Recombinating Hypersequence
The Whirlpool Galaxy, M51. Signals recieved transmit from the direct center.
Item #: SCP-2XXX
Object Class: Euclid
Special Containment Procedures: A Dell-brand Home PC running Windows Vista is to be kept in a Standard Containment Cell measuring 3 x 3 x 3 meters. The walls of the cell are to be padded with a moderate amount of heat-resistant and sound-absorbing foam. A single camera is to be affixed to the wall above the door, facing the computer's monitor. A single USB Type C cable is to be run from the back of the PC through the southern wall to a small side-room with three DSC (Data Storage Centers) running 24/7, as well as three █████ 2004 Model C wide-range transmitters locked to █████hz. The DSCs are hooked to a single computer that is to index all information received by SCP-2XXX and create no less than four backups of each file. The side-room should be checked for disruptions or breaches once every 12 hours.
Description: SCP-2XXX is the anomalous byproduct of attempting to pass a variable named "ansji█ao█12█09██ns██lv██aB" in any programming environment. The effect appears to manifest only on machines running operating systems that date from January of 2007 or earlier.
As soon as the variable has been named in any form (there appear to be no constraints) and the program has been run, the environment will rapidly deconstruct into a simple interface showing a plain blank space for code, removing all toolbars, help, or otherwise. The computer will proceed to rapidly write what appear to be pointless programs on the page, running every five minutes to apparently check for errors. The programs tend to begin as basic loops and prints, but quickly grow in complexity. After roughly two hours, the program will run for a final time, then erase all data and restart the process.
The second time the computer runs through the process, SCP-2XXX's primary effect manifests. The computer will begin to rapidly structure a program that appears to be a base for a transmission program capable of taking over local broadcasting units and sending out rapid messages over long distances. The program takes exactly 3 hours to complete, at which point it will immediately attempt to use any connection to take over broadcasting units produced before the date of January 1st, 2007.
SCP-2XXX will broadcast to six specific locations in interstellar space. In order from first to last they are the following: The northeastern arm of the Triangulum Galaxy, Cygnus X-1, the center of the Whirlpool Galaxy, three parsecs to the west of the Orion Nebula, the star KIC 8462852, and the pulsar GX 301-2. Though estimates range, it is effectively impossible for any sort of data to be transmitted this distance in a timeframe shorter than several thousand years. However, in all cases, after each "data pulse", a response from each point is received in under an hour.
The responses tend to be a series of what appear to be coordinates in an unknown format, followed by a lengthy message using an unknown alphabet, followed by a series of digits (0-9 and a few unknowns) and "signed off" by the variable that triggers 2XXX.
SCP-2XXX will attempt to transfer to a new PC through broadband connection when memory or space on the current host runs out. SCP-2XXX can effectively transfer between any computers connected to it by internet or otherwise, but is similarly constrained to machines and transfer protocols created before January 1st, 2007. Using modern data transfer technology can retrieve transmitted files from the affected device's hard drive without risking infection.
unfinished
Buried God
An immense subsurface statue of an unknown deity, residing in a cavern that vastly exceeds the proportions of earth. Attempts to explore the depths of the cavern are met with varying degrees of catastrophe, though whether this originates in the structure itself remains uncertain. The closest approximation of its' appearance would apparently be that of a human male, though any observations beyond the neck cause unreliable results.
Notable incidents include an agent tripping off the edge of the initial overhang and descending to the bottom of the cavern, which resulted in the reset of location to the exact moment of discovery.
Dan Rushford's Second Basement
Item #: SCP-XXXX
Object Class: Keter
Special Containment Procedures: The street address 3XXX must not be used under any circumstances. All governing bodies with the ability to assign street addresses will be informed of this in the most vague terms possible. One house with address 3XXX is kept at Site-██. A concrete wall four meters thick and seven meters tall is to be erected surrounding the household, which should have an interior square-footage that is a multiple of the number 900. The surrounding yard should have a square-footage that is a multiple of 555. The interior should contain at least thirteen (13) rooms, which include a basement attached to the back of the household, a "bedroom" (see addendum SCP-3XXX-A for details.), and an entryway that is in direct sight of another entrance to the basement. No personnel nearby are allowed designations that are multiples of 6, 19, 22, or 74. No personnel nearby are allowed to include in conversation multiples of 88, 25, 12, 92, or 128. No site administrators or O5 personnel can come within 766 meters of Site-██. Management of Site-██ is to be cycled through ten "dummy" researchers that have been certified with a score of at least 97 on the Milgram Obedience Test and no higher education.
Description: SCP-3XXX is the effect an entity (hereby SCP-3XXX-1) has on any building with a numeric address of 3XXX. Manifestation will occur within three months of the building being bought or rented out by a specific individual. If they are living there, the anomaly proceeds as normal. If nobody resides in the building, the owner will be compelled to go to the building three months and seven days after purchasing the building.
After a resident has either lived in for three months or entered the building after three months, they will undergo an instantaneous transformation regardless of gender, age, ability, etc. into a 32 year old Caucasian male named Daniel Rushford. They will then begin to refurnish the home's basement to appear as welcoming as possible (installing carpeting, warm colors, couches and chairs, entertainment systems, alcoholic beverages, etc…). They will be able to fulfill any required expenses without any noticeable income, and remain completely idle (unmoving) when not working on the basement. No people with relations to the person who was transformed can remember them, regardless of the importance of their relation. They will behave violently if pushed further.
When the basement is complete, a new door will "appear" on the southern wall of the basement. The door is always a 2 x 3 meter downwards-facing cellar door made of aged mahogany wood with chipping green paint. The door appears padlocked, and the iteration of Daniel Rushford appears to have the key to the door on his person at all times.
At this point, Daniel Rushford will begin to move throughout the local area surrounding the building and attempt to bring locals to see his "second basement." There is an apparent subtle cognito-compulsive effect that Daniel exudes during interaction that significantly increases their compliance with his offers. Of those offered, ██% will affirm that they will come. 82% of those people will arrive on the night they were invited. Daniel will bring them to the basement and proceed to exit the basement and lock the door.
At this point, accessing the building's original basement is only accomplished by being invited. The door to the basement of the building will appear to be locked, and no amount of force can effectively open it until exactly 6 hours have passed, upon which it will open itself. Note that during this duration, Daniel is actually located at least 50 feet (or as far as possible within the building) from the basement door, in his idle state (see Addendum I).
None of the persons invited to the basement will emerge after the door is opened. No remains are left in the basement. The "Second Basement" door remains locked before and after the event occurrence. The only effective way to enter the door is to be invited by the instance.
The exact nature of SCP-XXXX-1 and the Second Basement are more difficult to precisely articulate. The Second Basement seems to manifest most frequently as a spatially-inconsistent expanse of muted colors, primarily consisting of erratically stacked boxes, with occasional lantern fixtures providing a moderate amount of lighting to the area. However, this manifestation is not consistent (See exploration logs -A and -B), and seems to be tied to the primary trait of SCP-XXXX-2
SCP-XXXX-1 is a semi-physical entity with an apparent control of the traditional numbering schemes used to identify buildings and addresses. It exercises this ability by possessing particular numeric addresses, in which the effects of SCP-XXXX will manifest and converge. The mechanism through which it selects this number is unknown. However, it is also easily predicted.
The physical manifestation of SCP-XXXX-1 exists within the Second Basement, in whatever form it is represented as. This "body" is inconsistently shaped, but all its forms share some similarities. The entity's skin bears an oily black appearance that gives off the impression of movement when exposed to light. It frequently has between 2 and 4 appendages resembling human arms, in which the palms contain small quartz-like stones capable of producing light. The entity's head is almost always missing (See exploration log -C), replaced with a disembodied source of extremely bright light.
Most of the information available to the Foundation does not indicate that this entity is hostile. Despite the significant effects to the psychological makeup of those that enter the Second Basement, SCP-XXXX-1 makes no attempt to attack or contact these 'visitors'. Foundation personnel have approached SCP-XXXX-1 on 2 occasions, and neither have invited any aggressive behavior from the entity. Despite this, it is nearly impossible to extract victims from the Second Basement, and in subsequent visits to this space the previous victims will no longer present. Their statuses after the Second Basement is 'reset' are considered unknown, and presumed dead.
Due to the extreme difficulties in entering and exiting the Second Basement, a special Mobile Task Force, designation MTF Theta-6, "Shut Up and Listen" was created. Comprised primarily of talented extradimensional agents with a secondary expertise in acting & persuasion, this team was used extensively during the first "wave" of explorations into the anomaly.
//three exploration logs are on file. Two of the Second Basement, and one of the grossly warped 2266 house after Dan has successfully trapped something in the basement and is in his "idle" state, explained more in Addendum I.
A Scattering of Dark
SUMMARY: A substance that thickly coats the eyes and radically warps their perception to a point that anomalous damage is retained if they "pass through" objects they can now see but are not present. The primary changes seem to be that the world is cast in a particularly bright night, most pieces of furniture are replaced with hospital beds connected to IV bags filled with [REDACTED], a baby's cry pervades the area, as well as both a quiet sobbing of a female entity and the sound of a [DATA EXPUNGED]. The most prevalent change seems to be that most subjects in their brief lucidity report that the moon has been replaced with [DATA EXPUNGED], before entering a trancelike state and reciting strange lines.
After long durations of exposure, their physiology begins to change dramatically, which begins similar to anorexia, before the bones begin to [DATA EXPUNGED]. Due to the immense danger of this process' completion, live experimentation is banned, and any instances of infectees are to be terminated at the earliest stages.
Ignore their cries post-mortem. It is not them anymore.
Flexile Neurosis
SUMMARY: A substance capable of inducing increasing degrees of psychosis during long-term physical contact. Low-risk to contain but has creeping implications about exactly what it allows subjects to see.
TODO
The Lack of a Number
SUMMARY: A strange book that appears to have the ability to erase concepts, words, etc… from the conscious of humankind, sans the one who was using it. It activates when one writes in any of it's pages, except for the opener, which appears to be a "guide", but written in an archaic language read top to bottom.
The Pacific Southeast
SUMMARY: A virulent memetic phenomena that appears to affect all peoples residing in communities established in a small region in the Pacific Southeast. It injects a specific concept into their mind the moment they become legally recognized citizens, taking form as a rumor of a region of the "Pacific Southeast" that they claim is a second ocean, or some fictional paradise. If they have the ability to, they will eventually pursue it, disappearing at the same longitudinal location. Whenever one disappears, a note in a bottle will be found, that always reads "Sorry!" - along with one article of each disappeared person's clothing tied to it.
Aid
SUMMARY: Aid, or A.I.D. is a fictional organization that shows up intermittently among several networks of written, vocal and electronic communication. It supposedly acts like a sort of pseudo-medical / religion hybrid that seeks out injured individuals, and nurses them to health. The methods recorded tend to be extremely questionable, ranging from innocently strange "Tapped three times on the palm" to gruesomely descriptive "Recalibrating the Vocal Chords through knot-sequencing, and extending the small intestine to act as a cast for it". Patients exude a form of memetic virus that affects close family and friends, who all consider it to be a household name.
Anti-Aging Agent Anti-Agent
SUMMARY: A product of indeterminate origin that appears to be marketed towards "Victims of The Good Ones' Hp2[53?33". It's a non-Newtonian, grey cream that causes all pores on the body to stretch open, tearing the skin in millions of places, before they close, leaving SCP-XXXX-A instances, which appear to be glossed, steel statues of the original individual, 10 years younger. The statues, if touched, begin to expel more of SCP-XXXX from their pores at a rate of 10ml/hr. Their backs are always signed off with the name "House of Fifth, High Archon, Bill Daily" on the back of the neck.
A Bucket Of
SUMMARY: A steel bucket that is entirely normal. Whatever is placed inside can not be described under any circumstances, even after being removed. The problems arise when there are about fifty different bottled substances that were found with it, that can only be effectively considered in person, as they're literally indescribable through database means.
For the article, images will be used.
Your Family
SUMMARY: A group of six anomalous star systems that appear to transmit a intense counteractive brainwave that convinces people that the six stars are members of their immediate family, and they want to be visited as soon as possible. Foundation FTL probes have detected 22 planets orbiting all the systems collectively. Along with that, each star has a similarly designed megastructure roughly resembling a space elevator orbiting around the star, with elevators ejecting directly onto the surface of the star. None of the planets appear to have signs of life.
Help Wanted
SUMMARY: A piece of paper that says "HELP WANTED: Deepdiver Circutmasters with Helpful Majors only! Talk to the manager for deetals…" and occasionally appears on the window of walk-in businesses. The manager of the business will always be aware of the position, and will hire whoever walks in. The job appears to involve the person entering the "Deepfreze Chronicler (sic)", which is a standard freezer with a spatially anomalous interior. The applicants rarely return after the first day.
Redwall
SUMMARY: A large cliffside that convinces anyone who lives near it that they're actually on Mars, going so far as to only leave home with crude imitations of a space suit on. Even animals are affected, and as long as a resident is near, the area mimics Mars - from atmosphere to gravity. However, their makeshift uniforms still function as a normal spacesuit, and their homes appear to be airtight.
O.
SUMMARY: o. o. O. O. O. o.
Invariable Frequency Codifier
The IFC is an apparently off-brand shortwave radio receiver bearing close resemblance to the Allied SX-190 model shortwave radio receiver. Most of the front-plate functions do not serve to tune to frequencies, but rather between manifolds of some distinct quality of reality, allowing it to attune to the distortion of local reality and carefully pinpoint both areas predisposed to anomalous behavior and the remnants of potentially dangerous entities.
Few recording snippets are intelligible, but occasionally one can tune into a "chunk" of realized space within whatever the device is scanning, and picks up dialogue from people - or things that sound like people - from districts of reality and dimensional-ity far from our own.
Ex:
The cube was small, empty, and quiet. Three chairs sat in the middle, circling a loosely dangling bulb. I believe it was unlit.
I heard someone coming up the steps. The dust was disturbed uniformly. I did not have enough time.
For a moment, God left the room. I followed him out the door.
The Interview
The Interview is a sequence of anomalous events that follow the incarceration of a specific genetic archetype of "marked" men and women between the ages of 45-60, apparently correlated to those who feel that they have failed in some way at achieving what they wanted to in their life.
When transported to their interrogation, the transition between rooms transports them to SCP-XXXX-r01, a small, bare concrete room. It is perfectly cubic, and marked on the front and back walls with white script reading "DISTRICT 01 - INTERVIEW ACTIVE". There are two seats opposing a metal table in the center of the room. There does not appear to be any entrances or exits, save a small drainage on the left wall.
Upon the subject (SCP-XXXX-A) arriving in the interview room, an entity (SCP-XXXX-B) will be seated in the opposing chair. The entity appears to be a humanoid dressed in a military uniform, with their most distinct feature being their head, which terminates immediately above the mouth. All internal organs are directly visible, and the skin and bone at the termination point appear to float freely of the influence of gravity. The entity speaks in a masculine tone, and appears to speak whatever the native language of the subject is.
From this point, SCP-XXXX-B will conduct a lengthy, in-depth interview with SCP-XXXX-A, asking several personal, philosophical, political, and anomalous questions. SCP-XXXX-A will, in almost all cases, respond quickly and accurately to all questions directed at them. This includes questions regarding the nature of anomalies within Foundation possession, as well as several unknown objects. Though the method by which subjects come upon such information is unknown, it is theorized that they may have been in possession of such information prior to the interview, and this is an aspect of the marking process (see addendum, "SCP-XXXX Marking Procedures (WIP)")
The interview will conclude after one of three specific questions is asked by SCP-XXXX-B to the subject. During this final question, two additional entities, dressed similarly to SCP-XXXX-B, appear to materialize inside the chamber. They are dressed similarly to B, but appear to have no distinct facial features, and a complete head.
The following questions may be asked, depending on the results of the interview.
"Do you believe you are a just existence?" (CASE-01)
"Do you believe you can rewrite causality?" (CASE-02)
"Is there anything else you would like to tell me?" (CASE-03)
In CASE-01, regardless of the response received, the subject will be thanked, and motioned towards the two entities in the back of the room. When the subject reaches them, the anomaly appears to collapse, reverting to the original room state. Body cameras are capable of following the subject, and the potential locations they are transported to are detailed in Addendum-01.
In CASE-02, (which has only occurred a single time), the interviewer nods, the two entities in the back appear to de-materialize, and the subject is instantly removed from the anomaly, which collapses shortly after. Upon further investigation, it was discovered that the subject in this specific case was Agent (), who was interviewed regarding this event (Addendum-02). In short, this apparently allows the subject to "rewrite causality", returning to a supposedly critical point in the past where they can reattempt the scenario. In Agent ()'s case, it was receiving the notification from the Foundation that employment was "available". (unfinished)
In CASE-03, the subject begins to revert into a state of minimal mental function, and becomes increasingly panicked. They appear to lose the ability to complete and vocalize their thoughts over the course of several minutes. SCP-XXXX-B does not react. After the subject ceases to attempt verbalizing thoughts, they re-seat themselves. Shortly after, a similar pair of entities to the original two appear, now in long, white gowns. They recover the subject similarly to CASE-01, though cameras fail to function beyond this point.
Upon the conclusion of the interview and collapse of the anomalous space, any evidence of the subject is erased from criminal records. Further investigation shows that the subjects that no longer exist in this reality are considered dead by all relatives. Several even have gravestones - notable due to Operation-XXXX-alpha, in which one such grave site was exhumed and examined. Rather than remains, a single steel lockbox was discovered. Upon opening, a set of identification papers in an unknown language were located along with a photograph of the subject in their most recent condition - notably, lacking the upper portion of their head. The mechanism by which this object was found, created or sent is uncertain, and the purpose it serves is unknown.
Internal Data Policing Network
SUMMARY: A pervasive anomalous "algorithm" that expunges seemingly critical data from any database it is placed in, for the purpose of "preserving the peace". It apparently has a conscious, and is woefully uninformed concerning what sort of information is critical for the understanding of any block of writing. It omits extremely plot-critical portions of books, almost all names and locations from official documents, and vital details in SCP containment procedures and descriptions. It apparently is singular, cannot copy itself, and can only exist in one system at a time. Thus, it is considered mostly contained in a surface-level bogus Foundation site. In the case of a mass data breach, the last failsafe is to release this SCP into the network in an effort to obfuscate as many vital details as possible.
The Potential of Man
SUMMARY: A semi-cohesive explanation for anomalies - effectively a narrative framing a world composed solely of humans consumed by an overpowering desire to create a non-human, developing a violently powerful portion of the mind capable of grossly warping perception of normal objects. The effect has become so powerful that it can actually physically effect those who believe it, lending feasibility to the "anomalies" they are interacting with. This has a potent effect on others, so much so that simply informing one of such an object is enough to warp their perception to believe it. The linchpin being the word "believe" - so long as one is skeptical of any sort of phenomena, it is unlikely that they will perceive it as anomalous.
The caveat is that conflicting accounts imply that nonhuman influence still exists, and that - at an even deeper level - was created by this mental exertion transcending the mind and influencing reality as a whole. Thus, not only are humans likely to blame for anomalies, there is also no real way to differentiate between one that indeed exists, and one that is perpetuated by mass-confusion and is likely a mundane object. This means that the Foundation's operational motto had to be "all or nothing" If they attempt to elucidate which anomalies truly exist, they always run the risk of discounting a very real threat, simply because there is no empirical way to prove whether it does - the sensory illusion runs so deep that no form of surgery, amnestics, or even the death of the originator will clear it.
And so the Foundation must juggle a game of guessing with which anomalies truly deserve the exertion they get, and which could safely be ignored - as well as constantly, "subtly" shoving the public towards an increasingly cynical, skeptical mindset, to discourage the development of fictional anomalies, or worse - another set of real ones.
Blank Frank
SUMMARY: A faceless humanoid with semi-potent reality warping abilities and a reputation for causing "mischief". Everything surrounding its actions is regarded and discussed with massive tonal inconsistencies when compared to the acts in question. Extremely violent acts will receive comically under emphasized responses, and absurdly kind acts will incite rioting. Containment procedures must be recorded separately due to the risk of the aforementioned effect impeding clear description of containment procedures.