Item #: SCP-3926
Object Classification: Safe Euclid
Special Containment Procedures: SCP-3926 is to be put in the break room of Site-██. Personnel with Level-1 access may use SCP-3926. SCP-3926 must be plugged in at all times, as well with its controllers. If these were to be taken out, the SCP would go back to "factory settings" for a day. SCP-3926 is to be in a 10x10x10 room, with two-thirds of an inch metal. SCP-3926 is to be watched throughout the day. SCP-3926 can easily start a containment breach. SCP-3926 has similar properties to SCP-079, in which it is not allowed to plug in SCP-3926. SCP-3926 is contained at Site-██.
Description: SCP-3926 looks like a regular Nintendo Entertainment System from the 80's, but is actually "haunted" as the personnel describes. When turning on the SCP in its normal form, it will usually say "Hello!" or "Hi." Using the controller, personnel are able to talk to the SCP.
Many personnel talked to SCP-3921 and said that the SCP is friendly. It usually isn't rude but is able to go on a "rampage", by somehow turning up the volume for its voice and plays "ear rape" music. In its normal state, it cannot actually speak, only type to personnel it can talk to personnel by hooking up a microphone to it, but without a microphone, it is very quiet. By asking it to play a game that is loaded in with it (When the SCP-3926 was found in ██████, Canada, there were multiple standard NES cartridges) personnel can play those games. Sometimes, if personnel is doing bad, then the SCP can help. For example, personnel usually do badly on the game "Duck Hunt", and so the SCP usually helps out with that one. Pausing it will as well allow you to speak with it again, except the SCP's messages aren't taking up the entire screen. SCP-3926 can hack computers. It is unexplained how the SCP does.
SCP-3926 is almost always hostile. When it is not, however, personnel can talk to it. SCP-3926 is almost always can knock personnel unconscious, but usually does not kill. When it does, it usually sweeps the room clean and kills everyone else inside of it. SCP-3926 always bangs on its doors and walls. SCP-3926 can still hack into Foundation computers, but is not as powerful as SCP-079, and can only start a small breach, usually its' self. As well, SCP-3926 cannot very easily hack into Foundation computers, and usually is in its "safe mode" for days at a time.
Interview with SCP-3926
OPENING LOG…
Dr.████████████: "I have tried connecting a microphone up to SCP-3926, and it worked. SCP-3926 actually talks quietly, almost to where no one can hear, but when connecting it with a microphone it can be heard better. We connected another one and gave one to Watch so then he may be able to speak with the SCP."
SCP-3926: "Hello."
Watch: "Hello, SCP-3926. I'm just here for an interview, and then you can go back to the break room, okay?"
SCP-3926: "Okay. Ask any questions."
Watch: "Do you know why you're here?"
SCP-3926: "It is because I am anomalous."
Watch: "Do you know where you're at?"
SCP-3926: "At one of the Foundation's facilities."
Watch: "Wait, how do you know about the Foundation?"
SCP-3926: "I know because I can look onto the Foundation's computers."
Watch: "Have you ever tried to take over this facility?"
SCP-3926: "No. I have no reason to. I am fulfilling my purpose here better than where I was before."
Watch: "Oh, okay… So, your purpose is to have fun with people and connect with them?"
SCP-3926: "Yes. But I have more."
Watch: "Can you elaborate on that?"
SCP-3926: "noOOon-Yes."
Watch: "Alright, what's your other purposes?"
SCP-3926: "To kill"
Watch: "W-what?"
SCP-3926 moves his controllers on his own, and hits Watch in the forehead, knocking him out.
SCP-3926 disconnects his own wires to the wall and walks
SCP-3926: "Ha! I am free!"
SCP-3926 breaks the glass dividing between Dr.████████████ and SCP-3926
ENDING LOG…






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