SCP-4991
SCP-4991 is to be kept in a large, open field surrounded with electrical fence right outside of the foundation, as well as with a concrete roof with no source of light shining in from above.
SCP-4991 is a humanoid-like creature, with a strange orange crab-like creature attached to it's head. Upon killing SCP-4991, more instances of SCP-4991 will start to appear around the creature that killed it, and is known to never stop re-appearing. SCP-4991 also appears to wear a unknown type of armor, slightly stronger than that of a high-rank military soldier's armor. SCP-4991 also appears to have dangerously razor-sharp claws, which can go straight through thick clothing. SCP-4991 also attacks any human that is in it's line of sight, and also appears to have better hearing than to that of a normal human. When removing the orange crab-like creature from SCP-4991's head, only the bottom of a human skull is found. SCP-4991 also bears a striking resemblance to the popular game, Half-life 2: Episode One's "zombine".
Instances
- 1st-Instance of SCP-4991 bears the striking resemblance of a Citizen in Half-Life 2.
- 2nd-Instance of SCP-4991 bears the resemblance of a Left 4 Dead 2 human security officer
- 3rd-Instance of SCP-4991 bears the image of a Gabe Newell police enforcer, that ironically uses Gabe Newell duct tapes.
SCP-4991-1 seems to Scream [GIVE US HALF LIFE 3 NOW!!!!] when Subject D-2007 (Known as Gabe Newell) is within a 20 meter radius.






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