SCP-XXXX-1 in the boy's room in ███████, Oregon.
Item #: SCP-XXXX
Object Class: Safe
Special Containment Procedures: SCP-XXXX is downloaded in SCP-XXXX-1, stored in Site 19's computer room behind a smaller room attached with a security lock on the iron door. The room measures 2 m x 2 m x 3 m. To enter, you must request a Security Officer for room access and advise when you departure. All incidents are to be recorded in Log-XXXX. Personnel that entered must remain outside the room while guards check the computer for any damage. When checked, said person may leave. Due to the incident (View Log-XXXX-4), under no circumstances is any personnel allowed inside the room unless for cleaning. Two armed guards must secure the iron door at all times and one armed guard must enter to oversee the person cleaning it.
Description: SCP-XXXX is computer game titled "Our Final Hope" initially released on 10/12/15 and was developed by Stormviper Studios. The company shut down on 27/8/17 due to bankruptcy. The developers to shut down SCP-XXXX. The game is role playing game set in future Europe where Elisa (protagonist) and allies attempt to eliminate robots built by an malicious force known as "The Technological Darkness". The last copy of the game is saved on SCP-XXXX-1, a computer constructed by a 17 year old boy who asked to remain anonymous from ███████, Oregon. He stated he holds the final copy from [DATA EXPUNGED]. The Foundation was alerted of the anomalous effects forty (40) days after the game fully shut down when the 17 year old male discovered an "Easter egg" in the game when in the inventory tab named "Import Objects". The 17 year old transported a katana he had in his room and that's when he called authorities which then alerted the Foundation.
The user may type in any object it chooses and SCP-XXXX will transport the nearest object with said name within 50 square km from the machine into the game. If an entity gets eliminated in game, the object will return back to our world bruised up. If it's an inanimate object, the item will stay there unless sold to the merchant in-game. The object the player chooses will acquire stats respective from reality. (See Addendum for examples) It's also possible that entities and items from SCP-XXXX such as a sword from the game can appear and disappear in our reality. Only one known character from the game is known to randomly arrive into our world known as SCP-XXXX-2 (Elisa).
SCP-XXXX-2 is a female human individual approximately 1.8 meters in height. She is similar to herself in-game, the only difference is that in the game, she has red eyes. She doesn't pose as a serious threat to personnel, other SCP, plant, or animal life except machines (robots, cyborgs, androids, etc). This caused the termination of █████ and ████████. If aggressed, SCP-XXXX-1 will pull out her sword and threaten the aggressor. Failure to comply with her, results in execution by her via sword in which case she'll transport back to the game. SCP-XXXX-2 appears and disappears at random. When she appears, pixels come to where she will be positioned and construct her in a process that takes approximately 20 seconds. When she disappears, pixels will start passing through any obstacle to reach SCP-XXXX. This process also takes approximately 20 seconds.






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