SCP-6666 the pied piper

SCP-6666 him, the pied piper
Object class: Keter

Special Containment Procedures: SCP-6666 Is to be contained in a standard humanoid sized room of concrete with floating room inside. Interior walls, floor and ceiling are all made of sound proofing materials and separated for external walls by .5 meters for additional sound reduction. Interior walls will be covered in sound and bass baffling materials to deflect and contain inside sounds. Minimal furnishings, completely shielded from outside sound.

No wires or strings that can be pulled tight and made to produce musical notes. Memory foam mattress, sufficient pillows and blankets without bed rails or coil springs will suffice.

All interviews will be performed from behind the observation glass and no longer face to face inside containment room. White and pink noise will play in the room while subject speaks to researchers.

SCP-6666 is to be accessed by level 3 and Class D personnel only. Subject's cell will be cleaned and inspected for damage, weakened sound proofing, and security measures on a daily basis. Subject will be tranquilized for the duration. No less than two security team members will be on duty at all times to monitor the room. All will be equipped with noise cancelling ear plugs and protective ear covering at all times. All typical sound alerts will be replaced with light type signals. Briefings in modern ASL sign language will be required. Deaf staff members will be preferred for this duty. A microphone inside the room will be used to monitor for frequencies in the range of singing, humming, and whistling. Special analog sensors and a computer algorithm will detect any musical sounds.

During any observation, should entity begin to hum, sing, or whistle, security will immediately begin lock down procedures AR300 and AR600 regardless of personnel in the area. Once removed from the containment area, personnel affected will be placed in soundproof containment room for a period of four hours. During this time they will be bombarded with loud music, pink and white noise simultaneously. Any who continue to hum, whistle, or sing during this period must be terminated. All personnel entering and leaving the room will be subjected to loud music, white, and pink noise before leaving the area. This will happen by subjecting them to three sets of speakers in the sound proof entry hall, each with a different song, for 30 second intervals. Selected songs will be changed randomly in genre. All ear canals will also be inspected for signs of SCP-6666-1 before being allowed to leave the area.

Description: SCP-6666 is a humanoid figure standing around 2 meters tall. Subject's head is covered in a mass of what appears to be red, yellow, and black dreadlocks. These dreadlocks are actually tentacles of some kind. Function is unknown at this time. Subject's body is wrapped in what appears to be leather clothing similar to that of SCP-046. Subject also has very pale white skin, as if covered in makeup.

SCP-6666 appears amiable but has extreme mood swings and exhibits extreme arrogance. Subject clearly believes itself superior to all others. Little was known about SCP-6666 when first brought to the facility.

SCP-6666 is known to fly into fits of rage, throwing objects around the room, pounding observation glass and screaming loudly in various pitches ranging from 8Hz to 22kHz at levels of up to 165dB in attempts to shatter the observation glass and rumble containment walls. See request form Document 1336A.

Document 1336A
Request for earthquake resistant materials and specialized glass upgrade to cell walls and observation areas. Given the levels at which SCP-6666 can generate tones, and the length it continues them, this over protection will save on structure damage long term for containment.

Request approved 08-..-…. by site director.

SCP-6666 has displayed the ability to leave the cell through some form of spatial displacement via SCP-6666-1. SCP-6666-1 is a green, wormlike anomaly of about 5 cm in length and 2 cm in circumference, resembling a lamprey. SCP-6666-1 is covered in a mucous like substance.

After an interview with SCP-6666, subject disappeared from the cell and was found walking the grounds casually. Interviewer was found deceased, ears bleeding and his brain liquefied as if blended inside his skull. The foundation has learned through review of the interview that SCP-6666 can inject itself into another person by influencing them to hum, whistle, or sing a catchy phrase of an unknown song. These songs are the creations of SCP-6666, and only known to it.

**Interview log 122-A.01* with SCP-6666. January 10, 20..

Dr….: Hello SCP-6666. I'm Dr. … we're going to talk about how you came to be at … a few months ago, if you would care to indulge me?

*SCP-6666:** I am not this number! (Sound of fist hitting a metal table) You will address me as Him. For I attract attention, chiefly with a secret charm on creatures that do harm; The mole, the toad, vermin and viper. Who doesn't know of Him, the Pied Piper?

Dr…: Very well. Him. You said that you have a secret charm? What charm? Against what creatures?

SCP-6666: If I were to tell you, it wouldn't be a secret now would it Doctor? Creatures, humans, vermin. The whole destructive lot of you.

Dr…: Yes, Uhm. Can you tell me how you came to be inside the SCP-823 red zone?

SCP-6666: I was called. By the music.

Dr…: Called?

SCP-6666: Yes. It sung to me. It asked me to come lead away the vermin.

Dr…: Ok … can you tell us anything about,what's inside the red zone? Why does it play those surges of music? What's inside?

SCP-6666: Oh no need to explain. You'll all go inside eventually and hear it for yourselves. I'll help you all follow the tune.

Dr…: Why don't you try and explain.

SCP-6666: Flames, screaming, twisted bodies, everything is inside out. The music draws you in so it can feed and rid this place of it's vermin. That's why it sent me. To play the tune for all to follow. I am the pied piper. I am Him.

Dr…: You're supposed to play a song and draw people into the zone?

SCP-6666: Yes. Listen. (Long silence) You can't hear? (SCP-6666 softly hums a catchy melody of unknown origin)

Dr…: I … um, no I … I can't hear anything. I don't understand.

SCP-6666: (SCP-6666 hums a little more) Oh you will. (SCP-6666 chuckles ominously) Everyone will soon enough!

Dr…: We'll uh … we'll continue this interview another time. I'm … uh, yes. Another time.

(Security door buzzes and opens. Dr … leaves, humming the melody softly as he hurries out of the room.)

SCP-6666: (Soft chuckle)

Guard: Alright, get back to your cell.

[End of recording]

Dr. … was found dead in a hallway near the entrance of site … . His eardrums were burst and leaking large amounts of blood, cranial fluid, and brain matter. A trail much like that of a very large worm can be seen leaving the ear canal and blood pool, then changing to boot prints particular to SCP-6666. Dr … brain resembled matter put into a blender on puree for several seconds. It is unknown what he experienced during his "possession". SCP-6666 was recaptured in the entryway through the use of tranquilizers. Special Containment Procedures have been upgraded and further testing has been made a high priority.

SCP-6666 can be persuaded to speak by bribing it with listening hours. Entity selects music that entity likes. While subject has a very broad range and depth of musical knowledge, subject prefers loud and aggressive musical styles, as if feeding from them. Strangely, entity knows all of the current music, down to the most obscure songs currently written. This includes television jingles for shows subject has never even seen. This knowledge has been tested, and all persons dealing with SCP-6666 have been eliminated as the source of this information. SCP-6666 knows the words and melodies to songs released as early As the previous day. See testing procedures

Test Log SCP-6666-A1
SCP-6666 has been denied any access to music for over a month. Anomaly has become weak and lethargic. Subject appears to feed on music somehow, as food left in the cell has gone untouched since captured. Subject seems to only eat and drink as a social measure.

SCP-6666 has a very acute taste for music. Subject can apparently smell and taste it on other people. Entity gathers all knowledge of current music by "taking in it's scent as it clings to the people nearby." An experiment was made to test the limits and sensitivity of this anomalous property.

Test 6666-A2
All personnel were moved back from subject's cell 30 meters. Everyone who worked directly with SCP-6666 were completely reassigned. D class personnel were gathered as testers. Testers were kept secluded from the outside world for one month and given no access to music of any kind, including television. Testers were also secluded from all other people during this period, including having meals delivered on remote control carts. After one month each D class tester had not been within 30 meters of another human being or exposed to any type of music. At this point, one tester was allowed to hear a new song titled … by … and sent just inside the 30 meter zone. SCP-6666 instantly scented the new music and the direction of the subject who heard it. Anomaly knew the song as if it had always known every word and note of every instrument.

Test 6666-A3
A second experiment, new subjects were quarantined and a second song titled … by … was introduced to one subject outside of the 30 meter zone. This time, that subject was allowed into the presence of a second D class tester for long enough to say hello. The second subject was then moved into the 30 meter zone. SCP-6666 could sense the song again, only with less intimate knowledge. After several experiments, it has been determined that this can be up to 10 people away from the original listener and still carry amazing amounts of knowledge, as if it had heard it in passing. Leading this researcher to believe that language and music are transmitted like viruses, and SCP-6666 uses these viruses to spread himself to new places.

Addendum SCP-6666-01
Testing of possession abilities.
SCP-6666s anomlous song has been tested in several sessions. Each session yielded surprising results. The test results are listed below.

Test 6666-B1
Subject D-133715 was placed in cell with SCP-6666 for a brief interview. SCP-6666 was encouraged to hum one of the anomalous songs. D-133715 was then taken to a holding cell at a range of 1 km from the area after being sedated through gassing of the interview room. SCP-6666 was able to displace into the distant holding cell, killing D-133715 as expected. An instance of SCP-6666-1 burst from his ear and dropped to the floor. The worm then transformed into SCP-6666. SCP-6666 was quickly sedated and returned to it's cell.
Similar testing was performed 3 more times to discover the limit of this anomaly. These subsequent tests reveal that SCP-6666 can move using this manner to a maximum range of approximatley 1.8 km. There is some discussion among staff that SCP-6666 can sense the distance and is alering results of testing to lessen true known distance. One test result was excluded as an abberent test when the subject was unable to displace itself over 2km but then nearly escaped when D class subject fell over in an observation chamber over 30km away. SCP-6666 was said to have been "showing off". Attempts to use subjects ego to make it push boundaries are being considered. Testing of this anomalous property has been stopped for security concerns.

Test 6666-B2
Subject D-225801 was placed inside cell with SCP-6666 and given protective ear plugs and a recording device. SCP-6666 was urged to again hum the song as it was recorded. The recording was brought to a sealed room and played for a second D class subject, who was then used for travel by SCP-6666.
Subsequent tests revealed that this ability increases the range of anomaly to 5 km, and works when recorded on any medium. This testing has also been stopped sue to security concerns.

Test 6666-B3
Using a computer and special software, the songs hummed by SCP-6666 have been translated into several catalogs of written sheet music. This sheet music can be looked at safely. Playing the songs on any instrument doesn't seem to carry any effects when sight read and played by anyone other than SCP-6666.

Addendum to Test SCP-5666-B3
A few days after reading the sheet music, the researchers and performers had severe migraines and nose bleeding. When scanned and examined by medical personnel, each showed the presence of smaller SCP-6666-1 instances inside the inner ear working it's way towards the brain cavity. These were destroyed immediately, but had been in the subject for several days. It is unknown if they could have facilitated displacement at some later time when brought closer to SCP-6666. Further testing is recommended in this matter. See Document 1336B

Document 1336B
Request for 50 more D class personnel to gain insight into the uses of SCP-6666-1 by SCP-6666. Also request access to a second secure room within 50 km to measure safe travel distance of affected personnel by SCP-6666. Secure room will need AR300 and AR600 lock down requirements and be considered a second, temporary holding area for SCP-6666.

Request for D class personnel approved. 12-..-…. by site director
Request for secondary containment and testing area denied.

Addendum SCP-6666-02
SCP-6666 has been examined by medical teams to try and figure out what organs and senses SCP-6666 possesses. Much like SCP-043, SCP-6666 is covered in what looks like leather clothing. This is actually evolving flesh. These dreadlocks, originally thought to be hair, are actually more like prehensile tentacles. These tentacles are highly evolved organs for sensing sounds. Much like the hairs on an inner ear, these organs pick up the slightest vibration in ranges well above and below Human hearing ranges and push those vibrations directly into the subjects skull and nervous system. SCP-6666 appears to be evolving the features of humans and mimicking the form of modern rockstars in an attempt to blend in with modern culture. Subject's vocal cords are extremely long and thick, capable of vibrating in a very wide range, far higher and lower than ordinary human vocal cords. These have been noted to mimic sounds and voices of all types. Anomaly's lungs are over twice as large as a normal human, explaining why subject is so easily sedated with gasses. The rest of the organs are abormal for a human, and seem to revolve around making and ingesting sound. More investigation is necessary on this matter. An autopsy is highly recommended.

Document 1336C
Under no circumstances are we to terminate this anomaly to discover how it's organs work before we discover why it's here and what it's end goal is!
01-..-…. …. site director

Addendum SCP-6666-03
SCP-6666 Acquisition
SCP-6666 was recovered at site SCP-823 on May, .., …. at 23:47 hours. During a routine examination of SCP-823, music began to play from the red zone. All personnel were given protectove ear coverings and evacuated per safety policies without incident. The Yellow Zone was secured by members of MTF-Rho-71. During the security sweep SCP-6666 was found wandering the yellow zone casually and lightly humming a song. Rounds of tranquilizers were shot into SCP-6666 with no effect. It turned on the security task force members and uttered a loud piercing scream. MTF-Rho-71 specialist ……….. then hit it with a gas grenade. SCP-6666 stumbled and fell without further incident. Task force members delivered instance to site 24 for observation and containment based on it's apparent sonic based anomalies. A sound proof room was readied and SCP-6666 was contained and observed without further incident. It has since been relocated.

Interview Log 122-A.06
Interview with Lt. … ……. of MTF-Rho-71.

Lt…: It was crazy. We swept the yellow zone, just the same as we always do following a flare up, and ….

Interviewer: A flare up?

Lt…: Yeah, a flare up. That's what we call it when the red zone acts up. Weird shit starts to happen in there. I've never been inside during one, but afterward everything is … weird. It usually starts with weird music. It's really faint at first. That's when we all bug out.

Interviewer: What do you mean by "weird"?

Lt…: Well, when we come back in for a security sweep, we never know what to look for. I'd say anything out of the ordinary. But in the park there, ordinary is pretty subjective. (Nervous laugh)

Interviewer: Go on.

Lt…: Sometimes you'll see things wiggle in the corners of your eyes, and everything is … foggy … right after a flare up. It makes you really edgy. You know, shaky. Because you never know what is just wiggly and what might just decide to be a living, breathing nightmare. It's pretty hard to describe.

Interviewer: Describe "wiggly".

Lt…: Yeah, right. You ever been knocked out chief?

Interviewer: You mean, like a concussion?

Lt…: Yeah. Punched out, car wreck, something like that?

Interviewer: No, I haven't. But I'm well aware of the symptoms of …

Lt…: Aware ain't the same. When you get knocked out, the world is … fuzzy. Reality is kinda hard to hold on to. That's what I mean by wiggly. It's all fuzzy and surreal. You can't tell what's actually moving and what's just in your head. So, as I was saying. We're sweeping the zone to make sure no monsters …

Interviewer: Anomalies.

Lt…: Monsters. Have come out of the fog. You ever seen that movie?

Interviewer: The fog?

Lt…: Yeah, good movie … fucked up at the end though. Dude shoots his kid.

Interviewer: I don't see …

Lt…: Anyway. It's all shaky and weird. We're in formation, looking out for anything at all. When suddenly there's this guy in front of us. It's just looking around like it's a tourist, humming to itself like it's on a holiday. I shout to Blakey …

Interviewer: Blakey?

Lt…: Yeah, Sgt ….. …….., anyways. I shout to him, "is it real?" He says "if it ain't, we'll figure it out later. Light it up!" We let loose on it with the tranqs. I'd still rather you eggheads let us just kill em, but whatever. We light it up. Nothing. Now it's pissed. It turns and lets out this scream. Those red dreadlocks all out like a head full of rattle snakes. Man, I about shi …

Interviewer: Without the color commentary please.

Lt…: Uh huh, right. Anyhow … that's when we all start grabbing our ears and running for cover, that's when Fartness …

Interviewer: I'm sorry, Fartness?

Lt…: Yeah, (chuckling) Private…. ….. he's our gas guy, so we call him Fartness, kinda like his name mixed with a fart, you know.

Interviewer: Yes, I understand the colloquialism.

Lt…: What? Yeah. Anyway. Fartness blasts him with a grenade. That thing takes one deep breath to hit us again, and lights out. We bag him. Hero of the day, the fart man. No one hurt, nobody dies, and we all get to live with small headaches and ringing ears for our troubles.

Interviewer: Yes, seems like quite an experience.

Lt…: Crazy. Once this ringing in my ears goes away, I'll be way happier about it. Wow, what a scream. (Hums a soft tune)

Interviewer: This concludes the interview.