If you actually think my brief summary was interesting (Liar!), then please feel free to skim over my ideas with your worthy eyes!
If you really enjoyed, or hated it, please give me valuable feedback and be brutally honest, if its good, green light ahead!
So scp-vendingMachine would essentially be a vending machine that depending on how long the object (Food, soda, general vending machine wares, etc) is in your system, the vending machine would be able to communicate to the person who had consumed its treat!!1
I thought it was interesting, and my history i think would involve the vending machine being in the CENTER of a popular heroin shoot-up/ weed/ general druggie den, and everyone always passed the vending machine's voice as a hallucination. This would obviously be an added history tab, but i would LOVE to expand this into a Tale!
I think that the second the person(s) in question has consumed the portion(s) purchased, they would immediately begin hearing scp-vendingMachine "telepathically"2
The containment protocols would most likely be for it to be interacted with once a week, and restocked with wares, and provided with adequate amount of electricity to function3
PLEasE tell me your thoughts, i'm new, and very eager to be judged… that sounds weird… Im not entirely sure if i hadn't explained it enough, or too much! but yeah, comment if i should think of doing BLANK, or change BLANK, or whatever you think would help the final product… thanks!
Footnotes
1. [The second the treat is consumed until the second the majority of the treated has left the body]
2. [The person in question would have to be near scp-vendingMachine to hear scp-vendingMachine, yet nobody else could IF they had not also consumed a product of scp-vendingMachine… like a personal AoE effect
3. [I think it will have a nice personality despite watching horrors in a crack den, but the Foundation is NOT a hotel, it wont be adored over or played with…just enough to function… we're cold, not cruel]






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