OutOfSync's Character Counter

Character Counter

Here, you may find the Characters used in my Horizons campaigns!

Plotline: Among the Faceless

Capture the Flag, Call out the King (Run 1)

Name: Arianna Hyles
Purpose: Field Medic/Scientist, Helpful NPC
Nature: Quiet and calm. Arianna is a reserved woman who'd rather bury her nose in a book than socialize. She isn't mean. Just, quiet.
Description/History: Foundation Scientist. She's a short woman with dark skin and messy dreadlocks that hang down to her lower back. Dresses in blouses and dark slacks.
Other: Kidnapped on the same mission as Foster Patel.

Health
  • Physical Health: 12
  • Mental Health: 15
  • Strength:
    • Athletics
    • Melee
    • Ranged (heavy)
  • Toughness: 2
    • Resilience
    • Determination
    • Antipsychic
  • Speed: 1
    • Acrobatics
    • Stealth
    • Ranged
  • Charm:
    • Persuasion
    • Bluff
    • Intimidation
  • Intelligence: 2
    • Perception
    • Insight
    • Logic
  • Education: 2
    • Science
    • Engineering
    • History
    • Survival
    • Medicine

Skills:

  • Mama bear defense!: 3. Arianna is used to taking shots and slices to help a teammate. She's learned how to handle those shots. Arianna gets a +3 to resilience when shielding a teammate who's at 5 health or below.
  • Bite me! 3. Medics need to stay up if the team is going to survive, even if it hurts like a bitch to move! When dealt physical damage high enough to cause a KO, Arianna can roll determination to stay conscious against a DC of 7. She can only do this ONCE.

Engagement Style: Engages at a distance with her pistol. Prefers to heal rather than hurt.

You've Made a Mistake (Event 1)

Name: Laney Mackinmara
Purpose: Fallman for Childhood
Nature: Snippy and sharp. Order-oriented with a low tolerance for mistakes.
Description/History: A younger woman with shaggy black hair, dressed in cargo pants and a black shirt. Covered in stitches and bandages as a result of the prior combat.

Health
  • Physical Health: 25
  • Mental Health: 25
  • Strength: 3
    • Athletics (6)
    • Melee (6)
    • Ranged (heavy)
  • Toughness: 3
    • Resilience (6)
    • Determination (6)
    • Antipsychic (3)
  • Speed: 2
    • Acrobatics (5)
    • Stealth (5)
    • Ranged (5)
  • Charm: 3
    • Persuasion
    • Bluff (6)
    • Intimidation (6)
  • Intelligence: 2
    • Perception (5)
    • Insight (2)
    • Logic (5)
  • Education: 0
    • Science
    • Engineering
    • History
    • Survival
    • Medicine