Brewster’s Extra Storyline

Long ago, the universe was created, and various beings were created with it as physical representations of various concepts. They were not the concepts themselves, as if they were killed the concepts would still exist, they simply represented them. These Entities began to foster the growth of life in the cosmos, and one of these species, humanity, took off rapidly. Initially, the only Entities were Creation, Entropy, Infinity, and Gravity, but when life began to develop Entities such as War, Greed, Truth, and Justice emerged, representing things that only happened with living beings involved and not in a lifeless cosmos. However, eventually, Entropy became worried about the future of the space time continuum, and decided to use humans to construct a reactor that could warp the fabric of the universe as a way to essentially shore up the foundations of the continuum. However, instead of this, it broke the space time continuum into ten smaller ones, creating ten Realities all based around various periods of human history, since they were the most influential on the universe. Along with this, Duobus Locus particles were created, existing in up to all ten realities simultaneously. These particles began to irradiate humans, and the Entities began to recruit these affected humans as either Angels, basic troops, Archangels, personal lieutenants, or Planejumpers, spec ops troopers. As time went on, inter-reality travel was invented, and each reality became it’s own unique place, with different features, people, levels and types of technology, and planets. This leads it to become a mix of a lot of different aesthetics, localized to each reality. However, when the realities split, another Entity, Heat Death, came into existence. This Entity, the opposite of Entropy, wanted to burn all existence to nothingness and pure empty void, however they could not enter the actual main realities, being stuck outside them. Instead, they used pocket dimensions to sway the minds of humans, and convince them to activate rituals to let them in. This did not work for several centuries, until they finally got one. Hera Kelly, personal Archangel of the Entity Creation, was the only person to fall to Heat Death’s grasp, but not before meeting a Planejumper named Alec Henning. Some time passed, and Zack Kelly Henning was born, followed shortly by Elena Lux Henning. When Creation found out about the relationship, he stripped Hera of her Archangel powers and attempted to kill Alec. In response, all Planejumpers revolted and deserted in a day, scattering to the winds as mercenaries and explorers. However, while Elena was born after Hera lost her powers, Zack was born before she lost them. Both him and Elena aged very slowly, due to their father, but neither truly had a childhood because this whole time, Alec and Hera were constantly moving around to protect their children, and ended up in Reality One for a while. During this time, Hera finished summoning Heat Death into Reality One, forcing a mass evacuation through every available portal and gateway out and making Creation himself come down to fight off Heat Death, leaving most of Reality One’s planets a blasted wasteland. Hera died in the event, while Elena became comatose and Alec hid her in a temporally dilated pocket dimension, Zack was left on his own. He made his way to the Victoria system in Reality Five, a serious slum where he wandered for a while before being forced to do odd jobs for the local gangs to avoid payment. After managing to escape a collection gone horribly wrong, he got moved to the organization that ran crime in the whole planet, meeting Isabel Leona, his partner. They began doing assignments together, with Zack finally having somebody new to be friends with, and as Zack’s combat skills increased, their relationship grew. On Zack’s first assassination mission, he was defeated by Truth’s Archangel, Veritan, and offered a deal to secretly work for Truth, being told he had a part to play in plans to come. He accepted, and was given a black and white “current weave” jacket, which was basically indestructible, and a smartmatter implant in his arm, enabling him to control the smartmatter inside the implant to form shapes and items, from knives to snowboards. Shortly after this, he was bumped up to be part of the hit team for the intergalactic crime network run by War, and got along very poorly with War. Eventually, War had enough of Zack, and sent him on a mission to assassinate the Crystalline Queen with Isabel and his colleague Merrick. Both of them had secret orders to kill him, though. As they’re setting up in the cathedral the hit will take place in, and the Queen slowly walks in, Isabel attempts to stab Zack, but he stabs her back in defense, killing the one person he actually began to have feelings for because of her orders. Merrick then kicks Zack off the cathedral rafter, sending him plummeting down to the floor in a splash of blood. As Merrick sprints out, Zack pulls himself up, shoots Merrick with his handgun, and limps out of the cathedral. The blood trail goes on for almost a mile, where it stops, but there was no body. Zack’s hiding in a building later that night, and sees something bizarre on the news. The blood pool from his landing formed into a pattern like six wings. After fighting his way off world, he meets Truth themselves, who makes Zack a deal of working jobs for them in exchange for everything he needs to live and get back at War.