Coolman4128
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Item #: SCP-XXXX

Object Class: Euclid

Special Containment Procedures: SCP-XXXX is currently held in a Standard Humanoid Containment cell at Site-46. A minimum of two armed personnel should be stationed outside the entity’s room at all times. Rotation between the guards is hourly, any longer posing a threat to SCP-XXXX and the foundation staff. Before transportation, the humanoid is to be sedated and secured in a Type-A Humanoid Restraint Harness. Most recent reports show that SCP-XXXX is not cooperative with any of the staff, outright refusing orders and resulting in it going into “self-isolation.”

Temporary Containment Procedure Update: Following the ████████ █████████ Incident, a direct order of Site-46’s director states all contact with SCP-XXXX is to come to a complete halt until further notice. No personnel are to come within physical, audial, or visual range of the entity. SCP-XXXX is to also be transferred into an electronically sealed O-Type Armored Containment Cell, doubling the present armed guards to four, and switching the hourly rotations to every fifteen minutes. This order is in act until a consensus between the site director and research council can be met.

Description: SCP-XXXX is a humanoid male, standing approximately 1.7 meters in height. The humanoid has the appearance of a caucasian teenage boy and conventionally shows no signs of anomalous effects. Further examination shows no evidence of physical manipulation within the entity, but rather a mental trigger that is capable of spreading to others.

The anomalous effects of SCP-XXXX start to present themselves whenever it enters an online based video game which has other active players online. If the entity has direct voice communications with the other players it will begin to enter a state of antagonization. The players that can hear SCP-XXXX’s remarks will slowly start growing more enraged as time goes on.

Eventually, if possible, the players will start to reply to these remarks in a passive aggressive or directly aggressive manner, depending on the personality of the subject. At this point the anomalous activities have affected the subject permanently, enabling the antagonized players to a point of no return, noted as SCP-XXXX-01. Instances of SCP-XXXX-01 will at this point be enraged at the game, no matter the nature, and log off. At this point the affected player’s behavior will return to normal, but they will continue to think about SCP-XXXX. This will slowly, over a period of 1-26 months, develop into an obsession, causing deterioration within the mind of the player. Following the 1-26 month period, the SCP-XXXX-01 instance will start to devise a plan to “get revenge” on SCP-XXXX. This plan can be anything from attempting to dox SCP-XXXX to trying to track it down and kill it, depending on the personality and mental state of the subject.

These plans rarely succeed, if attempted at all. However the longer the instance is affected, the more SCP-XXXX takes over their thoughts. In most cases this leads to developing cases of mental instability. In rare cases this mental instability can lead to outbursts of violence, cruelty, or otherwise abnormal behavior. As of this writing there are ██ known instances of SCP-XXXX-01. None of them have shown any intention to carry out their “plans.”

Addendum: Through further testing with SCP-XXXX under the project led by Dr. Hassinger, it has been noted the entity is capable of more than originally thought. In certain subjects, SCP-XXXX’s anomalous effect works at a much quicker pace, deteriorating mental thought process. This leads to outright insanity in some, causing intense hatred for the entity. Dr. Hassinger’s work has led to a breakthrough in the understanding of the specimen.













































































WARNING:
ANY NON-AUTHORIZED PERSONNEL WILL BE TERMINATED BY MEMETIC KILL AGENT


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