Pre-version of the casino

Item #: SCP-XXXX

Object Class: Euclid

Special Containment Procedures: The casino containing SCP-XXXX has been handed over to the Foundation and converted into Site-██. All public roads near Site-██ have been closed or redirected.

Al the entrances leading into SCP-XXXX are to be monitored at all times, and no one may enter SCP-XXXX outside of testing, if permitted by at least two Senior Researchers.

Humans exiting SCP-XXXX are to be questioned prior to the administration of amnestics. Dependent upon the duration of their stay in SCP-XXXX, a cover story may need to be generated prior to their release. Any other entities exiting SCP-XXXX are to be terminated and examined.

Description: SCP-XXXX is a small casino located in ████. A person entering SCP-XXXX through any entrance are translocated to SCP-XXXX-1. This translocation will typically go unnoticed as no change will occur from the perspective of the victim; they will generally not notice until they try to find an exit.

SCP-XXXX-1 is a space resembling the inside of a normal casino, extending beyond the size of what could be contained within the dimensions of the actual building. Current analytics indicate an area of at least 1km2 with walls fully containing the inside, it’s expected that SCP-XXXX-1 has no clocks inside.

SCP-XXXX-2 are humanoid entities that exist within SCP-XXXX-1 that exchange cash for credits. While resembling humans they are expected to have no legs since they never leave their chair, they attack anything that goes past the counter. In all observed cases they wear a black shirt and a red tie.

SCP-XXXX-3 are humanoid entities that exist within SCP-XXXX-1 that try to encourage you to keep playing. SCP-XXXX-3’s start to attack you when you don’t play for 10 minutes or longer, while attacking you they continuously say things like: “do you want to play a game with me”. The clothes they wear are different every time but they never wear watches.

Since SCP-XXXX was contained, 23 people have escaped. After interrogating all 23 individuals results conclude that the only things they remember from when they were in SCP-XXXX-1 is their watches rotating anti-clockwise and there being no clocks, it should also be noted that all of them have stayed at the exact same age as when they entered.

SCP-XXXX-1 has multiple exits spread on the side walls but they disappear as soon as you look away, therefore making it difficult to escape SCP-XXXX-1 once inside. When trying to exit the building SCP-XXXX-3’s try to distract you so you look away, negating them will cause them to start attacking.

Incident XXXX-1: At 15:12 on ██/██/20██ a human male tried to exit SCP-XXXX, he was grabbed by his leg presumably by an instance of SCP-3008-3 which then killed him. This was the only time a SCP-XXXX-3 has been seen on camera.

Experiment XXXX-1: At 12:37 on ██/██/20██ a clock was thrown inside for testing. this clock started spinning at 52 rotations per second in anti-clockwise direction until the battery was empty.

Experiment XXXX-2: At ██:58 on ██/██/20██ a hole was cut inside of the wall, upon entering the building through the hole we found an empty space with a score board on the wall that seems to monitor everyone inside including the amount of credits they have, how many people are on the list is unknown since the list doesn’t seem to have an end and every computer that tried to download the file crashed.