The White Pumpkin
Item #:
Object Class: Keter
Special Containment Procedures: In every site there must be a Grundig Majestic Model radio playing a old Halloween song. The radio transmitting this song must be placed in a heavily armored 20 ft x 20 ft room. The Radio should be placed on a table with enough room for the Pumpkin to be on. Cameras should be active at all times and pointing at the Radio. All around the radio should be a 10 foot by 10 foot trapdoor in case of #-a should form. If #-a forms the trapdoors should activate and reveal a 100 foot drop into fire. At this point the radio should be turned off to try and calm #-a. All cameras should be pointed at #-a and all staff should be monitoring its growth. If #-a continues to form all staff except class 2 personnel should evacuate the area.If #-a forms and it is in the month of October, M.T.F. team Pumpkin-smashers should be called in to reclaim the Pumpkin or if necessary dispose of it. All sites should report on the Pumpkin's whereabouts at all times.
Description: # is a small white pumpkin with a skull drawn onto it. The Pumpkin is known to be attracted to a Grundig radio that is playing an old Halloween song. This Pumpkin has been seen to teleport from radio to radio. Once the Pumpkin arrives at the radio it will grow until it has grown about 60 cm larger. After it has finished its growth It will begin to form #-a. This entity the pumpkin forms into it a 10 foot tall skeleton with the Pumpkin where the head should be. #-a is a highly dangerous entity which will result in a large amount of death.






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