Item #: SCP-XXXX
Object Class: Safe
Special Containment Procedures: SCP-XXXX is to be contained within a standard storage locker at site ██. No personnel are allowed access to SCP-XXXX unless with the written consent of no less than two (2) level 3 researchers. Observation of SCP-XXXX must be done remotely via standard observational equipment. Any and all personnel who have observed SCP-XXXX directly or have completed all ten (10) rounds of the game, are to be administered Class B amnesics, or are to be terminated, to prevent further anomalous effects.
Description: SCP-XXXX is a collection of Fifty-eight (58) objects designated as SCP-XXXX-1, SCP-XXXX-2, and SCP-XXXX-3. SCP-XXXX-1 is a tin container spray painted purple, and a golden lid. The front of the lid reads "Double Nine Wonder-Dominoes!® So Fun You Can't Stop Playing! By Dr. Wondertainment!". Slight scratches and dents are along the outside of SCP-XXXX-1. The interior of SCP-XXXX-1 is similarly purple, no notable scratches or dents are present inside. Fifty-Five (55) ivory dominoes, designated SCP-XXXX-2, along with a starting piece, designated SCP-XXXX-3, are located inside of the container. Tests done on all components have proven each to be indestructible, however SCP-XXXX-1 is able to be scratched or dented by normal means. Each instance of SCP-XXXX-2 appears to be a white domino with two (2) numbers on the front, these numbers range from 0 to 9 and are divided by a black line. All SCP-XXXX-2 instances bear a large "W" engraved on the back. SCP-XXXX-3 is a black, octagonal starting piece similar to that of any commercially available domino starting piece, with a large "W" engraved on the bottom.
Upon direct observation of SCP-XXXX-1, subjects attempt to use SCP-XXXX to play a game with any nearby human. The urge to play will stop after exactly one (1) hour of initial observation, even if the attempt was successful and a game is in progress. Whenever SCP-XXXX-3 is placed on a table via multiple human participants, the double nine instance of SCP-XXXX-2 will slowly slide towards SCP-XXXX-3 and place itself in the center. Once the domino is settled all participants will be given seven (7) instances of SCP-XXXX-2 dispensed from SCP-XXXX-1. Upon the end of the dealing phase, a game identical to Mexican Train rules will begin. During the game, all participants become paralyzed from the waist down, and become exceedingly aggressive. Upon completion of the game, all subjects regain movement and aggressively try to destroy SCP-XXXX-1 and other participants. SCP-XXXX becomes deactivated after being sufficiently attacked and will only resume anomalous properties after eight (8) continuous hours of isolation, or after the aggressor expires.
Foundation personnel became aware of SCP-XXXX following reports of a sudden spike in hostility between residents of ████ assisted living center. Object was located and recovered by agents under the guise of a factory recall.
Experiment Logs:
Experiment Log: XXXX-A
Subjects: D-6935, D-5723
Conducted By: Dr. ███
Foreword: containment locker had been furnished with one (1) wooden table and two (2) plastic chairs.
Results:
13:46: Initial viewing, both D-6935 (male, Caucasian) and D-5723 (female, Caucasian) run towards SCP-XXXX-1 and proceed to open the lid. Subjects place SCP-XXXX-3 onto the table, and sit down.
13:49: Subjects eagerly watch as the double nine instance of SCP-XXXX-2 moves across the table and places itself in the center of SCP-XXXX-3.
13:51: Subjects are dispensed seven (7) instances of SCP-XXXX-2 each, and play the next 3 rounds in silence.
14:46: D-5723 expresses immediate physical distress, becoming increasingly panicked.
14:47: D-6935 attempts to cross his legs, upon realizing his paralysis, D-6935 too becomes extremely panicked.
14:54: Both subjects begin to weep uncontrollably.
15:12: Subjects begin to grow increasingly hostile towards each other and towards SCP-XXXX.
15:24: Subjects begin to throw instances of SCP-XXXX-2 at each other.
15:28: D-6935 throws SCP-XXXX-1 at D-5723, SCP-XXXX immediately deactivates and both subjects are fully capable of movement.
15:29: Subjects begin violent physical altercation.
15:33: Experiment ended, both subjects terminated.Afterword: SCP-XXXX suffered minor denting from impact. Upon termination of D-6935, SCP-XXXX resumed anomalous properties.
Experiment Log: XXXX-B
Subjects: D-4821, D-8387, D-2213
Conducted By: Dr. ███
Foreword: Containment locker furnished with one (1) plastic desk and three (3) plastic chairs. D-4821 and D-8387 will be exposed to SCP-XXXX-1 twenty (20) minutes before D-2213. Subjects chosen due to previous cooperation.
Results:
09:00: Initial viewing, D-4821 (female, Asian) and D-8387 (male, Caucasian) are restrained as to not start a game prematurely.
09:20: D-2213 (male, Caucasian) is introduced into the test chamber and is exposed to SCP-XXXX-1. Subjects are allowed to begin a game.
09:22: Subjects place SCP-XXXX-3 onto the desk, and sit down.
09:27: Subjects watch the double nine instance of SCP-XXXX-2 slide toward SCP-XXXX-3 and place itself in the center.
09:28: Subjects are each dispensed seven (7) instances of SCP-XXXX-2 and play the next five (5) rounds in relative silence.
10:00: D-4821 and D-8387 show signs of extreme physical distress. Subjects are informed by Dr. ███ about the temporary nature of the paralysis and are instructed to continue the game. D-2213 remains silent.
10:20: D-2213 vocalizes sudden screams of distress. Subject is informed of the nature of the paralysis by D-4821, the game continues.
10:34: D-8387 begins to question the sanity Dr. ███, before being interrupted by D-4821. D-4821 begins to insult D-8387 and D-2213. D-2213 becomes enraged and proceeds to throw an instance of SCP-XXXX-2 at D-4821. Subjects are instructed to continue the game or face termination.
10:40: Subjects comply and spend the next five (5) rounds remarking on each other, Dr.███, and SCP-XXXX.
10:26: Game ends and all subjects regain movement. Subjects begin violent physical altercation. Experiment ended, subjects are restrained, sedated and administered Class B amnesics.Afterword: All guards given Class B amnesics after experiment.






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