Scp-4826

Scp-4826
Object class:Euclid

Special Containment Procedures: The isolated portion os Scp-4826 is to be locked in it’s containment chamber, which can only be unlocked with Level 2 Access in Site-94’s Light Containment Wing. Exploration and experimentation must be cleared for with clearance from at least two Level 4 Personell.

Description:Scp-4826 refers to three entities. Scp-4826-A is a corner inside the second floor bathroom of —— — — Lane. It is covered in red chalk, and in the center is a crudely-drawn skull, drawn with white chalk and outlined in black. Following procedure 4826-Theseus will allow the subject to enter Scp-4826-B.

Scp-4826-B is a “mirror world” only accessible through Procedure 4826-Theseus if conducted while individual is staring at Scp-4826-A. Those inside Scp-4826-B will be unable to tell the difference between Left and Right1 and will only see clearly if their eyes are crossed. If their eyes are not crossed objects in their vision will seem to intersect, as if one was crossing their eyes outside of Scp-4826-B.

Scp-4826-B is a mountainous terrain with all objects that are not from outside of Scp-4826-B are slightly red, similar to martian soil. The average temperature in Scp-4826-B varies, but remains near 90 Degrees Fahrenheit. Natives to Scp-4826-B (hereby known as Scp-4826-C) are bare human skeletons baring clothing. Most Scp-4826-C Instances that are sapient are not hostile, but will be suspicious of the subject inside Scp-4826-B. Non-sapient Scp-4826-C instances (Scp-4826-D) are typically pets of Scp-4826-C Instances, and are a crude mix of Coyote, Hyena, and Velociraptor.