Erin Bowyer - 001 - BRAINSTORM

BRAINSTORM

^^ Natural Luck
d20 dice
Euclid
Must be observed at all times. If not, it'll disappear.
Reclassified to safe after realizing that it won't disappear if stored with at least 3 other d20 dice. Level 2 clearance. D-class testing only.
Only anomalous the first time one rolls it. If you have already rolled it once, no anomalous properties and it can be used like a normal d20. If it's your first time, you either roll a Nat1 or Nat20
•Nat1= Bad luck. From losing 20$ (Full list coming) to dying in a car accident
•Nat20= Good luck, from finding a lucky penny (Full list coming) to meeting love of life
Discovered after it was collected from a crime scene. Girl (17) was found brutally murdered by a burglar. Pictures show that the die had the number one showing.
Accidental victim; police officer transporting evidence fell down stairs and broke neck, died. Number one showed.
Final straw; week later, officer handling evidence drops die. It lands with number one up. Officer suffers a heart attack, recovers. Call Foundation because it's too coincidental.

^^ And The Nice Ones Too
Keter
Extremely hard to be contained. Exceedingly docile. Cannot be observed in any way by individuals who are not afraid of the dark. Typically remain around children until age 14-17, when they lose fear of the dark. Since Dr. █████ has a fear of the dark, she's has been a huge contributor to research into this SCP.
Dog-like creatures that can become transparent and aparrently move through solid matter less than 6 inches thick. Capture is difficult, as they will often resist entering any place that they intimctually know they cannot escape from, even if following a well-trusted human. Cannot pass through liquids. Successful capture has happened only 6 times. Cannot be observed through video feed by anyone, even those with crippling fear of the dark. Object will quickly enter a state of depression when isolated from others of its kind. Isolation lasting longer than 4 days will result in the creature losing consciousness, from which it cannot wake up until another object of its kind interacts with it. Termination is possible by suddenly exposing the object to an intense white light in similar fashion as is used on SCP-106 during attempted containment breaches. Very little is known about this SCP, since it isn't har to find, difficult to contain, and nearly impossible to study.