Character Counter
Here, you may find the Characters used in my Horizons campaigns!
Plotline: Among the Faceless
Capture the Flag, Call out the King (Run 1)
Name: Arianna Hyles
Purpose: Field Medic/Scientist, Helpful NPC
Nature: Quiet and calm. Arianna is a reserved woman who'd rather bury her nose in a book than socialize. She isn't mean. Just, quiet.
Description/History: Foundation Scientist. She's a short woman with dark skin and messy dreadlocks that hang down to her lower back. Dresses in blouses and dark slacks.
Other: Kidnapped on the same mission as Foster Patel.
Health
- Physical Health: 12
- Mental Health: 15
- Strength:
- Athletics
- Melee
- Ranged (heavy)
- Toughness: 2
- Resilience
- Determination
- Antipsychic
- Speed: 1
- Acrobatics
- Stealth
- Ranged
- Charm:
- Persuasion
- Bluff
- Intimidation
- Intelligence: 2
- Perception
- Insight
- Logic
- Education: 2
- Science
- Engineering
- History
- Survival
- Medicine
Skills:
- Mama bear defense!: 3. Arianna is used to taking shots and slices to help a teammate. She's learned how to handle those shots. Arianna gets a +3 to resilience when shielding a teammate who's at 5 health or below.
- Bite me! 3. Medics need to stay up if the team is going to survive, even if it hurts like a bitch to move! When dealt physical damage high enough to cause a KO, Arianna can roll determination to stay conscious against a DC of 7. She can only do this ONCE.
Engagement Style: Engages at a distance with her pistol. Prefers to heal rather than hurt.
You've Made a Mistake (Event 1)
Name: Laney Mackinmara
Purpose: Fallman for Childhood
Nature: Snippy and sharp. Order-oriented with a low tolerance for mistakes.
Description/History: A younger woman with shaggy black hair, dressed in cargo pants and a black shirt. Covered in stitches and bandages as a result of the prior combat.
Health
- Physical Health: 25
- Mental Health: 25
- Strength: 3
- Athletics (6)
- Melee (6)
- Ranged (heavy)
- Toughness: 3
- Resilience (6)
- Determination (6)
- Antipsychic (3)
- Speed: 2
- Acrobatics (5)
- Stealth (5)
- Ranged (5)
- Charm: 3
- Persuasion
- Bluff (6)
- Intimidation (6)
- Intelligence: 2
- Perception (5)
- Insight (2)
- Logic (5)
- Education: 0
- Science
- Engineering
- History
- Survival
- Medicine






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