One of SCP-XXXX-2's old elevators (elevator 03).
Item #: SCP-XXXX
Object Class: Safe
Special Containment Procedures: SCP-XXXX-2 is to always be patrolled every 30 minutes. At least 7 classified personnel must always be present. Any civilian caught must be detained and given Amnestic Class B. Flickering lights is to be considered normal
Description: SCP-XXXX is a giant tower defense game on a toy board, and is located in another dimension (identified as Realm XXXX). The tallest object is the castle, with a height of 213.6 cm tall (as measured by agent Ben ███████). In order to access Realm XXXX, going up one of the old elevators inside of SCP-XXXX-2 is needed. SCP-XXXX-2 is a hotel, seemingly built in the 1970's, and located in Australia,█████████. Origins of SCP-XXXX-2 is unknown. SCP-XXXX-2 hosts a known total of 48 elevators. All of the elevators leads to SCP-XXXX's dimension. SCP-XXXX-2's elevators have a maximum carrying capacity of 360 kg due to it being very old and outdated. Once players/a player enters the elevator, the only way out is by winning the game. Other players entering the same game is impossible.
Players (personnel that plays) gets a total of 15 25 towers. In each wave, a horde of enemy towers emerge from a 90cmx90cmx140cm cardboard box, increasing in numbers every wave, ignoring the towers and only going for the base (castle). Towers that the player gets is always randomized which makes the game somewhat difficult. An extra tower will be given to the player every wave. If the players wins, they will be able to go back down with the elevator.
Incident - XXXX - 1
Subject: 2 Players losing to SCP-XXXX
Procedure:
D-439: Hey Johnathan! Place some more towers here, we're gonna lose!
D-440: I can't! I'm at the max tower limit!
D-439: Then move some here idiot!
D-440: I can't! This big guy is gonna kill us if i do!
D-439: No no no no, we're gonna lose!
*static noises*
Dr. ████: D-439? D-440? Does any of you copy?
*more static noises*
Dr. ████: Hey! I said do you copy?
*static noises continues*
Agent Billy: Sir, we've lost them.Dr. ████: Ugh,
Results: D-439 and D-440 went missing after losing to SCP-XXXX. A search was operated but no signs of D-439 or D-440
Incident - XXXX - 2
Subject: SCP-XXXX receiving an update
Procedure:
D-964: Dude! I did it! I killed that stupid demon! I won!
D-964: Hey, why isn't the elevator door opening?
Dr. ████:What are you talking about D-964? You won the game right?
D-964: Theres more..isn't there?
*Giant zombie roars*
Dr. ████: What do you mean?! Wave 20 should be the last wave!<skip to 0h-29m-54s>
*unidentified enemy tower roar*
D-964: Holy sh*t! It's a dragon!!Dr. ████: What?! A dragon? Dr. █████, list that for me.
D-964: AAAAAGHH-
Results: D-964 assumed to lost to SCP-XXXX due to what seems to be an update
List of enemy towers (updated)
- Normal zombie, aprox. 10 cm. Wave 1- 20 30
- Fast zombie, aprox. 10 cm. Wave 3-15, extremely thin
- Armored/gladiator zombie, aprox. 15 cm. Wave 10- 20 25.
- Ghost, aprox. 10 cm. Wave 10- 13 15, can only be seen by certain towers
- Giant zombie, aprox. 35 cm. Wave 8, 10, 13,and 15- 20 30
- Demon, aprox. 50 cm. Wave 20, the final boss second biggest enemy tower
- Fire Dragon, aprox. 90 cm. Wave 30, the final boss
- listed by Agent Ben ███████ and confirmed by Dr. ████






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