Item #: SCP-4927
Object Class: Safe Keter
Special Containment Procedures: SCP-4927 is to be contained in a large tall containment cell halfway filled with water. A stairway leads down to a small observation pier. Containment requires:
complex tabs, switching, and sorting.
Description: SCP-4927 appears to be a large grayish-green amberjack-like fish with 3 heads, fins representing wings, and sharp teeth in the mouth. It also has the ability to speak English. When any living thing goes too close, it will attack by biting and lunging into the prey and knocking the prey out with it's hard skull, or in rare cases vomiting on it.
Addendum: SCP-4927 unexpectedly breached and it's behavior caused it to be reclassified to Keter following Incident 4927-A. Further testing shows SCP-4927 has the ability to just know everything, no matter what.
Incident 4927-A: Mechanical problems with the blast door to SCP-4927's containment cell prevented it from closing after a Class-D personnel test leading to it breaching and destroying many objects and breaching other SCPs from their cells by flopping to their cells and busting the small
doors open and mauling any humans in its way. The other SCPs that SCP-4927 breached caused more damage and nearly escaped the site. The mega hostility in SCP-4927 was never noticed or observed before. SCP-4927's cell was the only one in the containment sector with a blast gate at the time.
Item #: SCP-4085
Object Class: Keter
Special Containment Procedures: SCP-4085
is to be contained in a decoy computer
to stop from spreading as a virus.
Description: SCP-4085 is a virus and targets any computer in vicinity, while bugging it and eventually destroying it.
Addendum: Creates computer bugs and switches tabs up, or growing tabs and shrinking them, both together can destroy the computer entirely. SCP-4085 must be destroyed as soon as possible..
Item #.: SCP-5001 (Found dead after breach)
Object Class: Keter Euclid Neutralized
Special Containment Procedures: SCP-5001 is to be contained in a wide room full of webs and dirt.
Description: SCP-5001 is a very green spider creature with arms coming out of its eyes and feet for fangs, attacking by bite kicking or spitting poison.
Addendum: Was found dead after a breach.
Item #.:SCP-4846
Object Class: Euclid
Special Containment Procedures: SCP-4846 is to be contained in a complex room with spike walls and a trapdoor leading to its palace in the center going far down a ladder to be found in the center of the maze going farther down to reach it inside of a small hut.
Description: SCP-4846 appears to be a 7 armed creature with 4 legs and is fairly evil as for attacking the Class-D personnel and beating it to death using tools inside the room and its arms rapidly punching and kicking with SCP-4846-1 who appears to be a small gremlin with large fists and can scratch with long nails while healing the damage SCP-4846 taken if the Class-D personnel fights back.
Addendum:SCP-4846 strangely disposes objects and bodies in its room instead of eating the bodies and using objects to attack.
Item #.: SCP-4952**
Object Class: Euclid Safe
Special Containment Procedures: SCP-4952 is to be contained in a packet under acid and toxic waste, stapled and taped together to keep from escaping while you need to put the packet in the back of the acid pool.
Description: SCP-4952 is a 4-legged creature with a stinger and is heavily understood and has a stinger but will only attack if it is attacked, or its food is stolen and will not attack if it isn't attacked first or interacted with, and doesn't actually prefer to attack.
Addendum: People find relic fossils of its old lunch.
Item #.: SCP-3734
Object Class: Apollyon Neutralized
Special Containment Procedures: Due to SCP-3734's nature, it cannot be contained.
Description: SCP-3734 appears to be a huge creature made out of darkness and if revealed the SCP will turn into an insect that has a large mouth and will destroy anything to escape threat otherwise killing the enemy and when contained, it always just breaks the wall no matter what its made out of, and to attack lunges into you and eats you instantly or coughs poison gas on you.
Addendum: SCP-3734 will maul any living being and not even any poison or SCP can neutralize him without using extreme power and usually is neutralized by it anyway. The foundation used SCP-173 on him and part of SCP-3734's exoskeleton got snapped and just regenerated. When testing SCP-096, SCP-3734 saw its face and got attacked but no visible damage was being dealt. When testing SCP-035, SCP-3734 was too big and broke in but then SCP-035 created tentacles and when impacting SCP-3734, he just destroyed the tentacles and didn't take any damage. They used SCP-4927 and the effect on SCP-3734 was very devastating. It didn't kill SCP-3734 but it did attack back and won the fight. Was killed by SCP-682.
Item #.: SCP-5100
Object Class: Thaumiel
Special Containment Procedures: SCP-5100 is currently free to roam any site, as it is very useful and greatly helps the foundation in communication with other SCPs.
Description: SCP-5100 appears to be a somewhat small humanoid creature with the power to help you relentlessly and will stop at nothing to assist any human being in sight. He loves helping anybody he can to help any part of the site and civilization run smoothly so everything goes well and good.
Addendum: SCP-5100 is a great SCP and helps any MTF guard on any of their tasks for the site to run greatly and have less mistakes.
Somethings probably gonna go wrong with this guy and that would make him Euclid. - Dr. Carter
Item #.: SCP-5924
Object Class: Safe
Special Containment Procedures: SCP-5924 is to be contained in a safe class inanimate object cell.
Description: SCP-5924 appears to be a large disc that is an RPG Game, which can read minds, react to motions in game, and manipulate early life. SCP-5924 is unsafe for any living being with weak eyesight or epilepsy exposures. SCP-5924 is capable of speaking back when you speak to the game, or reacting to motions that don't take place in gameplay. SCP-5924 changes based on the difficulty you play on, or by what you do daily.
Addendum: SCP-5924 is capable of stealing data or events from other applications and breaking the fourth wall or using events that happened in real life.
Item #.: SCP-5999
Object Class: Thaumiel
Special Containment Procedures: SCP-5999 is in the Surveillance room to restore computers, since the SCP is useful for buggy computers and SCP-4085.
Description: SCP-5999 appears to be an abnormally large USB key capable of fixing any computer bugs and problems, such as a Computer Virus, or any virus. SCP-5999 has a handle on the back of it, and a plug on the end of it that can plug in to anything, otherwise it will create a beam of energy that reboots the computer how SCP-5999 normally reboots the computer.
Item #.:SCP-4978
Object Class:-Apollyon- Keter
Threat Level: Black
Special Containment Procedures: -Due to SCP-4978's nature, it cannot be contained.-
Description: SCP-4978 appears to be a humanoid shadow creature that can assault all reality and your family which soon will be gone through shadows and create voodoos of real humans, or SCP-4978 will come from behind any object or from inside of it, otherwise SCP-4978 will only attack with magic abilities or with chains, puppets, fire, and nails. SCP-4978 is also capable of speaking English.
Addendum: SCP-4978 appears to be currently unable to be neutralized, and may be here in your backyard may be out there in the world searching for more humans to terminate the bodies of more shadows from objects to attack on humanity from. SCP-4978 usually uses SCP-4978-1 to attack, SCP-4978-1 is a shadow being used by SCP-4978.
Item #.: SCP-6153
Object Class: Thaumiel
Special Containment Procedures SCP-6153 is currently free to roam the water and its tank, as SCP-6153 is useful for helping find SCPs underwater.
Description: SCP-6153 is a large snake fish-like creature with a back fin, side fins, large eyes, and large teeth. SCP-6153 will not harm the SCP while grabbing the SCP with its mouth so the foundation can research on it successfully and SCP-6153 can neutralize the SCP if it is hazardous, sentient, and mortal. SCP-6153 is very intelligent and has a glowing bulb hanging from a long spine on SCP-6153's head. SCP-6153 has the ability to speak English.
Item #.: SCP-7010
Object Class: Euclid
Special Containment Procedures: SCP-7010 is to be contained in a somewhat large cave, lacking light, made of Monazite and Cassiterite, with a lot of space.
Description: SCP-7010 appears to be a humanoid golem completely composed of Feldspar, and amber. SCP-7010 is the size of a Werewolf standing up straight, and as strong as a professional bodybuilder. SCP-7010 has super strong jaws for eating Rocks, Bricks, and Minerals and can run very fast. SCP-7010 gets lots of sleep and will attack anybody who disturbs SCP-7010 in his sleep.






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