Item #: SCP-XXXX
Object Class: Keter
Special containment Procedures:
As of XX-XX-20XX, SCP-XXXX cannot be contained, due to its uncooperative manners and explosive tendencies. Although, any instaces of SCP-XXXX can be neutralized, by an authorized D-Class personnel, that has had an active gaming life prior to arriving an the Foundation. Every instance found of SCP-XXXX must be reported immediately to foundation Staff, in order to start the neutralizing process.
When encountering SCP-XXXX, subject must approach it and ask, which game is to played. Upon answering, subject must inform the SCP Foundation the mentioned game, so that the correct D-Class is brought to the premises of SCP-XXXX.
Trying to remove SCP-XXXX from its location will result in it despawning and dropping a nuclear warhead in the premises.
Description:
SCP-XXXX is represented through a humanoid male figure of regular stature and height, although instances of female figures have also been spotted, but in a considerably less frequency. It normally stands still, or sits in a chair, or bench found in a maximum radius of 1km of the spawning point. Upon approaching SCP-XXXX, it will challenge the subject to a best of three game, of any kind of game, be it electronic games or phisycal lucid games.
Thereupon spawning, SCP-XXXX will look for any human life form, without leaving the 1km radius. If no human subjects are found after 30 minutes searching, SCP-XXXX will despawn, without causing any damage or destruction. However, when instances of human subjects do enter the 1km radius, SCP-XXXX will start a internal timer of 1 hour, without alerting any of the nearby subjects. If no subject interact with SCP-XXXX within this 1 hour timespan, it will despawn and a nuclear warhead will be dropped of the area, causing a destruction comparable to a "Little Boy" class bomb. To prevent this incident, any human subject must approach SCP-XXXX and accept its challenge (denying the challenge does not trigger the nuclear warhead).
If the challenge is accepted, the internal timer will stop, since a duration of a game may overlap the 1 hour timespan. Upon winning the challenge, SCP-XXXX will despawn and no warhead is dropped, however losing the challenge, will result in the despawning of SCP-XXXX and trigger the nuclear warhead explosion.
The occureance of SCP-XXXX cannot be tracked down, nor prevented, since the locations it appears to be random and the time between appearances seems to be untrackable too. They are either very frequent, happening every other month, or taking up two years for another appearance. When asking SCP-XXXX, about why taking so long to appear, it responded saying that it is either busy, or not interested in any of the current games.






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