedures: The random nature of SCP-XXXX appearances precludes reliable permanent containment measures. Operatives of MTF Gamma-8 ("Blue Line") will be dispatched to the location of any reported SCP-XXXX incident, to monitor the event and prevent civilian interaction.
Unauthorized witnesses to SCP-XXXX are to be administered Class-A amnestics and/or deterred by cover-up story, such as environmental spill response.
Experimentation with SCP-XXXX has been discontinued at this time. Under no circumstances are any personnel to approach or interact with instances of SCP-XXXX. Foundation personnel entering SCP-XXXX will be considered 'Missing In Action' and no recovery attempts may be attempted. Any entities emerging from SCP-XXXX are to be immediately terminated.
Description: SCP-XXXX is a two-dimensional, circular aperture appearing on the surface of a body of water. SCP-xxxx can only materialise in bodies of water with enough volume and surface area to submerge an adult human. These instances have been seen to be as large as seven meters in diameter. The liquid surrounding SCP-XXXX is opaque black with iridescence characteristic of oil. SCP-XXXX itself acts like a siphon, pulling the water around it as well as any objects inside. This area, designated SCP-XXXX-A, is thought to be disconnected from baseline reality.
SCP-XXXX-A appears to be an indefinitely large body of an unknown liquid with hydrodynamic properties similar to water. Subjects passing through SCP-xxxx find themselves on the surface of a body of this purple liquid which extends to the visible horizon. The liquid inside of SCP-XXXX-A lacks any noticable waves or current movement, and remains relatively still and calm.
The sky inside SCP-XXXX-A is tinted green with instances of SCP-XXXX dotted randomly above. These SCP-XXXX instances expel liquids and objects into the sea beneath them. While no substantial land masses have been discovered, large instances of flotsam are common.
Unknown entities have been seen inside SCP-XXXX-A. These entities, designated as SCP-XXXX-1, should be avoided by Foundation personnel if at all possible. Although humanoid in appearance, their levels of sapience, if any, can not be determined.
Addendum XXXX-1: Members of MTF Gamma-8 conducted an initial exploration effort shortly after SCP-XXXX came to the Foundation's attention. A transcribed account of their findings follows, as well as an inventory of additional materials recovered from within SCP-XXXX-A.
SCP: XXXX
Operation designation: XXXX-A
Operational Personnel: ███████ (HAIL), ████ (GILL), ██████ (HOVER), ██████ (SALT)Operation Objective: Enter SCP-XXXX and conduct an initial assessment of the environment.
Operation Details: As exploration via remotely operated vehicle has failed, MTF Gamma-8 ("Blue Line") will deploy two pairs of SCUBA divers (kitted with full-face masks and wireless voice communications) to enter an instance of SCP-XXXX and report their findings.
Personnel status: All operatives Missing In Action
Personnel retrieval date: ██/██/██
Personnel status: Three members of the initial exploration team have been recovered - all three were treated for decrompession sickness, but othrrwise sustained no serious physical injuries. SALT remains M.I.A.; recovery efforts are not being considered.
SCP: XXXX
Log entry time: ██/██/██. ██:██
Entry author: HAIL of Gamma-8 "Blue Line".
The signal for the R.O.V. was cut off after we sent it through, so I guess we expected to lose contact with topside once we went in too. But we expected it to be all underwater - instead we found ourselves falling from above into this… stuff.The comms are set up to record, so I'll be noting observations this way. HOVER, GILL, and myself are together here and all okay. But it seems SALT got separated from us somehow. Atmosphere is breathable, so we've all inflated our BCDs and are floating on the surface. It goes as far as I can see, and it's all flat calm - no waves, no current, nothing.
GILL's collected some samples of the liquid - mostly consistent with water, but more sodium content. And the purple colour… no idea what that's about. Maybe when they get a look at it in the lab… Though I don't think there's any way for us to get back out the way we came in.
For now we'll try to re-establish contact with SALT.
[END]
SCP: XXXX
Log entry time: ██/██/██. ██:██
Entry author: HAIL of Gamma-8 "Blue Line".We got contact with SALT again. Something must've happened to his equipment because we can't hear what he's saying; but he can hear us, and we get the clicks when he keys the mic, so we've got a simple system going with that. At least we know they're alright.
HOVER's found some pretty big pieces of debris, so we're able to climb up out of the water once in a while. We're looking out for distinctive pieces, that we might find our way to SALT by them. Pretty much all of it looks like it originated in our own world - leftovers from shipwrecks throughout the ages…
It's hard to tell, with the still surface conditions and the siphons pouring in, but GILL says he's seen some ripples and splashes that definitely aren't from us. We're keeping our eyes open for SALT - or anything else we might find here…
[END]
SCP: XXXX
Log entry time: ██/██/██. ██:██
Entry author: HAIL of Gamma-8 "Blue Line".
That's it! We aren't the only ones swimming around in here. HOVER and I had just pulled ourselves up onto a big plank, GILL was right behind us when it yanked him back. I've never seen anything humanoid that could swim like that! It was unbelievable.HOVER was back in the water right away, took his dive knife to the damn thing and got it good. We're a bit shook up, but all okay. HOVER killed the creature, and we were able to pull it up on the plank for a closer look.
These things are humanoid alright. But their features are odd, and their skin is all slimy and smooth. GILL opened it up for an autopsy - the internal organs are similar to a human's, but it appears to have developed something like a swim bladder as well.
I guess I can't be sure whether these things are native to this place, or if they might have once been the people who came through with the rest of this floating junk. I hope not…
HOVER found a notepad too. Waterproof paper, pretty good condition. Definitely written on by a person, probably a civilian that wound up in here. Seems it gets a bit illegible on the later pages - have to give it a closer read later on. We should be coming up on SALT's position soon…
[END]
SCP: XXXX
Log entry time: ██/██/██. ██:██
Entry author: HAIL of Gamma-8 "Blue Line".We got away from the rendezvous point. HOVER had our backs, and managed to get himself clear too. I don't know how to describe what just happened, but for now we're safe. All our efforts now are focused on getting out of this place.
HOVER is upset about leaving SALT behind - those two knew each other a long while - but that's the way it has to be. Even if we could get him out, I don't know that anything could be done for 'em.
GILL's been poring over that notepad we found earlier - apparently there are some passages about finding a way out of here by swimming down toward bottom. Not that it's reliable, but we don't really have any other options to try…
There'll be a copy of these audio files left behind here, just in case… But we're gonna try descending and see what happens. Hopefully I'll get a chance to turn these logs in personally.
[END]
None of the operatives are able to accurately describe their means of exit, stating that they became disoriented during their attempt and found themselves in an uncontrolled ascent toward surface. It was at this point they were recovered.
Materials recovered: One spiral-bound notebook (waterproof synthetic pages), Three sets of SCUBA diving gear, Two damaged personal floatation devices, various assorted swimwear.
Contents:
Bloated Flesh, no eyes to glare,
Skewered, sliced and filled with air.
If you plan to be, on the sunken sea,
Swim deep down, and try to flee.Dead men float and sane ones sink.
Safe is pale while death doth stink.
Up above is where torment be,
Swimming on the sunken sea.
Addendum XXXX-2: No further exploration or testing will be conducted with SCP-XXXX. A perimeter around any instances of SCP-XXXX is to be established and maintained by MTF Gamma-8, and any instances of SCP-XXXX-1 are to be terminated on sight.
x
Table 5 (MTF Omega-20 "Thought Police")
Collaborating with Boltepyre to introduce a new MTF.
Ideas/Brainstorming Thread (Foundation Psionics Division)
Plot Storyboard
- Part A
- Meet contact, receive intel.
- Storm building - shootout.
- Target got away.
- Part B
- Locate target.
- Devise new different plan.
- Capture target and escape.
Part A
Setting: Small city - Christmas Eve
Characters: Bouchard, Greyson, Barrientos, Adams, 2 unnamed LANCEs(?)
Action: Act as a police SWAT team, storm building and shoot terrorists. Realize that target has fled the scene.
How target escapes? (option)
Hidden access to basement area in building. Reveals workshop-like area, with a long workbench full of tools and materials, and unfinished bombs. One workstation at the bench is conspicuously empty - indicating that one bomb has been completed and taken from the location. A tunnel leads from the basement to a hidden exit in a location unwatched by the observation team, which allowed Petrikov himself to take the bomb and escape undetected. Other evidence of the plot left behind is gathered up and analysed to determine which of the targets Petrikov may still attempt to attack.
…..
Part B
Setting: Ritzy hotel
Action: Act as Police and EMTs, claim to be responding to emergency call reporting a drug overdose. MTF members posing as police interfere with hotel staff (threaten to investigate rumours of illegal activity by guests routinely being overlooked by hotel staff, etc.) - MTF members posing as EMTs focus on extracting the target.
The team is outside, casing the hotel for possible angles of approach. A pattern emerges in the guests coming and going, implying that a drug dealer or prostitute is working out of one of the rooms. Bouchard formulates a plan - instructs Grayson to call the nearest Foundation facility with a motor pool and acquire an ambulance or other medical transport vehicle.
Barrientos and Adams, posing as policemen, remain in the lobby. Adams, using his experience as an ex-cop, does the talking and pressures the hotel concierge / overnight staff to simply cooperate and keep quiet. Barrientos, using his ability to read the mark's reactions, subtly signals to Adams which tact to apply (be more calm, be more intimidating, etc.)
Grayson (as police) accompanies Bouchard and Galina, posing as paramedics, upstairs. Approach target's room, let her knock and do the talking while Grayson and Bouchard stand outside the peephole's view (to keep the target less wary). Once target speaks / his presence in room is confirmed: open up the door and paralyze or incapacitate the target, put them on a stretcher, hustle them back out of the building.
To Discuss
- Scale back psychic powers more, some displays still seem over-the-top.
- Target's means of escape in Part A.
- Plan of action for team in Part B.
…
Petition For Formation of New MTF
Designation: Omega-20 ("Thought Police")
Classification:
| [ ] M (Combat) | [X] C (Containment) | [ ] G (Engineering) |
| [ ] E (Esoteric) | [ ] T (Tracking) | [ ] U (Undercover) |
Mission Statement:
Mobile Task Force Omega-20 ("Thought Police") will be deployed for the purposes of initiating detainment and/or interrogation measures against any parties deemed 'Persons Of Interest' in relation to the Foundation's affairs.
Task Force Organization
Each branch of this MTF will consist of one platoon-strength unit (including field agents and support personnel). Units will be assigned to regional operating areas, with potential to form or disband additional branches as best serves the efficient completion of assignments.
Personnel:
NOTE: In accordance with the Grey Dagger Protocol (See Addendum OMEGA-1), MTF Omega-20 will be approved to utilise extra-normal human resources (Designation: WOLF) within the scope of their operations.
Fifty individual operatives have already been selected for the purposes of establishing this MTF, pending its approval. Further recruitment will be considered as necessary, compliant with the following requisites:
Lance Squad:
-Mentally and physically fit for active field duty.
-Has a Level 2 Security Clearance.
-Has passed Basic Combat Training.-Achieved a score of 6.5 or greater on the Gray's Psychic Chart (for consideration as WOLF asset).
The number of personnel currently in active service is fifty (50). Twenty five (25) personnel were non-psychic operatives while the remaining twenty five (25) were psychic operatives. The Task Force is currently at maximum strength and requires no additional personnel as of this writing.
MTF Omega-20 is divided into two squads. The Wolf Squad is where psychic operatives who scored 6.5 (or above) in the Gray's Psychic Charts were assigned. Non-psychic operatives were automatically assigned to Lance Squad.
An operative is eligible for enlistment if he meets the following requirement/(s):
Wolf Squad:
-Passed with a score of 6.5 (or above) in the Gray's Psychic Chart.
-Mentally and Physically fit for active combat.
-Has a Level 3 Security Clearance (or above).
-Former member of a military unit or a law enforcer unit.
-Has passed Basic Combat Training.
Lance Squad:
-Mentally and Physically fit for active combat.
-Has a Level 2 Security Clearance (or Level 3 Security Clearance).
-Has passed Basic Combat Training.
Admittance to the Wolf Squad requires invitation from the Foundation for third-party enlistees. (#Like being invited and coming to the Foundation's eyes, which is the most case for our personnel).
Equipment:
(List any specialized equipment/supplies this task force will require to fulfill its objectives.)
Small-arms tactical kits for each fireteam to the following specifications:
Breacher
-Kevlar Ballistic Vest
-Ballistic Shield (constructed with specialised aramid fibers)
-T6 Gas Mask with red electronic infrared viewing lenses
-Nighthawk T4, 9mm with a Black Nitrate FinishRifle
-Kevlar Ballistic Vest
-T6 Gas Mask with red electronic infrared viewing lenses
-Nighthawk T4, 9mm with a Black Nitrate Finish
-DRD Tactical M762, loaded with 7.52mm NATO and features a semi-auto action with a capacity of 20-shot per magazine.Fork
-Kevlar Ballistic Vest
-T6 Gas Mask with red electronic infrared viewing lenses
-Nighthawk T4, 9mm with a Black Nitrate Finish
-FN 15 Competition loaded with 5.56mm and weighs only 8.1 pounds for easy transport. It features a semi-auto functionality and has a capacity of 30-shot per magazine.Technical
-Kevlar Ballistic Vest
-T6 Gas Mask with red electronic infrared viewing lenses
-Nighthawk T4, 9mm with a Black Nitrate Finish
-FN 15 Competition loaded with 5.56mm and weighs only 8.1 pounds for easy transport. It features a semi-auto functionality and has a capacity of 30-shot per magazine.
-TridentTac Handheld Computer, configured to efficiently bypass electronic security measures.
Each Squad has personnel fulfilling a combat role. The first was the Breacher, who was always equipped with a 135 inches tall shield and 3 inches wide thick constructed from a Kevlar material. The second role is called the Rifles, the main bulk of the entire squad. The third was the Fork, the backbone of a squad and the ones who secures an object of interest. if the entire squad is required to move further. The fourth was the Technical, specialized in electronic warfare and usually acts as the support personnel of the squad. They provide their teammates with information they gathered through information and surveillance warfare as well.
MTF Omega-20 will be a flexible Mobile Task Force which will adapt to certain situations to accomplish its objectives. They will train and retrain in various environment and will use equipment that will benefit them in certain scenarios. (#Such as using camouflage in snow, jungle, desert, etc)
Standard issued equipment that will always be in service regarding of those scenarios will be listed below:
Breacher
-Kevlar Ballistic Vest
-Assault Shield constructed with Special Kevlar #material (#You can edit this. I have no idea what to write here)
-T6 Gas Mask with red electronic infrared viewing lenses
-Nighthawk T4, 9mm with a Black Nitrate Finish
Rifle
-Kevlar Ballistic Vest
-T6 Gas Mask with red electronic infrared viewing lenses
-Nighthawk T4, 9mm with a Black Nitrate Finish
-DRD Tactical M762, loaded with 7.52mm NATO and features a Semi-auto action with a capacity of 20-shot per magazine.
Fork
-Kevlar Ballistic Vest
-T6 Gas Mask with red electronic infrared viewing lenses
-Nighthawk T4, 9mm with a Black Nitrate Finish
-FN 15 Competition loaded with 5.56mm and weighs only 8.1 pounds for easy transport. (#Carrying, whatever we may use to replace this word for clinical tone reasons) It features a semi-auto functionality and has a capacity of 30-shot per magazine.
Technical
-Kevlar Ballistic Vest
-T6 Gas Mask with red electronic infrared viewing lenses
-Nighthawk T4, 9mm with a Black Nitrate Finish
-FN 15 Competition loaded with 5.56mm and weighs only 8.1 pounds for easy transport. It features a semi-auto functionality and has a capacity of 30-shot per magazine.
-TridentTac Handheld Computer configured to hack into any electronic systems either connected or not connected to the Internet.
Addenda:
(List any other details pertinent to this application.)
Addendum OMEGA-1: MTF Omega-20 was created for the purpose of detaining Persons of Interests involved in various Groups of Interests who holds valuable information that may be perceived as life threatening especially POIs with terrorism driven motives. Gray Dagger Protocol refers to the protocol for the use of extra-normal humans in hopes of accomplishing their objective in a short period of time.
Addendum OMEGA-2: MTF Omega-20 can operate in any environment as long as they are given a 5 week ultimatum for training and preparation reasons.
Addendum OMEGA-3: Always check each personnel belonging from the Wolf Squad after every operation with psychic and psychological evaluation to prevent any damage to mental health.
Written by Bolterpyre (Orig) - Written/Edited by Boogey_Man23
The city was shrouded in the darkness of the night. The moon shines above, illuminating the city in a full glow. Store establishments began to switch the lights on their storefronts to push the shadow away.
The night was beginning, and so the hunt for Alex Petrikov.
A van painted in midnight black zoomed past a gloomy road. It was obscured by bushes and weeds, making it hidden in the public eye. At day, a car or two would take this road to get from Belfast to the main city. It was accessible to the public had it not for the wild plants that sprout on the path that leads to it.It was a helpful shortcut, both to the drivers and the operators like Agent Bouchard.
Bouchard's eyes were firmly watching. His eyes darting from left to right until they reached the end of the road, towards the main city. Lights bathed their surroundings, even permeating through the tinted windshield.The city was bustling with activity.
It was night of 24th December, making the hunt hard. Most of the people would be in their home spending time with their families. Fathers like him would be eating with his own family.
But the apprehension of Alex Petrikov was much more important, if they wanted to have another Christmas Eve to spend with their family in safety.
Alex Petrikov was an Ano-Terror, or Anomalous Terrorist specialized in making anomalous bombs. He was said to be a member of the GRU Division "P" of the Great Russia. An information regarding Petrikov's cell had told Operators of the MTF Omega-20 that they are going to hit St. Stephen's Green Park.Massive casualty, Bouchard thought. He wouldn't let that bastard take a thousand lives for the sake of their ideals.
Behind Bouchard was the rest of the Squad Foxtrot, sat opposite one another. Agent Miguel Barrientos had put his gas mask on, a common piece of equipment in their Task Force. His mind focused on the task at hand and the man in front of him, who keeps staring at him. He can read his mind and sense the fascination of the man behind that grim gas mask and darkened lens. He couldn't blame Agent Bill Adams. He had learned that the man had fought three Anarts in his career.
Had those been criminals who use anomaly to their own villainous schemes, Bill Adams would be no more.He sensed that the man was comparing him to that boy in blue jacket. The image of the boy was clear in Adams' mind as the former police officer sees Barrientos as similar to him.
Barrientos simply ignored it. Despite the man's age, he decided to act maturely than him and simply dropped the matter. The man in front of him had no idea of what he was thinking.
Agent Bouchard stepped on the brakes, halting the unmarked van effectively. They had arrived in their destination; a nondescript building made up of red brick walls. It was three storey in height, the lights inside two rooms lit their windows behind curtains. Bouchard glanced at his team behind him (#This is a comment. Remove this later. I would like to point out that this was a joint operation with the WOLF guys and the Lance Squad and I was aware that I have mistakenly addressed them as Squad Foxtrot so I will change that to Fireteam Foxtrot#), his gas masked pulled over his face. Red lenses were staring back at him.
"I will repeat this as a reminder for everyone." Bouchard's voice was modified into deep static mechanical sound. "Eliminate all involved PoIs with the exception of our guy. Bag him and get him to this van."
"Yes, sir." The members of the Lance Squad replied but the WOLF operatives didn't. Bouchard understood this. Silence remains as an invisible barrier that separates the empath from the normal ones.
Even if Adams or possibly the other Lance Squad members sees them as 'freaks', the Lance Squad was meant to be the inferior counterpart of the WOLF operatives.
And Barrientos knew this.One by one, they filed out of the compartment of the van. Barrientos scanned his gloomy surroundings, the infrared lens of his face cover illuminated the dark alleyway like day. He had never used anything like this in the Philippine Marine Corps due to the fact that his country was too poor to afford such technology. He received a tap from his left shoulder. He whirled around to see the figure of Bouchard overshadowing him.
"Over here." The Operative whispered.
He was followed by Agent Greyson, moving towards another alleyway to their right. Opposite them were the three squad members from Lance Squad, aiming at the possible angles where a threat might show up.
Agent Greyson took a glance at Barrientos as he jogged towards their position. He was the newest addition in the team and his attitude made Greyson frown at him.
Barrientos was a curious person. He sensed the wonder leaking from his mind like a child being brought to a toy store. It annoys Greyson the slightest.
Bouchard took one last glance at his team. Everyone, including the Lance Squad, was already in position. Ahead of them was a dark alleyway. A brown door to the right that leads inside the building was illuminated by a yellow fluorescent bulb. It was unguarded.
"Rifles, take down your targets. If you failed to kill them the first time, leave them be. You let the Fork to finish the job. Forks, make sure your targets stays dead. Do not rush in for kills. Always stay vigilant. Technical," He glanced at Agent Norton. "Stay alive." He began to move silently along with his stoic brethren.
The bond between the three and the fact that all of them were empaths has strengthened despite the fact that Greyson dislikes Barrientos. Greyson knew that the emotion he felt for Barrientos will gradually decrease over time and hopefully, it will evolve into a healthy rivalry.
I know you don't like me, brother. Barrientos conveyed the message to Greyson's mind.
Greyson didn't respond. He saw the horrors that Barrientos experienced in his home country. Both hardships and war had hardened this soldier into something…dark.Barrientos couldn't say the opposite for Greyson. He saw a glimpse of his deeds when he toured in Afghan. Most of it were quite grizzly.
Bouchard ignored them as he stopped in front of the wooden door. He sensed an emotion emanating behind it.
Heads up, Tango spotted. Bouchard thought. Greyson and Barrientos heard it.
Bouchard lifted his foot and kicked the door with all his might, reinforcing it with psychic force that sent the door and the man behind it down to the ground.All hell broke loose when the men inside began firing.
Greyson raised a hand at the incoming bullet, stopping it in midair. With a single thought, Barrientos commanded the bullets to return back to their senders, effectively neutralizing them.
They entered what looks to be a living room with a carpeted ground but the room was devoid of all furniture, only a staircase to the right that leads up.With Bouchard on the lead, the WOLF operatives ascended the staircase to the right. Each walls were pulverized into dust as stray bullets fired earlier accidentally hits it when Barrientos sent it back. Bouchard sensed a man descending from the stairs, armed with a Kalashnikov.
"Te che blyad!" The man yelled as he raised his rifle. Bouchard bombarded the man's senses with thoughts of despair to slow the man down.
It was effective. Bouchard fired his weapon. 7.52 mm rounds shredding the man's skull and face, reducing his brainpan into a pulp of crimson gore. He continued, reaching the second floor in an instant. He swept the floor from left to right, sensing no sign of Petrikov.
"Lance Squad," Bouchard addressed the non empaths. "Clear this area."
"Yes, sir." Agent Adams says. In the back of his mind, he curse Bouchard and his team of freaks for giving them leftovers. He watched as his superior ascended to the third floor and waited until he was out of earshot.
"You heard Professor X, sweep the floor."
The night couldn't just get any better.
.
…
Table 6
Space saver.
Author rants over pet peeves in ConProcs.
SCP-████ must be guarded by at least one member of Security at all times.
"By at least one guard. At all times."
Those are the eight magic words. The secret to my success. Me, and anyone else smart enough to know a sweet gig when they see it.
24 hours a day, 7 days a week: that's 168 manhours. That is enough for at least three people to dedicate 40 hours per week to. That is three Security Guards drawing an annual salary from the Foundation. Because those eight words were printed in the Special Containment Procedures.
And what does their duty entail? 99% of the time… Absolutely Fuck All Nothing.
Like every single thing contained at this Site needs to come out of its box every day? Hah! Hell no. Maybe once in a while some researcher thinks they have a theory, wants to run a battery of tests on a thing. That's all sorted by their own department heads and has nothing to do with me. If their department heads approve, they sort the paperwork with my department heads - also nothing to do with me. If someone's persevered the bureaucratic crucible, they can bring me the authenticated paperwork (which I go ahead and re-authenticate for myself anyway). Then, for a couple weeks, the SCP Object gets signed in and out, goes to the Testing wing of the facility and back day to day, before it gets locked up for good again.
But those eight magic words are written hard into the standing protocol. Because of that, they will always cost this facility's budget the salaries of three dedicated sentries (not even accounting for the leftover hours covered by part-timers who would be deployed somewhere else if this weren't the case).
And because of that, I have comfortable full-time employment. With benefits. Someone once told me I could get a sex change operation and the Foundation's plan would fully cover it. I'm grateful just for the dental comp. And what do I have to do for it? Guard some particular Safe Class SCP Object that someone in ConProcs felt like those eight magic words were warranted for. Literally sitting in a chair next to a locked door, and duty-bound to not one other thing.
Because, despite being held within a completely clandestine and super-secure facility already, whatever thing it is in there: "Requires at least one guard. At. All. Times."
Eight magic words.
SCP-████, due to its nature, is impossible to contain.
Are you kidding me; who writes this crap? Let me ask 'em: What is even the point of what you're writing now then? Take a look at the big bold heading, pal: Special Containment Procedures. If a helpless shrug is your idea of dictating containment protocol, then you can take a long walk off a short dock for all I care.
I'm a Containment Technician. I'm a damn good one too. I've been part of the Foundation for years, and I've contained everything from literal monsters to figurative monsters to intangible ideas of monsters. And for every one of those probably also a not-so-monstrous equivalent - for whatever that's worth.
But sometimes I wonder at the drones who put this ink to paper and just how shallow their concept of containment is.
Contained doesn't just mean literally locked in a box or a cell. Containment has much broader value - it means suppression of public knowledge. It means destruction of information. It means doong anything for the sake of maintaining the veil that preserves normalcy.
Tracking and monitoring incidents? That is containment. Amnesticising witnesses and disseminating coverup stories? That is containment. The entire reason for any document of Special Containment Procedures to even exist… that is containment!
And the last thing any Containment Technician who takes any pride in their role should want to see is a declaration that their quarry "can not be contained at this time". These eight words may as well read "just give up now, your role is useless".
Get on board with the mission! If you're writing an SCP document at all, you're writing about how we're going to contain this anomaly. If the task is difficult, spare me the dramatics and tell me the damn job that needs to be done. If you wanna jack off over how hopelessly screwed we are, take off to some doomsday GOI because I don't want to work with you.
"Is impossible to contain due to it's nature"
Eight condescending words I don't want to be challenged with.
(Would be better with three segments. Think of something else to complain about that can be put in eight words.)
Feedback from
…
Table 7
Cover page
Characters
…
Plot
- …
…
It's about a lost SCP object that has to be recovered. Highly classified stuff; just the fact that it was being moved was strictly need-to-know basis. But then the transport plane went down in this lake.
I'm in charge of getting it back, and making sure everything about this stays hushed up. I've got a couple of my trusted guys on this, but I'll need another diver out there. And I can count on you to keep this to yourself.
…
…
Feedback
…
Table 8
s
x
Nobody
- Potential, lacking motive to apply it
- Self-assured of some brighter circumstance in future
- Conrast: Ability for seemingly anything - failure to maintain the most simple things (i.e: connection)
…
It wasn't about a singular defined thing. A sudden plummet to rock bottom; an identifiable trauma to be overcome.
It was about looking around, taking appraisal of the situation, and finding it… unsatisfactory. It was about looking back and never knowing when it happened; where it began; how it got to here.1
There's that… anecdote, we'll call it, about frogs and boiling water. It's often overlooked, however2, that in both cases the frog ends up dead. It's just a matter of one being a short and tragic end to an otherwise full-of-potential life;
And the other being a fascinatingly grim spectacle of insight to the bounds of less-inspiring potentials in life.
Table 9
xxx
WIP Notes
A 'Day In The Life' comparison between a D-class subject and a facility guard. Sections preceded by date/time to show progression from morning to night. Alternate back and forth between two POV characters.
The D-class: Calm and used to the rigid routine of a prisoner. Has little of their own, carries on through the days of going from their cells to testing trials and back. As a cooperative test subject they are given a comfortable accommodations and life.
The Guard: Tense and stressed from the demands of their duties and pressure to do well. A position considered menial by many colleagues, his best efforts often go unappreciated. He is resigned to a lonely personal life because of the demanding nature of his job.
Morning
D
…
G
…
Afternoon
D
…
G
…
Evening
D
…
G
…
Night
…
Feedbacks
- …
From:
…
Misc
xxx
Table 10
s
x
Request For Transfer
Foundation field agent responsible for ID and containment of anomalous young local individual. Amnestics use limited, most practical cover-up done by alibi of missing persons report.
Family members of said anomaly put forth concerted and continuous effort to seek any leads or information (closure), posters and such remain visible around the town.
Agent is confronted by guilt over what they've ultimately done - …
…
- They have a a cathartic revelation?
- They want amnestics?
- Probable statute on timeframes for such
- Too much time passed since event in question
- They ask for and get transferred to a different city / desk job on-Site someplace?
- They go rogue and bust the kid out!!
…
x
Table 11
the three empressarios
In #site19…
<BoogeyMan23>: because of some typo upscroll, i imagined a version of Three Caballeros with dado as Donald Duck, and getting some kinda b-day gifts from his mexican counterpart papi (tu confias en papi)
While facts about dado are very unclear, this tale might (without determinate assertion) portray him as of vaguely European ethnicity - essentially to the ends of contrasting his vaguely Hispanic counterpart papi.
papi may be an alternate dimension/reality/timeline's own version of dado? Compare and contrast the two characters, with the backdrop of some shared venture (or adventure?).
…
x
Table 12
Ethics Committee Suitability Exam
Posted as The S.E.C.R.A.T.
I've heard that part of interview process for jobs like law enforcement includd "personality tests" like, asking questions like: "You encounter the scene of a minor motor vehicle incident - the driver is a longtime personal friend, however you suspect the influence of alcohol to be a contributing factor. What do?"
So idea: an article that presents as a series of escalating questions which test a respondent's loyalty to the Foundation itself and their sworn duty above all else, even any comeraderie with fellow employees. (A.k.a: Are you gonna snitch on your peeps for us or what?)
…
x
Table 13
A Badass Is You!
A story told in second-person perspective. Fills much fantasy of action dude cool guy. Recruit to Combat MTF is impressed by how largd-scale badass ghr Boundayion is. But when he gets to yhe Area.. all hell breaks loose! An ambush from a GOI and a Containment Breach and even more GOIs and multiple geeat bad dznger scps are out!
Now its time for the one guy (you the cool reader) to survive. AND to protect hhe np ppl you come across. And to figure out gow to get this big dirty mess undrr controls.
Now its time for the one cool guy to sqve ghe day.
Dialog options bit
At parts where the character speaks, have their other lines aside in white text - hidden gag.
…
I'm a scientist who specializes in ghost research for the past 13 years with the foundation, this device in my robotics lab labcoat pocket will recontain the scp. But I'm too scared…
White You have to try, man!
Let me handle this…
Fit in so damn mAny tropes of:
- Action films
- gun porn / gjn play
- hanx to hznd combat
- kunb fu? Vombat pragmatist!
- "you clutch this dirty chaos insurgents tdstss in your fist and pop em like ripe grapes you sivk fuck"
- you jump up like floatinv tiger hidden dagon and kick hhe vad man inna face, because you have a unique reaction go popjlar zvp in jour proximity! You tojndhouse kick 3 ogher safkics too.?
- Vvideo games
- First-person shooters in particular
- 3ps
- action adventure?
… shiiiiiiii
…
x
Table 14
You Do NOT. TALK. ABOUT. [REDACTED] CLUB!
x
Potential To-Dos
- Add more variation between each version - keep readers from boredom by repetitiveness.
- Change "… yells 'Stop', goes limp …" for each one? - Come up with two alternate ways to end each activity.
- Change Rule 6? (Don't want to.)
- Try even more Clubs? (The bit likely wears thin after 5 already…)
- Add overall plot summaries (brief descriptions of how different Club activities affect story's plot)
- Try changing the order of the Logs?
Formulaic Template
Welcome to [X] Club.
The first rule of [X] Club is - you do not talk about [X] Club.
The second rule of [X] Club is - You do NOT. TALK. ABOUT. [X] CLUB.
If somebody yells "Stop", goes limp, or [ends X] - that [X] is over.
[Specify number of participants for X]
One [something] at a time.
Rule six - No shirts, no shoes.
Rule number seven: [No limit to duration/performance of X]
And the eighth and final rule? If this is your first night at [X] Club… You have to [participate].
XXX
Welcome to SCP Club.
The first rule of SCP Club is - you do not talk about SCP Club.
The second rule of SCP Club is - You do NOT. TALK. ABOUT. SCP CLUB.
If an article falls to -10, contains rule-breaking content, or is removed by the original author - that page is deleted.
Only one vote on an article.
One [DATA EXPUNGED] at a time.
Rule six - No shirts, no shoes.
Rule number seven: Wordcount will be as high as it has to.
And the eighth and final rule? If this is your first night at SCP Club… You have to read my article.
_
Feedback
More variety in the logs might be appreciated.
What is the point, beyond interchanging 'fight' with other words?
x
Pick out one or two scenes / plot points to illustrate differences (What happens to Bob? Evolution to Project Mayhem? The 'Space Monkeys'? Marla's role?)
Homelesshetrotroph
PeppersGhost
IAmTheOoga
TheEditor
Feline
Charaburger CharaNalaar
x
Jish
Pratten (manhattenproject)
…
Item #: SCP-XXXX
Object Class: Safe
Special Containment Procedures: SCP-XXXX is kept in a standard Low-Value Object Locker at Site-64.
Description: SCP-XXXX is a DVD of the film Fight Club. Its anomalous property involves regularly altering the data contained on the disc by unknown means. These alterations are characterized by changes in the content of the movie itself.
While the overall plot and story structure remain relatively unchanged, the settings, actions, and dialougue within scenes will be altered. Generally these changes share some thematic link, however their integration with the original content is often illogical and/or incongruent.
Addendum: Excerpts from Testing Logs
For each unique iteration observed the researcher is to record the audio of the scene which takes place at ~43 minutes minutes3, as well as provide a brief summary of deviations from the original film.
Note: For the purpose of establishing a baseline, Test Log 001 contains the original scene as recorded from a mundane version of the same DVD.
Welcome to Fight Club.
The first rule of Fight Club is - you do not talk about Fight Club.
The second rule of Fight Club is - You do NOT. TALK. ABOUT. FIGHT CLUB.
If somebody yells "Stop", goes limp, or taps out - that fight is over.
Only two guys to a fight.
One fight at a time.
Rule six - No shirts, no shoes.
Rule number seven: Fights will go on for as long as they have to.
And the eighth and final rule? If this is your first night at Fight Club… You have to fight.
Notes: N/A
Welcome to Book Club.
The first rule of Book Club is - you do not talk about Book Club.
The second rule of Book Club is - You do NOT. TALK. ABOUT. BOOK CLUB.
If somebody yells "Stop", goes limp, or finishes the last page - that book is over.
Only one guy to a book.
One chapter at a time.
Rule six - No shirts, no shoes.
Rule number seven: Readers will read as many pages as they have to.
And the eighth and final rule? If this is your first night at Book Club… You have to read.
Notes:
Welcome to Swim Club.
The first rule of Swim Club is - you do not talk about Swim Club.
The second rule of Swim Club is - You do NOT. TALK. ABOUT. SWIM CLUB.
If somebody yells "Stop", goes limp, or gets out of the pool - that swim is over.
Only one swimmer to a lane.
Swim one lap at a time.
Rule six - No shirts, no shoes.
Rule number seven: Swimmers will swim as many laps as they have to.
And the eighth and final rule? If this is your first night at Swim Club… You have to dive in.
Notes:
Welcome to Golf Club.
The first rule of Golf Club is - you do not talk about Golf Club.
The second rule of Golf Club is - You do NOT. TALK. ABOUT. GOLF CLUB.
If somebody yells "Stop", goes limp, or loses their ball - that hole is over.
Only two guys to a golf cart.
One hole at a time.
Rule six - No shirts, no shoes.
Rule number seven: A hole will take as many strokes as it has to.
And the eighth and final rule? If this is your first night at Golf Club… You have to tee off.
Notes:
Welcome to Poker Club.
The first rule of Poker Club is - you do not talk about Poker Club.
The second rule of Poker Club is - You do NOT. TALK. ABOUT. POKER CLUB.
If somebody yells "Stop", goes limp, or folds their hand - that bet is over.
Only five cards to a hand.
One hand at a time.
Rule six - No shirts, no shoes.
Rule number seven: The pot will be raised as high as it has to.
And the eighth and final rule? If this is your first night at Poker Club… You have to gamble.
Notes:
Welcome to Orgy Club.
The first rule of Orgy Club is - you do not talk about Orgy Club.
The second rule of Orgy Club is - You do NOT. TALK. ABOUT. ORGY CLUB.
If somebody yells "Stop", goes limp, or ████ █ ███ - their night is over.
More than two guys to an orgy.
One orgy at a time.
Rule six - No shirts, no shoes.
Rule number seven: Orgies will go on for as long as they have to.
And the eighth and final rule? If this is your first night at Orgy Club… You have to ████.
Notes:
Welcome to XXXX Club.
Notes:
Welcome to XXXX Club.
Notes:
XXX
Table 15
mm
Setting:
Isolated Foundation posting; an island subject to hazardous weather preventing access.
Finding a SCiP to base this around: Must be in isolated location, and require a number of D-class to be kept on-site at all times.
Characters:
Two protagonaists; security personnel / emergency responders to distress signal.
Two security personnel on-site.
Two D-Class personnel that have escaped the site.
A number of remaining D-Class personnel.
Situation / Set-up:
Crew-exchange day - Stand-by crew (minimal security staff and Ds) transfers out, fully manned staff (extra security, researchers) transfers in.
Storm rolls in, making site inaccessible and delaying scheduled exchange to the following day.
Site sends out emergency distress signal, loses communication with outside.
Two emergency responders are dispatched to assess situation and report findings.
Emergency response arrives via one-way transport.
Security guards on site report signal was due to two Ds apparently escaped.
["Two sets of footprints leading to cliff's edge" scenario]
…
Responders must learn the truth of what's happened before the crew-exchange takes place the next day.
Prisoners' Plan
- Originally
- Kill on-site guards, pose as them when exchange crew arrives.
- Once exchange crew arrives, release all Ds and overpower incoming Foundation staff.
- Take their transportation and escape the site
- Snag
- On-site guards manage to send a distress signal before the site's communications are cut.
- Foundation dispatches two operatives to assess the situation and report back.
- Adapted Plan
- Prisoners assume role of guards.
- Claim two D-class personnel attempted an escape, hence the distress signal.
- Stage scene to appear as though the two Ds walked off the edge of a cliff.
- Convince emergency reposnders to report situation under control, so crew exchange goes ahead as planned.
"Well, wherever there is any overlap, the smaller shoes are always on top. Which would apparently indicate that the larger one was leading the way."
"But the other thing… The larger footprints are consistently heavy on the heel, and light at the toes. But the smaller ones show the opposite: deeper impressions from the balls of the feet, less so for the heels."
"Well, I'm thinking… If the smaller fellow put on the big guy's shoes and walked out to the ledge, that might explain why the toes aren't very defined. And if, once at the ledge, he changes into his own shoes and walked backwards to the pathway… That'd likely leave the kind of footprints we're seeing there."
Protagonists are one containment specialist technician, and one security guard escort (doubling as assistant technician); on-site to carry out final inspections/maintenance before crew-change.
YYYYY
Table 16
The Secret
The anomalous effect of SCP-XXXX is a secret that can't not be kept. Any party with knowledge of SCP-XXXX anomalous effect are unable to communicate it regardless of willingness or efforts.
People can talk about it for hours, describing many mundane things about it but nothing anomalous. However, all who have ever witnessed the anomaly firsthand verify its existence.
…
x
Table 17
"No. Call this number instead."
A phone call from a civillian:
I found this guy dying on the floor here. I was about to call 911 for him, but he insisted I call this number instead. I think he's dead now; I don't know what to do.
…
x
Table 18
Drama about the employee who's got the [REDACTED]
A staff is afflicted with effects from an anomaly they have worked in proximity with. They are duty-bound to report this to their superiors, but concerned of the results for them.
1) A Containment Technician who assumes control of the consultancy role for an SCP file and attempts to modify the containment procedures to be as comfortable as possible before turning themselves in.
…
x
Table 19
Parody song for the SCP with all the tags.
To the tune of I Been Everywhere by Hank Snow.
I was scrolling through the database for new skips that were there,
When along came an author with an article to share,
I said I had some time to kill and that I'd like to see it,
So they posted the link and I clicked on through to read it,
I said I've never seen an article that had so many tags,
They said "Listen! I've used every tag here that I can."
[Chorus]
It's got every tag, man,
It's got every tag, man,
Not doin' it just to brag, man,
Got attributes to flag, man,
Tech Team said "what a drag, man"
It's got every tag,
(got) canine, feline,
metamorphic, online,
arboreal, bovine,
hostile, hive-mind,
vehicle, ursine,
reproductive, spacetime
auditory, apian,
future, subterranean,
magnetic, location,
insect, cetacean,
fungus, furniture,
arthropod, clockwork
[Chorus]
- jewelery, instrument,
sleep, city, document,
arachnid, nocturnal,
airborne, game, thermal,
toxic, skeletal,
extraterrestrial,
map, loop, miniature,
self-repairing, sculpture,
stone, food, vibration,
ritual, reanimation,
simian, addictive,
radioactive
[Chorus]
- portal, mechanical,
timepiece, animal,
language, selachian,
glass, hallucination,
moon, reptilian,
musical, ophidian,
shadow, bacteria,
clay, cube, media,
cactaceous, temporal,
key, indestructible
telepathic, wooden, toy,
uncontained, humanoid
[Chorus]
….
x
Table 20
The Shark Punching Centre's Boxing Day Extravaganza!
x
Project #: SPC-1226
Sporting Pugilism Ceremony: SPC-1226 takes place on the 26th of December each year. The traditional venue for SPC-1226, as of 2002, is the Grand Aquadrome of Recreation Centre 19.
Only Agents assigned to SPC-1226 in a participatory capacity can be guaranteed to have their schedules accommodated for. Attendance by non-participating Agents is encouraged, under the condition that it does not conflict with their other duties.
SPC-1226 is governed under THE SWEET SCIENCE Protocol (see Supplement-1).
Project Component(s): SPC-1226 is an annual competition which pits a select team of SPC's most elite Agents against selachian opponents in one-on-one combat. This event consists of a series of bouts which are scheduled to take place over the course of the day.
SPC-1226 is intended to be a demonstration of the Centre's greatest assets currently serving in action, showcasing their talents and techniques. The event further functions as a massive morale boost for all personnel.
Supplement-1:
THE SWEET SCIENCE Protocol comprises Marquess of Queensberry Rules, with the following modifications:
- Bouts will take place within a cage (15m x 15m x 15m) lowered into the water from above.4
- Grappling is permitted. No holds are barred.
- Bouts are scheduled for 10 rounds of 4 minutes each, with a 90 second interval between each round.
- If either combatant appears, at the referee's discretion, to be incapacitated, they shall be given a count of 10 seconds to recover.
- The combatant must achieve a stable orientation in the water and indicate their readiness to the referee before the match may resume. Failure to satisfy these conditions within the 10-count is grounds for the referee to end the match.
- Gloves are optional and may be worn at each combatant's own discretion.5
- Bouts which remain undecided at the end of the final round will have their result determined by the total scores of a panel of judges.6
Supplement-2:
| Agent | VS. | Shark | Result |
|---|---|---|---|
| Agent Marco "Hates Shark-o" Lambert | - | Blue Shark | Lambert - by KO (Rnd 1) |
| Agent Henrietta "The Chew Toy" Roy | - | Hammerhead Shark | Roy - by KO (Rnd 1) |
| Agent Bobby "Knobs" Griffin | - | Oceanic Whitetip Shark | Griffin - by KO (Rnd 1) |
| Agent Colin "Goodnight!" Garner | - | Tiger Shark | Garner - by TKO (Rnd 1) |
| Agent "Mean" Jean Chapman | - | Bull Shark | Chapman - by KO (Rnd 1) |
| Agent Ozzie "Oi, [REDACTED]" Bruce | - | Great White Shark | Bruce - by KO (Rnd 1) |
…
Table 21
'The Outback' Project
Joining TheManhattenProject in contributing to their TOSIR tale series ("The Outback Sends Its Regards")
Relevant Reading
Central anomaly
SCP-3502 - "An anomalous phenomenon […] (which) affects "kangaroo crossing" signs, commonly found in rural regions of Australia."
Chapter 1
The Outback Sends Its Regards - Wherein Michael has an encounter with 3502.
Chapter 2
Michael Sends His Regards - Wherein Michael, in Foundation custody, is questioned about his experience; following which, he assaults Researcher Bishop and escapes.
Chapter 3
Outback Law - Wherein Michael is pursued by Foundation guards; following which, a kangaroo kills said guards and abducts the unconscious Michael.
Chapter 4
Memories And Marsupials - Wherein Michael is introduced to Oliver the Kangaroo, as well as Isaac the Politician; following which, Michael is shown the Colony Outpost and the Hidden Sanctuary.
Chapter 5
Domino Effect - Wherein Researcher Bishop, following a period of medical leave, meets with Site Director Isabel to discuss the incident involving Michael's escape from Foundation detainment; following which, Bishop is tasked with the duty of relocating Michael and resolving the situation.
Central Cast
Michael:
- Civilian. Shipping service delivery driver. Australian "bogan".
- Short temper, aggressive.
Bishop:
- SCP Foundation Researcher; assigned to 3052.
- Mild-mannered, slightly inexperienced.
- Recently lost an eye to a violent altercation.
Olguin:
- SCP Foundation Agent; brought in to assist Bishop in tracking Michael down.
- Seems dull or unmotivated at most times, but very capable when it comes to their job
- Typically quiet/reserved; folksy and affable when they do speak.
- Familiar with Director Isabel - perhaps colleagues at one time, before Isabel's ambition led to advancement and promotions.
Oliver:
- Sapient red kangaroo.
- Killed four armed Foundation guards.
- Speaks (with a super-Australian accent)
Isaac:
- Civilian. Former owner/operator of a mining company; Former Member of Australian Parliament.
- Reputation ruined following alleged involvement in one or more political scandals.
- Smear campaign was orchestrated by the Foundation in order to facilitate the acquirement of a property for the purpose of establishing containment of an anomaly: one of the mine sites within his operation.
- Now lives among the sapient kangaroos in Hidden Sanctuary.
Isabel:
- SCP Foundation Site Director; in charge of the facility dedicated to containment of 3502.
- Outwardly affable, keeps a tidy workspace.
- Hidden motive/goal: The ultimate neutralization of SCP-3502.
- Unsatisfied with assignment to a single-anomaly-dedicated facility in a remote location - requests for transfer via standard avenues have been declined.
Amir:
- SCP Foundation Researcher; assigned to SCP-3502.
- Ethics Committee Undercover Asset (snitch)
- Covertly building a case against Director Isabel for suspected misrepresentation of data / misappropriation of resources.
- Background lurker until it's time for them to reveal all this.
Locations
General setting: Queensland, Australia
Site-███: A minor Foundation facility dedicated to monitoring and containment of SCP-3502. Disguised as a Police Detachment and staffed by a minimal crew of guards and researchers.
Hidden Sanctuary: A secret location, the main headquarters and home of the sapient kangaroos (3502-1). Also Isaac's home following his departure from the public eye.
Outpost Colonies: Smaller semi-permanent settlements created by 3502-1, using the materials acquired from scavenged vehicles.
Ideas Moving Forward
Additional Character
- Agent Partner (*placeholder name so they aren't just a pronoun every time I note them.)
- A Foundation field agent assigned to work with Bishop on his mission to track Michael.
- Previous involvement in the campaign to discredit Isaac. (Significance of this not recognized until later.)
- Potential angle: Cast some suspicion on them. Could be genuine, or just a red herring.
- Isabel has specifically selected them for this duty. Because they're just a good tracker, or is there something more to their dynamic?
- Due to recent loss of four guards, the Site Security is temporarily understaffed; so Partner is also putting in time occasionally on guard duty. Logistical necessity, or an an excuse to be out of Bishop's presence at certain times?
- Maybe even just in their personality traits. Are they just reserved and cagey by nature, or is it because they have a secret?
The Search For Sanctuary
- Bishop and Partner map out and analyze available data on 3502 incidents, searching for patterns.
- Dispersal of activity is seemingly random - up until [X time ago, corresponding with Isaac's appearance and organization efforts], at which point incidents begin to appear consistent with pursuit of some larger goal.
- Theory based on: concentration and frequency of incidents; and, in cases where GPS tracking data is available, consistency in directional heading of vehicles from point of incident.
- With a loosely defined target area, Bishop and Partner decide to go out themselves and take a look around.
Isabel's Plot
- Wants reassignment to a bigger and better Site where there will be opportunity for recognition.
- As her standard transfer requests have been repeatedly denied, she believes that the anomaly being terminated / declared Neutralized is the only avenue left to pursue.
- Perhaps originally angling to downplay the incidents, create an impression that the anomalous activity is declining to near-zero, and that current containment measures have become inefficient.
- Perhaps the increase in 3502 activity, resultant of Isaac's influence on the colony, has discredited that line of reasoning and forced her to a Plan B of just killing off the 'roos.
- Changing tactics, the routine field exercises carried out by SCP guards have gradually shift from passive reconnaissance to active engagement with lethal force.
- Perhaps Isaac's arrival came after this activity became routine, his influence saving the colony from the brink of extermination.
- Encouraging Bishop to pursue target Michael with aggressive intent. Wants to escalate the situation, as some form of Uriah Gambit to her benefit?
- If Bishop joins the four guards as casualties of 3502 attacks, the assignment gains a reputation as increasingly dangerous. This may lead to more staff and resources being allocated to her Site, an expansion in the scope of the Site's duties, and thus raise the prestige of her current assignment.
- If Bishop succeeds, he may find a way to eliminate 3052 altogether.
- Isabel wants Michael to gets killed because she just doesn't like that guy.
…
Isaac's Plot
- To build up a colony of super-kangaroos and use them to get revenge on the bastard SCP Foundation that ruined his damned life!
- Just trying to live a life and help out these sweet animals.
Bishop and Partner
- Go out to their target investigation site. A 3052-1 gang gets the drop on them, they're brought to an Outpost and presented before Isaac and Michael.
- Michael recognizes Bishop "the government fuck". Isaac recognizes Partner "the [depends how much Isaac has learned since his own life went sideways]".
- That the two are connected now is some kind of revelation to Isaac and Michael both.
- Bishop and Partner avoid getting killed; by escaping, or being released by Isaac, and they return to Site to report to Isabel.
Reporting Back To Isabel
- Partner and Isabel can exposition to Bishop on just who Isaac is and his past in regard to the Foundation.
- Isabel perhaps spins this as clearly proving the "Isaac wants revenge" angle. That would be a big deal - seem like one way or another her goal is almost in reach.
- Isabel maybe wants to call in a Combat MTF and launch a full-scale assault on Hidden Sanctuary.
- Any protest from Bishop and/or Partner on this plan of action might be disregarded at best; at worst, they are now pulled from the assignment ("Turn over all your findings - I'll find some other busywork for you to do while this gets handled my way.")
- "This doesn't feel right. We gotta do something!" Classic dramatic motivator: drives the heroes to 'do the right thing' even if that means disobeying their superiors and doing it on their own.
- Downside: Unoriginal plot device? What is 'the right thing' in this situation anyway?
Back At Hidden Sanctuary
- Isaac and Michael consider the threat posed by the SCP Foundation.
- Bishop and Partner must at least suspect where Hidden Sanctuary is, based on how close they were.
- Michael is insistent on taking an aggressive stance.
- Mostly due to his personality and attitude. Also wants payback the Foundation for trying to gas him / kill him.
- Isaac feels that a full-on conflict will only end badly for Hidden Sanctuary.
- Business/political experience helps him to think in the longer term.
- The resources available at Sanctuary are limited to what is scavenged from 3502 incidents; they will likely be outgunned by opposition.
- Fighting a series of direct-conflict battles can't be sustainable for them.
- If Isaac can't convincingly present a feasible alternative plan of action to take, there may be no choice but to prepare for war.
xxx
Climactic Action - Option 1
- Events appear to be building to a major battle.
- Combat MTF will be coming out to fight.
- Kangaroos are armed and dangerous.
- Determine:
- How close can this come to occurring, while still having a feasible way for Bishop/Partner/Isaac to stop it?
- What options are there to stop it?
- Go over Isabel's head - get someone up the chain to listen to reason before it's too late.
- Bishop and Partner go full traitor and join the Roos against SCP. (is that like what happened in Avatar?)
- Build a decoy Hidden Sanctuary and trick the MTF. (like what happened in Blazing Saddles!?)
- …
x
"So POI: Kangaroo Jackass here stabs you in the face, and now you get to be the one who goes after him? It's the perfect payback setup! What's not to like?"
Kangaroo Jackshit? Kangaroo Jackoff?
…
WIP Notes
Chapter 6
Wherein Researcher Bishop and Agent Partner analyze data on 3502, determine a potential pattern, and set out to further investigate.
Observable Patterns
As per SCP-3502,
- "The anomalous effects of SCP-3502 activate on a monthly basis, usually from 3rd to the 15th of every month. SCP-3502 has been observed to manifest more often during winter."
- "Recorded vehicles affected by SCP-3502 incude small personal vehicles, dirtbikes, trucks, and one self-driving car."
- "SCP-3502-1 entities will proceed to hijack the vehicle and forcibly remove any occupants."
- "The SCP-3502-1 instance will then proceed to attempt to enter and drive the vehicle to a remote area of uninhabited land. GPS tracking has recorded vehicles being transported as far as 45km from the initial location of a sign affected by SCP-3502."
Bishop: Assembles all data files. Is intimately familiar with said files. Interprets language and statistics into info for practical use by Partner.
Olguin: Charts corresponding info into visual display on geographical map. Determines pattern in data by assessing particular values in combination.
Olguin's Character - Positives And Flaws
- Aloof / Unfussed
- Typically does not engage other people beyond what is required by doing his job.
- Does not take most things seriously.
- Even his assignments he tends to treat dismissively, like as a game. Still does everything it takes to do the mission well, but mostly just because "it's a game he likes winning."
- Takes setbacks and failures in stride. "I did what I could; it is what it is." (shrug)
- Lacking Drive / Unambitious
- Despite having been part of Foundation for as long as Isabel, she is in charge of a Site while he is still a relatively low-ranking field agent.
- Keeps a stress-free demeanor by not caring so much about what happens.
- Physical skills tend to be moderate at best. Does not care to put in time at the gym or shooting range to improve himself, as he believes maintaining satisfactory ability is good enough.
- Applies to unarmed combat as well - uses his naturally large build and an extremely pragmatic (dirty) fighting style to maintain an advantage in such situations.
- Something like a "jack of all trades, master of none" situation. Tying into distant attitude toward others, he is motivated to learn enough that he can do most things on his own.
How to Display These
- Nearly all their dialogue, beyond basic social pleasantries, should be relevant to the assignment or expressing information.
- Does not outwardly display any signs of being under pressure or stress by the mission.
- Does not put in any kind of overtime at the job, unlike Bishop.
- They may discuss this: "Why are you pushing yourself like that?"; "Why don't you care more about this?"
- Observations by Bishop
- …?
General Events:
- Introduce Olguin character.
- Create and establish his traits - through interactions with and descriptors from Bishop.
- Establish searching process and how they follow through.
- Michael's file itself - and that it's not available.
- 3052 data organized on map and analyzed.
- …
- The solve - the decision to go out and look.
Segment Storyboards
| ID# | Scene | Beats |
|---|---|---|
| 1 | Introduction | Bishop arrives at work. Olguin introduced. Olguin pushes decision to print physical copies of all relevant docs. Olguin leaves to do guard duty. |
| 2 | Out To Lunch | Bishop has finished printing stuff out. Olguin was off having a lunch break; now encourages Bishop to go for a break. |
| 3 | What A Display | Bishop returns from lunch. Olguin has made up a big board map. Michael's full file is not among the documents. Bishop leaves to search in his office. |
| 4 | Corruption! | Olguin sneaks up on Bishop. Bishop can not find Michael's physical file. Michael's digital file is corrupted and irretrievable. Bishop will not ask Isabel. Maybe Amir, later. |
| 5 | They Took The Bike | Brief conversational interlude / piece of montage. Oulgin tries to guess at an answer. Bishop talks about 3052. |
| 6 | Eureka Moment | Oulgin declares that he has figured it out. Isolate incidents between last summer and now - indicates gradual westward expansion by 3052. No point in going to Isabel yet. Let's go driving instead. |
| 7 | Road Trip | Oulgin and Bishop driving on the road. They get an SUV, thanks to Oulgin/Isabel - Bishop comments on this, leads to background info on Oulgin and Isabel. Characterise them by some conversation (above) and/or choice of music (?) Bishop trying to explain that the effect occurs if a vehicle doesn't slow its speed. Oulgin stubbornly insists he's already doing the speed limit; triggers a 3052 incident. Cliffhanger ending. |
| 8 | cell-content | cell-content |
| 9 | cell-content | cell-content |
C
| ID# | Scene | Beats |
|---|---|---|
| A | Scene 1 | Bishop and Olguin working in the conf. room. Olguin startles Bishop. Bishop put SCP documents inside of a coffee machine and ruined them. Olguin leaves to do guard duty. Bishop decides he will try to stay up all night again. |
| B | Scene 2 | Olguin in the morning. Olguin assumes Bishop has suddenly died overnight. Bishop has created a map, Olguin hangs it up for him. |
| C | Scene 3 | Olguin wakes Bishop up; has placed a mug of coffee in his sleeping hand. Olguin mentions the coffee machine is also broken after having papers placed inside of it. Olguin reveals covert interest in Bishop's bbackground/personnel file. Olguin declares he now has solved it. Sudden concentration of activity over past three months has been overlooked/never seperated from annual activity. Olguin states that this could be Hidden Sanctuary. Bishop also excited to find HS. They decide to go driving. |
| D | cell-content | cell-content |
| E | cell-content | cell-content |
| F | cell-content | cell-content |
Feedback
xxx
Thanks to,
- …
Connecting The Dots
Wordcount: ~2,200
"No," Agent Olguin conceded. "No, it's not great. 'Last known location: Middle of Nowhere; presumed heading: even further'?" He dropped his copy of the briefing back onto the conference table. "Shoot, that ain't nothing to go on."
Bishop's morning had been up-and-down thus far. As soon as he'd arrived at Site-297, Director Isabel explained that she had arranged for a field operative - one Agent James Olguin - to assist him in tracking the escaped detainee. Bishop was meant to find him waiting in the station's conference room, which would serve as their workspace for the time.
Bishop ended up being the one waiting. And when the agent did get there, the introduction was limited to 'Hello', 'How are you?', and 'Let's get down to reading'. The two had then sat in silence until Olguin was caught up, and now were evaluating their prospects for this mission.
"Well, and we know it's got to do with SCP-3502."
"The kangaroos, yeah?"
You literally just read the briefing a second ago!
Bishop sighed and confirmed "Yes. The kangaroos."
"Alright, that's a start." Olguin rubbed his chin thoughtfully. "But we would need info on them: Where they've been spotted, where the signs are, dates and times they've been active…"
Oh, so just everything that Containment Technicians and Researchers have been recording for over a year now?
"We do have that information."
"Oh." Olguin paused a beat before adding "Well, good then."
"We just have to pull the files from the computer's archive-"
"And you can print all that stuff off?"
"Well, yeah." Bishop wondered why they would do that, instead of looking at the data directly on the screen.
"Great. I'll let you get to it then." Olguin pushed away from the conference table and stood up.
"Huh? What about you?"
"Y'all are still shortstaffed here after that incident. Hannah has me pulling some guard duty while I'm here."
Hannah?
"Director Isabel?"
"Yeah; probably just up at the desk, watching monitors. So I'll catch up with you in a bit." Olguin left the room before Bishop could muster another response.
Bishop had papers organized in stacks across the table of the conference room when Olguin finally strolled back in, hours later. He had acquired a can of Coke during his time away. "So," he asked between casual sips, "how's this coming along?"
Bishop gestured in exasperation toward everything he had assembled: detailed individual incident reports, testing logs, spreadsheets summarizing weeks and months of data, graphs indicating trendlines over time; all cross-collated by dates and categories. His eye narrowed at Olguin's cola.
Olguin picked up on that and explained that he'd just had lunch. "Why, have you been in here this whole time?" Bishop compared the clock on the wall to his own watch and was unhappy to find that, aside from trips to the printer and back, he had been indeed. "Oh! Well… Sorry, pal. Go get after a bite to eat; leave this with me for a bit."
Bishop gladly obliged.
Bishop was stunned when he returned to the conference room; he thought displays like this were just for television characters with big conspiracy theories. Pens, highlighters, and thumbtacks - all in assorted colours - could have been scrounged up from around the office… But where did the coloured string come from in the short time he'd been gone?
Olguin, without taking his eyes off the chart-sized map spread across the corkboard, spoke over his shoulder: "Ah, you're back; great timing. I didn't want to shuffle everything around too much, but I couldn't find this guy's file on the table there."
"Well it's in our briefing folders."
"We have a summary profile in the brief." Olguin traced his hand down a gridline and placed a pin where it intersected a road. "I mean his full file - all of it."
"This is pretty much my first real day back after the medical leave." Bishop thought back to the last time he handled the actual paperwork. He grimaced at the memory. "It's in my office, maybe. I'll go have a look."
Bishop's office was on the western side of the building. The setting sun beamed between the slats of the shades, casting a glare off his computer's screen. He rose from his seat and turned to adjust the blinds; when he turned back Agent Oulgin stood just across the desk.
"Need any help?"
"Jesus!" Bishop startled.
How does someone built like a linebacker (replace with a more Australian simile. A rugby position?) even move so quietly?
"Don't sneak up on me, man."
"Oh," Oulgin shrugged. "Alright, sorry. So, help with something?"
"Well, it doesn't look like anybody put that folder in my office for me," said Bishop as he sat back down. "I was going to just re-print a copy, but there's an issue with file corruption…" Bishop tapped at his keyboard.
"Did you turn it off and on?"
"The computer," Bishop clenched his jaw, "works fine. It's the file that's corrupted."
"Oh." Oulgin glanced around the room. After a moment he offered "Maybe it'll be quicker if I go ask Hannah where the-"
"No!" Bishop stopped him there. It was an extreme circumstance, but he didn't want to go to her and say he had mislaid the paperwork. "I'll ask Amir later. He probably filed them somewhere."
Oulgin tilted his head. "Okay. Sure. We can work with what we've got for now."
Bishop was pacing back and forth while waiting for a fresh pot of coffee to brew. He was also doing his best to explain to Oulgin the intricacies of so many different summaries on SCP-3502 experiments and observations.
"So maybe they're just like traffic cops?" Oulgin swiveled idly in his office chair. "Got a monthly quota of tickets to give: crack down hard starting on the first; then later on it's okay to let a few off with a warning."
Is this a joke? We can not be considering ridiculous ideas like that!
"I doubt that," Bishop scowled. "Besides, it's not really so consistent. A bit more active in winter than summer, a bit more frequent in the first weeks of the month than the last. But there's no time of the year when we can speed around the reserve freely."
"Is that so?"
"To the best of our knowledge, yes. Although it's mostly based on civilian incidents." Bishop turned back to the brewer and filled his mug. "We had our big push on testing immediately after initial discovery; but that's been scaled way back. Focus now is on passive observation and containment."
"Enough there for two?" Oulgin, sudden and unexpected, was looming over Bishop's shoulder with his empty mug in hand.
Damn it!
Bishop jumped, sloshing half his coffee out of the mug and across the kitchenette counter. "Oh- oh, damn it!" He frantically moved to rescue the nearby paperwork.
A flat "Oops," was as much as Oulgin offered. While casually moving to retrieve a roll of paper towel, his phone chirped from inside his pocket.
Don't even think of leaving me to clean this up while you-
"I gotta go for a bit. Sorry."
Son of a bitch.
"Well, what about the types of vehicles?" Olguin took another stab at pegging a possible pattern.
"It's done everything: dirtbikes, sedans, pick-up trucks… Anything from cargo vans to bicycles!"
"What kinda suicidal masochist would be pedaling a bike way out here?"
"It was us. For testing purposes."
"Did they take the bike?"
"Yeah they took the bike."
"Huh," Olguin shrugged. "Weird."
Bishop smiled to himself.
Not the weirdest test I've ever presided over.
"A-ha!"
The sudden outburst snapped Bishop out of a daze. It was as loud and expressive as his colleague had been all week.
Olguin leapt up and strode to the map display, where he began pulling out certain blue pins and replacing them with yellow ones. "So, looking at the whole picture it seems pretty random," he muttered, more to himself than anyone. "But these dates…"
Bishop prompted him to elaborate on what he was thinking. "Well," Olguin replied, "if we ignore the incidents that happened before last summer, and highlight just the ones between then and now…" He trailed off again, glancing between a sheet of paper and his latest handywork.
"Then what?" Bishop caught himself sounding more impatient than he'd intended.
"So, the yellow pins are these more recent incidents," Olguin explained. "The red pins are showing the places where they've been found bringing the stuff they steal. And the green strings are for the GPS signals, when they've been trackable."
I'm not colourblind, you dope! Get to the point!
"Now, this cluster of yellows," an orange highlighter scrawled a border around one group of the pins. "That's from this past month." A green circle was made for the month prior, a pink circle for the one preceding that. "Do you see it?"
Bishop tilted his head, squinted. He was far too tired for this, so waited for Olguin to just come out and say what was there to see.
"It looks like westward expansion."
Bishop's eye widened. Now it was clear: apart from some overlap, like links in a chain, each month's activity was shifting to the left of the previous month. "We've gotta tell Isabel!"
"Tell her what? None of this gives us anything on the guy we're actually looking for." Olguin had a point. The task at hand was to locate the loose POI. "But, if we're going to find him with these kangaroos, then we've got someplace to start now."
Bishop thought back on the hours spent so far, poring over data and drawing lines across maps.
I thought we started days ago. And just what are we going to do now? Drive out that way with binoculars, look at kangaroos until we spot one that's actually a big bug-eyed bearded man?
"How w-" Bishop began to ask, but Oulgin predicted the question and had his answer ready.
"I have a Ford Focus."
Almost predicted.
The plan agreed upon was to set out at dawn the following day; before the midday heat would become unbearable. Bishop was tired of being first one into work and then waiting for his partner; but to his surprise, Agent Oulgin was already in the parking lot outside Site-297, leaning on the door of a large SUV.
"Where's the Focus?"
"I've already had two big coffees, mate," Oulgin yawned. "This is as focused as I'll get."
Chuckling at his attempt at humour, Oulgin explained that he had reconsidered the terrain they might be covering today. "Thought some four-wheel drive might come in handy. Hannah made a call, and I was able to borrow this from that other Site's motor pool for the day."
With their packed lunches, spare water bottles, and a tote full of other supplies tucked in the backseat, they pulled out onto the roads and started heading east. Bishop finally decided to broach a subject which had been nagging at him. "So… you and Isabel are on a first-name basis?" This morning wasn't the first time he'd noticed it.
"Oh. Right; not in line with 'proper decorum', is it?" Oulgin smiled. "Old habit, I suppose. We actually worked quite a few of the same assignments, back when we were both just rookies."
This low-rent field agent and my Site Director had started their Foundation careers at the same time?
"And she's in charge of a whole project now?"
"One ambitious lady. I could see it then too. Always eager to get on the highest-profile assignments; wanting those missions that they hand out medals for." After a beat he added "But then you're not even allowed to show them to most people, so who knows what the point even is."
He looked like he might have more to say on the subject; instead he suggested that they put on some music. Bishop rifled through the centre console and listed their options. Oulgin scoffed at Midnight Oil, but deemed Hoodoo Gurus good enough.
As they drove on, Bishop regularly compared the vehicle's GPS display with a printed map folded in his lap. "Hey, slow down a bit here, eh?"
"What? I'm hardly going the speed limit."
"3052 affects any driven vehicles which do not decrease their speed as they pass the signs," Bishop recited.
"So if I were going twenty over the limit and I slow down to ten over, that's fine; but staying at the limit is a problem? That's dumb."
"It doesn't matter what you think is dumb," Bishop snapped. "That's how the anomaly works! We've studied it for months, run tons of tests, and that's the conclusion! Now slow down before-"
A blur of black-and-yellow flashing by his window only just registered in Bishop's field of view.
"Oh, that was one of those signs, wasn't it?"
Yes. Yes, it was.
Bishop didn't have anything to say before the world went black around him.
xxx
END
Table 22
Urine Trouble Now
A ridiculous tale about the runaway P Train.
WIP Notes
A tale about the spontaneous manifestation of an anomalous event within the halls of a SCP Foundation Research Lab. The tale describes the immediate on-site response: attempts to contain study and document the anomalous event.
The event is characterized by a Researcher suddenly and involuntarily beginning to urinate and not stopping for literally hours - this researcher passes far more urine than is even physically possible for a human bladder to hold at once.
Beginning
- Researcher notices manifestation of anomaly - immediately rushes to nearest bathroom facilities.
- Researcher, having reached a toilet, begins to consider what to do next. Beginning with how they will deal with their urine-soaked trousers while avoiding embarrassment, and whether they should they finish their shift or can report sick and go home early. These thoughts progress to ideas like what if they really are sick and that this piss is lasting a noticably long time and, looking at watch, eventually that something is really wrong here…
Realization
- Researcher has been urinating for several minutes now unabated. They are concerned that this must at least be some kind of mundane medical emergency, if not something anomalous.
- How to try and get someone else's attention? Who should they even try to contact? This is still an embarrassing and private situation…
It's Official
- Another member of staff is on-scene, as it were. They have asked the basic questions like: "Literally non-stop?" (yes) "Since when?" (states time) "Seriously?" (yes!) "And you aren't..?" (no, still going)
- Well, we ought to call it in then.
Study and Documentation
- Multiple Medical staff, Researchers, and Guards have now all assembled in and around the bathrooms.
- Lock-down of Site's Research Wing and searching for containment breaches. Analysing all the Researcher's recent project assignments for potential residual effects. Collecting fluid samples for analysis. Examination of the Researcher's genitals for the presence of some kind of portal. Other theories on nature of this anomaly.
Conclusion
- Considerations for long-term containment are being discussed: A standard humanoid containment chamber, and a specially designed catheter system.
- Tension as Researcher fears that they will now be locked up forever?
- Maybe they just stop peeing all of a sudden and then the mystery is never explained?
- …
Feedback
- …
Thanks,
- …
Table 23
Ghost Zamboni
Spectral phenomenon out on the frozen pond.
SCP #: SCP-XXXX
Containment Procedures: Satellite imagery and aerial surveillance are to be employed over designated regions where weather conditions may be conducive to manifestations of SCP-XXXX.
Upon identification of any potential instances, a response team equipped with GEARBAG Loadout is to be dispatched to confirm the event. Upon confirmation, responding technicians will assess public exposure and initiate appropriate cover-up measures.
In the event of any civilian interest, responding containment technicians are to claim responsibility for the effects of SCP-XXXX. Should enough civilian interest accrue at the scene, technicians are authorized to institute the SHINNY Protocol for as long as deemed necessary.
Description: SCP-XXXX is a non-corporeal apparition of a Z██████ ice-surfacing machine, and its driver, which manifests on the frozen surfaces of bodies of water such as lakes and ponds.
SCP-XXXX appears for only a brief period of time; these occurrences are more often identifiable by the abnormal conditions left behind after an SCP-XXXX event. An area of varying size, typically ~ 10m x 20m, will be cleared of all snow and the ice surface will be clean and smooth to an unnatural degree given the environmental circumstances. Subsequent precipitation seems averse to gathering on this area.
Addendum 1:
GEARBAG Loadout
- Six hockey pucks
- Eighteen hockey sticks
- Two hockey nets
- Twenty scrimmage vests (assorted colours)
- One whistle
Addendum 2:
SHINNY Protocol:
- Responding containment technicians will be posing as representatives of a public health initiative 'Sporting Community Program'.
- In the event of sufficient civilian interest, technicians are to organize an impromptu hockey match involving all willing participants.
- Note that SHINNY Protocol, once initiated, is typically maintained until sunset.
…
WIP Notes
Need a reason to play hockey, as opposed to just skating…
'Bring Your Own Skates' policy? May as well bring their own sticks too; makes cont procs less significant.
How to convey the transition from old procedures to new, while keeping the new at the end of the article.
- "Suggested Revision of Procedures" (pending approval)
x
Original Protocol: Destroy the affected ice surface, amnesticise any witnesses.
FLAWS
- Administering amnestics to multiple civilians in the field / an uncontrolled environment presents several challenges.
- (Discretion, civilian's own well-being)
- Process of destroying ice is labour-intensive and potentially hazardous to personnel.
- (By using hand tools or by melting, staff may risk falling into water)
- Destroyed ice surfaces left behind ultimately drawing more attention to the location in question.
- (Looks like a car crashed, or some ice fishers fell through and drowned)
SOLUTIONS
- A cover-up protocol that addresses civilian witnesses by mundane means.
- (No requirement for amnestic use)
- A cover-up protocol that reduces Foundation personnel's exposure to risk.
- (Safer to do community service than working while on thin ice)
- A cover-up protocol with lesser material demands.
- (Hockey gear vs. Tools and equipment for ice destruction)
- A cover-up protocol that does not leave behind evidence of an inexplicable event.
- (Not hiding the barely-noticable anomaly with a very conspicuous act, local police departments not investigating scenes of accidents that never happened)
Misc
Feedbacks
- A reason for hockey matches vs. just free skate.
- Sub placeholder codewords with less obvious ones.
- Option 1: Misdirect with ominous-seeming cont procs, reveal innocent cover-up practice.
- Option 2: Tell a story of the Foundation changing its protocol from cold-standard to warm-unconventional in way that proves to actually be more effective.
From:
Zyn
riyangendut
weryllium
Table 24
Tale
WIP Notes
An "off-the-record" mission which is much (meh) more than it seems.
- Buggeman in his PI office following most recent suspension from field duties.
- Drink coffee, do crossword puzzle.
- Receives phone call from former colleague, invitation to participate in mission.
- A small group of field operatives are intending to recover an anomaly; previously lost in transportation, when the ship carrying it sank.
- Require a diver for the crew - Buggeman is qualified by experience; lapsed certifications a non-issue due to complete secrecy of mission.
-
- The mission.
- Introductions to rest of crew at staging area. Board boat and drive to shipwreck.
- Do dive / line search. Find and salvage the object.
…
- It eventually becomes apparent that this is not a Foundation-sanctioned mission.
- Former colleague is actually a double-agent with <insert GOI>. Rest of crew are his accomplices and not SCP operatives at all.
- How does Buggeman find this out?
- Should have killed Buggeman at the dive site, the second the loot was on board.
- Need to justify why they didn't or wouldn't do that.
- How to resolve this situation? On a boat with a bunch of bad dudes aiming to eliminate the character.
- Former colleague is actually a double-agent with <insert GOI>. Rest of crew are his accomplices and not SCP operatives at all.
ENDING
Underwater SCUBA Diving Fight Scene!
So there we were, floating a couple meters apart. He had a knife ready in his hand; even if I didn't get stabbed, slashing my drysuit would mean filling up with water - freezing, sinking, drowning… I could use my knife, we could stab and slash each other, then both freeze sink and drown. But I didn't want that.
I let myself drift closer to the shot line, hanging vertical between us. It was within my reach before he made his move; I grasped it and pulled myself upwards and away from his blade. My other hand made a grab for his mask, but only managed to graze it with my fingertips. Enough to let some water flood in though. His free hand came to his face, instinctively moving to clear the mask and restore his vision.
Seizing the moment, I kicked with a pointed toe, jabbing the edge of my fin at the knife. It worked, the steel gleamed for an instant as it sank down and out of sight.
Feedbacks
- …
From:
…
Misc
xxx
Table 25
Keter Boi
x
Avril Lavigne 'Sk8r Boi' parody
Riff on Dr.. whoever-it-is
…
He was a boy
The Foundation's star
Can i make it any more obvious
Data expunged, so we'll never tell
Just how many people that he has killed
…
He was a keter boi
His humes off the meter boy
Reality bender: type green
He went on a killing spree
Sanctioned by Gee Oh Cee
But now he's our doctor g
Table 26
s
x
C.I. Plot involves a breakout of D-class / abduction of an SCP in transport.
POV is a D-class caught up in plans.
…
You know there was a breach at our Site a week and a half ago, yeah? That big lockdown. Well one of our guys got killed in that. So now there's this new kid replacing him on the transport duty.
"No, dangit! Now, when you get to your new accomodations at the facility we're headed to, you can go on run ya mouth under the dang tap! But tgere ain't no water on this bus fer ya!"
I can't do it anymore. I'm not gonna ask one more time for a bottle of water from this poor kid; knowing what's coming. I wish now we'd actually just be at our destination.
I already know, one way or another, we won't get there.
"Yeah, well fuck you man!"
Rowdy shouting from the rear seats. Too late to do anything; or so I told myself.
"Settle it down back thar!"
"Piss off!"
"Think you're tough, talking back to the screw?"
"Fuck you man!"
More bustle and I knew what was coming but I couldn't do anything but sit in my seat and watch it all unfold. The guard stood and made to enter the cage. But his second, rather than backing him once the gate unlocked, strangled him dead on the spot. The staged jeering became sincere excitement at the act.
….
Prisoner transit vehicle now under control of D-bois.
Protagonist comes to br dressed as dead guard.
CI attack convoy to steal SCP transit.
Altercation goes exceedingly volatile.
Protagonist gets KO'd, recovered in aftermath by SCP operatives.
Must assume identity of dead guard until can secure own release.
D-class kingpin escaped from transpo scene - now calling shots. Has thd CI connections.
x
Table 27
Pirate City
Space saver
A city wherein all the inhabitants have come to live their lives in a manner resembling the typical romanticized media depictions of pirates, particularly as represented during during the 'Golden Age of Piracy' era. State of affairs descends to a form of lawlessness.
- Motor vehicles replacing ships
- Tractor-trailer rigs can be modified to carry a large complement of crew for raiding actions?
- Pickup trucks for small boarding vessels (boarder leaps from bed of truck to target)
Most of the town's population tries to carry on with living their lives and keeping things from descending into utter chaos.
However, many residents have formed up into "pirate gangs" under the leadership of certain charismatic "captains", contributing personal vehicles to the "fleet" and participating in activities such as "plundering cargo".
Situation first came to Foundation attention following reports of hijacking and large-scale thefts occurring on a section of highway near the city in question. Particular elements of these heists were notably unusual (the pirate-y stuff), further investigation revealing the full extent of the effect on the town and its people.
Foundation intervenes primarily by establishing a quarantine of the town from the general public. Maintaining order within the bounds of SCP-XXXX also has to be done to preserve the health and well-being of the inhabitants and prevent societal/economic collapse.
Overt containment measures include introducing an MTF to the town which superficially fills the role of colonial powers in that period, enforcing justice for crimes against civilians and enabling commerce to flourish. This must be done in a way that does not dangerously disrupt the conditions of SCP-XXXX and its inhabitants.
Covert containment measures include undercover agents infiltrating pirate gang crews and exerting subtle influence which keeps the actions of these groups within acceptable levels. Material goods and provisions are introduced to the town by loading trucks and deliberately allowing them to be plundered by the pirate crews.
It is important for the article that the affected people stick closely to the 'charming rogue' version of Pirates from the 17th century; not villainous brutes or ruthless modern pirates.
Setting
…
Townspeople
…
Culture
…
Misc.
- Different pirate gangs could each have a unique "flagship" of their fleet.
Pirate Tropes to Feature
- Talking like a pirate
- Prolific use of nautical slang, despite being completely landlocked
- Walking the plank
- "Buried treasure" and treasure maps
- Eyepatches, hook hands, peg legs
- Parrot on the shoulder
- …
…
Thanks Cerastes for saying "scp idea: pirate city" in #site19.
Table 28
Tale about the song lyrics pranks
x
Researcher Lee and Researcher McKinney will exchange messages wherein they dress up song lyrics to be some kind of Anomaly Alerts.
May Include:
- Lose Yourself - Eminem
- Bad Leroy Brown - Jim Croce
- …
Notable characteristics of SCP-XXXX include:
- excessive persipiration from the ventral surfaces of the distal upper limbs
- decreased musculature of the lower limbs
- increased mass of the upper limbs
- bouts of nausea
- a wardrobe suited to colder climates
- a diet of homemade pasta dishes
- a nervous disposition, despite projecting an outwardly calm manner
- forgetfulness of previous knowledge, despite mnemonic techniques such as note-taking
- susceptibility to distraction by audible stimulation, particularly from multiple people acting in unison
- speechlessness
- difficulty with respiration (allegedly)
- temporal disruption (unconfirmed)
… etc (?)
All Agents operating within the bounds of the southern Chicago municipality are advised to exercise caution when it comes to engaging with SCP-XXXX.
…
x
Table 29
Inbox of Jerry Paulsen - Maintenance
Plot Outline
Begins with a polite heads-up from one of the researchers that the walkway outside of Site-44's eastern stairwell tends to get quite icy in the cold weather. Numerous subsequent messages express an escalating amount of frustration that no action is being taken.
Eventually an authoritative message is sent from some Foundation Department of Alternate Timelines staffer who claims that: for each time every day that the original researcher has nearly slipped on the ice and fallen, a new branching timeline is created where the researcher in question actually does fall down; to various degrees of consequential impact on that timeline's deviation from baseline reality.
Thus, it is deemed imperative that this situation be resolved immediately. Think of some good note to end on…
Ending Possibilities
1) Joke ending about the alternate entrance.
- Some amusement value, fitting for a light tale like this.
- Not quite a very hilarious/impactful punchline.
- A bit anti-climactic.
2) Joke ending about improperly set up E-mail Auto-Reply.
- Maybe amusing.
- Maintains format of interacting with Mr. Paulsen's e-mails, rather than going to a narrative prose scene.
- Probably a lesser punchline even than Option 1.
3) Curious ending about Lee's confusion.
- Adds a hint of mystery right at the end (try to make the reader go "hmmm")
- Lacks impact, as the affected character Lee only even enters the picture at the last scene.
- Doesn't go anywhere with it afterward either - unlikely to be particularly satisfying.
To Do
Figure out coding / how to format the e-mails to look good.
Potentially Expanding The Scope
Portray a bigger picture situation where the lapses in timelines are a real matter and Junior Researcher Lee is the only one somehow caught up and aware of the discrepancies.
Lee is initially confused, then must investigate and find out the truth / return to his own baseline reality.
Needs to: Plot out a mystery to be solved, then unravel and solve it.
Timeline A: No injuries by ice slippage, memo was fabricated; …
Timeline B: Fitts injured collarbone by slipping on ice; …
Timeline C: ?
Lee-from-B being the one who becomes aware that he is in Timeline A.
- What happens to Lee-from-A?
- Lee-from-B has to get back to Timeline B?
- There could be all kinds of subtle yet shocking differences between these timelines; best to just go back to original.
…
INBOX
13:24 Mon. Dec/2/19 Hi Jerry,
Boy, winter is here! We had that cold snap just before last weekend, and now there's more snow expected by Friday. I noticed last week that the walkway outside the eastern stairwell gets quite icy in this weather. Just wanted to let you know so you can have your guys on top of shoveling and salting that path. Much appreciated!
Regards,
Dr. Fitts
9:45 Thu. Dec/5/19 Hello Jerry,
This weather just won't give us a break, huh? I'm just writing this to remind you about the walkway outside the eastern stairwell. It's been like a skating rink out there over the past few days. Please address this matter at your earliest convenience.
Thanks,
Dr. Fitts
15:18 Wed. Dec/11/19 Jerry,
I've tried talking to the custodians in the sector, but they tell me that these changes in assignment duties have to be passed down the chain before they can be implemented. In case you've somehow missed my previous messages, I am referring to the icy conditions on the walkway outside the eastern stairwell. We don't want this to become a hazard for everyone walking this path. Hopefully this can be dealt with as soon as possible.
Thank you,
Dr. Fitts
8:49 Tue. Dec/17/19 Mr. Paulsen,
Every day for the past two weeks I've nearly suffered a fall on the walkway while coming and going from the Site! Several times I have attempted to raise this concern, but am still awaiting any form of response. I don't want to have to go making trouble here, so I am asking for the last time, that you take care of the ice patches outside the eastern stairwell.
From,
Dr. Fitts
11:08 Wed. Dec/18/19 ATTN:
Site-44 Head of Maintenance,
We are required by circumstance to provide you some insight to an ongoing situation within our facility. Our current line of research into dimensional divergences and alternate timelines is being subject to increasing degrees of local interference - the source of which we have managed to reveal as associated with one of our own staff members: Dr. Fitts.
As per given accounts (and substantiated by our own investigation), on several occasions within the past few weeks Dr. Fitts has nearly lost his footing on icy sidewalks. While not having suffered an actual fall in any of these instances, we have concluded that each near-miss leads to the creation of an alternate timeline branching - one which features Dr. Fitts actually falling and sustaining injury. Those injuries have generally been limited to light bruising (excepting one instance of a fractured collarbone, and one other instance of a brain hemorrhage).
The matter of significance here is this: These particular divergences from baseline are irrelevant to the avenues we wish to analyze, and their proliferation is creating additional layers of data that must be parsed before we can proceed with our work.
In conclusion, you are strongly encouraged to pursue a mandate of more intensive efforts at snow and ice removal from all pedestrian pathways on Site-44 property. This is a matter of making efficient use of facility resources for research; your cooperation will be greatly appreciated in this endeavour.
Sincerely,
Senior Researcher Dr. Bellis
On behalf of Site-44 Research Dept. Temporal & Transdimensional Analysis Division
***
[[tabview]]
[[tab Ending 1]]
"So Dr. Bellis did you a favour and just made up some official sounding stuff?"
Junior Researcher Lee stood behind Dr. Fitts in the lunch line of Site-44's cafeteria.
"Yeah," Dr. Fitts shuffled forward after piling a scoop of macaroni salad onto his tray. "It's like those jerks in Maintenance won't do a damn thing if you don't apply some pressure on them."
"I guess so," shrugged Lee as he picked out a plastic cup of fruit cocktail. "What was it that they were dragging their feet on again?"
"The eastern stairwell! Keeping the ice off the walkway outside there."
"Oh, yeah it gets really slippery up there when there's snow," Lee followed Fitts out into the mess hall. "That's why I always use the auxiliary parking lot and go by the south entrance at this time of year."
The two researchers found space at the end of a long bench-table and sat down. "The loading docks?" Dr. Fitts asked. "You aren't supposed to wander through there unauthorized, you know."
"No, the metal blue doors; to the corridor beside the loading docks. You can get down to the labs through there." Lee opened his can of Coke while he spoke and took a sip. Dr. Fitts stared at him incredulously. "Have you never gone around by that way before?"
"You're telling me there's a way down to the labs that's just around the corner of the building from the eastern stairwell?"
"Uhh, yeah."
"And you're telling me this now?"
"Well… yeah?"
"Where were you when I was promising Bellis I'd work all those overtime hours for making up that e-mail?!"
[[/tab]]
[[tab Ending 2]]
OUTBOX
Greetings,
I am currently participating in a safety review panel that will be touring several Foundation facilities across multiple regions. Due to this engagement, I will be outside of my office in Site-44 until March 3rd, 2020.
As I may be unable to access and respond to messages in a timely fashion during this period, please direct all local inquiries to acting Head of Maintenance Bill Woods until that date. Thank you.
- Jerry Paulsen
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"Yes, I set up the auto reply for my messages."
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"I clicked inactive, because my current staus is that I'm not-"
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"Oh. Whether the automatic response thing is active, you mean?"
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"Okay, I'll be sure to change that next time I get a chance to log in."
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"Nah, I don't think I'll miss anything major."
[[/tab]]
[[tab Ending 3]]
"So Dr. Bellis did you a favour and sent some official sounding message over it?"
Junior Researcher Lee stood behind Dr. Fitts in the lunch line of Site-44's cafeteria.
"Yeah," Dr. Fitts shuffled forward after piling a scoop of macaroni salad onto his tray. "It's like those jerks in Maintenance won't do a damn thing if you don't apply some pressure on them."
"I guess so," shrugged Lee as he picked out a plastic cup of fruit cocktail. "What was it that they were dragging their feet on again?"
"The eastern stairwell! Keeping the ice off the walkway outside there."
"Oh yeah," Lee followed Fitts out into the mess hall. "I thought they'd have done something already, after you got hurt and all."
"What? No, that brain hemorrhage stuff was made up - there isn't actually any alternate dimensions."
The two researchers found space at the end of a long bench-table and sat down. "No, but the arm?" Lee trailed off, now questioning himself - wondering if he was somehow misremembering.
"I said that part was made up," Fitts was ready to dismiss this conversation and get to eating. "I never actually fell down."
Lee's brow furrowed as he racked his brain: If there weren't timeline branchings, and Fitts never actually fell at all… why did Lee vividly recall the doctor with his arm in a sling for the past three weeks?
[[/tab]]
[[tab 4]]
Something else where this idea is actually a legitimate concern for the researchers?
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[[/tab]]
[[/tabview]]
Feedback from
Swaghetti
- Nice slice of life -style story.
- Make earlier e-mails more casual/friendly, to highlight shift in tone as aggravation builds.
- Include additional essence of authority in final e-mail (official title for sender, etc) to add to intimidation factor for Maintenance dude.
RockTeethMothEyes
- Liking the inspiration: idea of branching timelines from almost-falling/falling moments.
- First half build-up is good.
- After cut to cafeteria not so great.
- Slice if life -style relies on depth of character.
- Ending on a punchline doesn't quite do justice to the premise and buildup.
DrAkimoto
- Good slice of life -style. Amusing.
- Ending could have more impact.
- Gag that Bellis made up the situation descrived maybe funnier than the south entrance reveal bit.
- Perhaps set Fitts and Lee's convo as they walk outside the Site, and physically use the blue doors at that reveal in the convo.
Mew-ltiverse
- Enjoyed emails / first half.
- Ending after buildup was a letdown - this piece does not suit such anticlimactic finish.
- The idea behind the final email maybe most interesting.
PrLosash
- Ending 3 not bad, though final line not very impactful.
- Ending 1, with Dr. Fitts last line being the finish, probably the best.
- Overall a fun little tale with no major issues - likely an upward leaning no-vote.
Zyn
- See Crit Forum response.
- Messages from Fitts seem too polite/informal - smalltalk detracts from image of a busy professional.
- Needs more scene-setting to establish context of the situation.
- Too much similarity between writing of Fitts and Bellis - keep Fitts voice distinct from the tone set by Bellis in the final message.
- Could be interesting to incorporate multiple different endings, to address the possibility of the offshoot dimensions situation being legitimate.
…
Table 30
SCP-4601 Tale
SCP-4601 Tale - Sequel to the events of the article
The Redd Mennace 2: Bigg Redd Rolls Again!
An urgent and dangerous situation has befallen Site-14!
Some desperste member of the remaining Foundation personnel has to go into the Containment Garage where SCP-4601 is kept, reinstall the removed auto parts and fill the fuel tank, and attempt to reactivate Bigg Redd's anomalous properties.
Bigg Redd is the only one who can help save the staff at Site-14 from this sudden threat!
Notes
This should do all it can to be even more epic and over-the-top in it's action sequences than the SCP-4601 original logs. Revisit the angle of Mr. Burns and the Infernal Gang, this time to explore the truth of it (if any) and perhaps make more of a resolution to that portion of the storyline.
Some kind of rogue pyromancer reality bender could be a great villain for this installation in the franchise. It would give 4601 a legitimate threat to fight, instead of just a lot of misguided delusion.
Confining the timeline of the story to something short (like 24 hours) may be a useful device.
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Concerns
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x
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x
Table 31
Where is everyone?
x
General Idea
Some kind of unknown anomalous event has apparently displaced a Site Security Officer in an isolated outpost from the rest of the facility as it exists in baseline reality. He still has contact with the Site's Main Security Control Center by way of direct phone line.
…
Security Officer Ringo is at the far sentry outpost waiting for his relief to arrive so that he can leave and return to the main Site compound. He radios in to ask - but according to central Site Security the exchange has already taken place as normal. This doesn't match Ringo's experience or his current situation at all. Strange stuff. (Right)
Security Officer Barnes, on radio responding from central monitoring/dispatch, begins attempting to solve what is going on; while keeping in contact with Ringo and otherwise determining the correct response to this potentially anomalous situation.
x
Table 32
Cowboy Treasure
x
B
General Idea
A tale set in Aces & Eights canon, about SCP-988. Rumors abound of a chest full of treasure, but it's protected by a strange curse.
Notes
A Union man (UIU Agent) hires on Benson and Coleridge to take him into the woods and show him where this mysterious chest is. The tale takes place as they all travel up to the location; along the way, Coleridge converses with the Agent to fill in additional details of the background.
Benson and Coleridge picked up on the stories a while back, when they were a hot topic among local folks: An old chest with something that must be very valuable inside, but anyone trying to open it up has been prevented by sudden, unexpected, and often tragic happenings.
Lots of times people looking for it would end up getting disoriented and lost, but Benson & Coleridge have a knack for finding it more often than not. Being aware, and to some extent wary, of the apparent curse, B&C sincerely do not wish to open the chest.
Seeing an opportunity to make some quick cash, B&C would pitch the story and the great potential treasure to anyone passing through town. If somebody took interest in going and getting it, B&C would offer to bring them there for a flat fee in advance.
B&C have quit this hustle after a few times, as the party being escorted invariably meets with disaster. Due to guilty conscience and/or potentially getting a negative reputation, they no longer take travelers searching for the chest.
This Agent, however, is aware of who B&C are and that they will be able to help him. Despite their protests and warnings, he insists they escort him as they have others in the past.
Part 1: The Ride Up
- Benson leads the way, Coleridge and Agent follow and chat with each other.
- Use this opportunity to give some exposition on the current situation and how they all got there.
Part 2: Camp Overnight
- All three set up camp for the night; the place with the chest is nearby and can be found reliably in daylight.
- Use this opportunity to add more details of B&C's experiences in the past with people who have wanted to open the chest.
Part 3: The Chest
- In the morning, the group takes a short hike from the campsite to the location of the chest.
- Agent is persuaded not to open the chest; but he decides that he wants to bring it back with him to town.
- At some point curiosity overcomes Agent and he tries to lift the lid of the box, leading to an ironic demise (and the box never opening).
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"I thought you two are taking me to this chest."
"We will show you the chest."
"But y'all just said that he isn't going there."
"Benson is traveling to a certain landmark that's near the location of the chest. And we happen to be traveling in the same direction just shortly behind-"
"Feels like I'm being scammed."
"It's not a scam! This is the way this has got to be done." Calvin Coleridge defended his partner and himself. "First thing happens to most folk who want to come out and find that box is they go and got lost searching. Sure that's the reason you came to us for this job, isn't it?"
"Yes. I was told that you would know how to find what I'm seeking."
"And we told you we don't do that no more. Too many folks got hurt."
"Believe me, if things are gonna go rotten out here it'll be you who ends up worse for it." …?
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"You told him why we don't do it anymore?"
Silence.
"Our reputations was at stake. Sure, we made some quick dough first. But how many fools can we trek up and limp back down with befor folk start asking questions. Best case scenario, we're incompetent trailhands who are bound to put the hurt on any poor fool in our wake."
Benson exchange glance with Coleridge, but continues.
"Worst case scenario, we're luring saps up into the woods and puttin a beating on em ourselves. Thank'm ain't noone put that on our names in that time."
Agent casts a cold steely gaze at Benson, then Coleridge. Calvin stares intently at the campfire.
"That what put you off it, then? Blessed with clarity, were you?"
"Tell him about the last time we came out…"
"The last time… we came along with a fella who was a real son of a bitch. Now I ain't never been no altar boy, but this prick used just the foulest language, non-stop from town to camp to shuteye - I couldn't stand him. But… He made it better than most before him. Seemed we might make summit, as it were. And lo, next morning we all did stand there at the prize."
Ben paused a moment, then digressed "Maybe this guy was as naturally attuned to the rules of this game as it's taken Calvin and I weeks to learn and intuit. Maybe he knew to keep his mind free of that desire - to open up the lid as soon as it's in reach - before the critical moment."
"So what happened?"
"He died. Right then and there, slumped over the chest."
"We did the right thing. We brought him back to town for to be laid to rest."
"Calvin wouldn't hear of any less. Stubborn fool coulda got us hanged if things hadn't gone our way. Lucky they did; and we won't go tempting fate in that way for our fortunes no more."
…
x
Table 33
Two Weeks Stuck In Harbour
An idea for the Wanderer's Depths Contest, which was not followed through on in time for deadline. Maybe adapt to a Foundation setting.
Prompt: Our ship had been stuck in the harbor for two weeks.
General Idea
A sailor describes how, over the past two weeks, the ship of his previous crew came to be held in port by a greedy and corrupt governor hoping to seize their cargo. In that time, the crew members have all decided to leave the island by any other means available - because they know the true nature of what is held inside their ship.
Notes
- A sailing ship has been forced to moor at the docks of a remote island settlement, but are then obstructed from leaving.
- The island settlement's king/governor has deliberately forestalled them from leaving again because he is certain that they have some exotic cargo in the hold.
- Local law dictates that after a period of two weeks moorage, the ruler is entitled to a tithe of that ship's cargo.
- Story is told as by one of the ship's crew, describing these events having happened over the past two weeks.
- The rest of the crew have been secretly slipping away, a few at a time, among the crews of other departing vessels.
- The narrator ultimately reveals that himself and the others have hastily fled because of the true nature of what is locked within the cargo hold of their ship - implied to be some sort of vicious man-eater of a creature, and enough meat to sate it for the duration of their originally charted journey… 10 days.
- …
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Our ship had been stuck in the harbour for two weeks.
I thought back to fourteen days ago, when the weather turned against us and we were forced to shelter in this foreign port.
…
Our ship had been stuck in the harbour for two weeks.
I thought back to ten days ago, when our captain returned from his visit to the Governor's mansion.
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Our ship had been stuck in the harbour for two weeks.
I thought back to two days ago, when my last remaining crewmate in town was hired aboard a merchant schooner bound for the Mainland.
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Our ship had been stuck in the harbour for two weeks.
I thought back to 16 days ago, when we were on the exotic isle of (mumbo jumbo).
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Our ship had been stuck in the harbour for two weeks.
I thought back to one hour ago, when I took my last look back on the docks of this island settlement.
…
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Table 34
Esoteric Ghost-Tracking MTF: Cat Lady
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<BoogeyMan23>: tale idea: Site guards call in a special ghost-tracking MTF for backup, but the MTF turns out to be just one lady with, like, seven pet cats who she says are "very in tune with the spirit world"
- Play semi-light / comedic.
- One or two Guards / Containment Technicians play the role of "skeptical straight man" in contrast to the "absurd and quirky foil" of the MTF Cat Lady character.
- Cat Lady could be very bright and cheerful personality-wise, despite the gloomy nature of specializing in death / restless spirits / ghostly apparitions.
- She will invoke various techniques and methods for using her cats to investigate the situations, which the Guards will scoff at / not expect to succeed.
- In the end Cat Lady's methods do work, and saves the Guards' lives from the ghost which they then re-contain.
…
x
Table 35
Loose Shits (Won't) Sink Ships
A humanoid SCP has breached containment and escaped from a Site. This facility is located someplace coastal, so there is a chance that the target will attempt to reach the ferry terminal in the nearest town in order to escape to the city. Of the MTF Agents deployed to recapture the anomaly, one team is to board the next sailing before departure and screen the passengers on board.
They find that one passenger on the ship has barricaded themselves in the head, and determine that it is the target SCP. They contact Headquarters to report.
A discussion ensues about what should happen next: Are the ship and its passengers in danger? Should they force the crew to turn the ship back? Should reinforcements come and board the vessel?
In the end, the Agent in charge on the scene deems all of that as very overdramatic; he determines that a team just needs to meet them at the port of destination and things can be handled fine. This anomaly may create a massive mess, but it does not have the power to sink this ship.
x
Do like Rho-32 again; start off giving little information, it is revealed closer to the end that the SCP anomalously produces large heavy shits a lot. Even if it becomes hostile, it can not do real damage (except to bother those who must clean up after it).
x
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