NuclearPill
rating: 0+x

Item #: SCP-XXXX

Object Class: Safe

Special Containment Procedures: SCP-XXXX is to be stored in a standard containment locker at site-19. Any testing of SCP-XXXX requires Level 3 approval.

Description: SCP-XXXX is a rubber ball, weighing 420 grams with a circumference of 68 centimeters. It's appearance is that of a standard association football ball. SCP-XXXX's material appears to be standard polyurethane, but any attempts to puncture SCP-XXXX have been unsuccessful. Since containment in 20██, SCP-XXXX has remained inflated at a stable pressure of 9.923 psi with no discernible deflation.

SCP XXXX will cause any spectators of a game played with SCP-XXXX to imprint onto one of the opposing teams. When using SCP-XXXX to play any competitive game continuously, spectators will begin exhibiting anomalous dislike and animosity towards the opposing team and the opposing team's supporters. After approximately 25 minutes, spectators will begin a process of attempting to directly sabotage the opposing team, even taking part in the game, usually causing the game to fall apart and end.

Subjects affected by SCP-XXXX's effect will, even when forcefully prevented from harming the opposing team, harbor malicious and aggressive thoughts and intents towards their opposing team members. This effect has been observed to last indefinitely, even after ██ years.

This phenomena has been observed in any competitive activity SCP-XXXX has been used for, even those that would not traditionally be classified as "sports". The only necessary factors for the manifestation of SCP-XXXX's effect are that it is used as an active part for the full extent of the game, and that there are at least two opposing teams. The effect has been observed with as many as 13 teams. The upper limit to the team number is theorized to be the understanding of the spectators as to who their opposing team is.

Immunity to SCP-XXXX's effect has not been observed. Further testing is necessary. No lower or upper age limit has been determined (see test XXXX-52) and no effect of prior relationships between members of opposing teams has been observed (see interview log).


Addendum XXXX-1: Phases of SCP-XXXX's effect

Phase 1 (0-6 minutes), "Friendly" Phase
All instances of SCP-XXXX-1 act normally, with little variation on normal personalities. Spectators relatively friendly, light insults and chants might ensue but these are usually hard to discern from test group play.

Phase 2 (6-14 minutes) "Competitive" Phase
Game becomes more intense, players still relatively non-violent. This phase is usually quite silent, with opposing teams no longer talking.

Phase 3 (14-25 minutes) "Aggressive" Phase
Players become noticeably more intense in their playing. Tackling and illegal moves taken to intentionally hurt other players common in this phase, particularly in physical games. Insults and threats are common.

Phase 4 (25-29 minutes) "Violent" Phase
The game will eventually lead to one of the players striking another, after which the game effectively stops as both teams attack each other. Many methods of attack have been observed, as subjects will use whatever tools they have at their disposal, but most commonly SCP-XXXX altercations are fought unarmed. Phase 4 ends after only one team has surviving members.


Addendum XXXX-2: Test Logs
The following is an incomplete list of experiments regarding SCP-XXXX


Addendum XXXX-3: Interview with Test Subject