PatchPatch's Sandbox
rating: 0+x

Item #: SCP-XXXX

Object Class: Euclid

Special Containment Procedures: No physical contact with SCP-XXXX is permitted. Personnel diagnosed by a certified ophthalmologist with protanopia, achromatopsia and/or monochromatic are however exempt from this restriction.

SCP-XXXX is to be stored in a designated locker with level-2 security clearance at Site-23’s containment block. Containment chamber is to be retrofitted with reinforced concrete aggregate measuring 8.5 cm in thickness to sustain explosive damage. Two 2.5 cm layers of lead, and 1.0 cm of industrial grade aluminum are to be layered inside interior of the reinforced walls. The containment chamber is to be hermetically sealed off from the rest of the site for when an SCP-XXXX-B entity manifests.

If the transit of SCP-XXXX is ever deemed necessary, the task should be accomplished via a tracked recovery drone with an extendable gripping vice. SCP-XXXX is to be then placed into a safe-box with cushioned padding.

If an instance of SCP-XXXX-A occurs, the containment chamber is to be locked off from rest of the site and BLS-4 emergency procedures will be enacted. Once an instance of SCP-XXXX-B has manifested, it will be taken out of containment following re-containment procedures and delivered to Site-66.

Instances of SCP-XXXX-B are to be contained following BLS-4 protocols. Stun batons and tasers have proven effective for persuading SCP-XXXX-B entities into complying with Foundation Personnel. Ballistic based weaponry (I.E. Handguns, assault rifles, etc.) are non-effective. Instances are to be herded into modified refrigerated containers that are hermetically sealed.

SCP-XXXX-B instances are to be eventually contained in airtight humanoid containment cells with the roof constructed from 2.0 cm of plexiglass for observation. A pressurized feeding pipe is to be angled at 85 degrees. Instances are to be fed 0.5 kilograms of mulched dogfood and 0.4 liters of water bi-weekly. Water quality is a non-factor.

As a method of absolute last resort, termination of an SCP-XXXX-B entity via chemical sprayer using a 10:1 mixture ratio of either KOH or NaHCO3 with H2O is authorized if public health is sufficiently jeopardized and with at least acting level 4 approval.



Description: SCP-XXXX is an amethyst quartz square pyramid with a base edge and height of 5 cm with a volume of 41.7 cubic centimeters. Etched across the surface of the object; numerous alchemical and geometric iconography can be seen.

SCP-XXXX exhibits the following properties:

  • Subjects with protanopia, achromatopsia and monochromacy have a recorded 75% resistance rate from SCP-XXXX and SCP-XXXX-A’s anomalous influence. Resistance is determined by the ability to perform physical or mental tasks while holding SCP-XXXX. Complaints of chronic migraines lasting up to a period of three to five days after contact with SCP-XXXX are considered common.
  • SCP-XXXX has been observed to "lure" subjects towards it, manifesting as curiosity within subjects.1 When informed of the phenomena, subjects can willingly ignore SCP-XXXX's aura of attraction.
  • SCP-XXXX has been described as unusually warm and adhesive to the touch. Personnel holding SCP-XXXX have also noted a pulsation emitting from within it.
  • Subjects that hold SCP-XXXX become afflicted with Stage 1 of SCP-XXXX-A. Testing has shown this to be able to affect more than one subject. Subjects with aforementioned resistance are never fully afflicted with SCP-XXXX-A.


SCP-XXXX-A occurs when a subject physically contacts SCP-XXXX. This process occurs in three stages.

Stage 1
  • After initial contact, the subject will gradually become compelled to cease all prior tasks and fixate on SCP-XXXX. Reports of vertigo, disorientation, lowered blood pressure and drowsiness are common. Removing SCP-XXXX from the user’s hold before the onset of Stage 2 will remove the effects of SCP-XXXX-A. The subject will return to a normative state afterward. Recorded side effects include nausea, drowsiness, migraines, and irritation of the eyes. These effects subside after 15 to 20 minutes.
  • During this time, subjects are capable of responding to questions given to them, though will always relate their answer in some way to SCP-XXXX. Common adjectives used when referring to SCP-XXXX include "Mild", "Soothing" and "Mesmerizing".
  • The onset of Stage 2 is approximately 30 - 75 seconds. This process is accelerated by a variety of factors including but not limited to: Depression, ADHD, Bipolar II disorder, Schizophrenia and Intermittent Explosive Disorders. Subjects with IQ scores generally higher than 125 are affected disproportionately with an accelerated rate of onset.
Stage 2
  • Violent seizures occur, with spasms intermittent by pitched noises of distress. SCP-XXXX is observed to cauterize onto the subject's skin, with recorded temperatures reaching 371.111 Celsius or 700 degrees Fahrenheit. SCP-XXXX will burn away clothing and protective gear in order to attach itself to the subject. SCP-XXXX returns to room temperature after subject's skin has been seared to SCP-XXXX.
  • Subjects will speak incoherently, often punctuating statements with audible shrieks and gurgling. Despite this, subjects are still able to answer questions directed to them often divulging vivid, personal and confidential details. Throughout Stage 2 and Stage 3, Subjects are able to answer questions directed to them until eventual termination. It is theorized that the Subjects are actually in an anomalous awaken state of soliloquy, where the subconscious is manifested through SCP-XXXX-A.
  • Removing SCP-XXXX from the subject results in irreversible psychosis. Subjects are to be euthanized afterward via lethal injection.
Stage 3
  • Subject's brain matter rapidly deteriorates in a manner similar to Alzheimer's. Deterioration continues until all brain tissue has liquefied to a viscus like substance similar to that of syrup. Liquidized brain matter will excrete from ear canals, eye sockets, and nasal passages and begin to coagulate at the base of the subject.
  • Involuntary bowel and urinary contractions also occur, currently theorized to be the result of degradation of the subject's mental faculties. This often results in bloodied diarrhea and urination, before finally resulting in fatal rectal prolapse.
  • Removing SCP-XXXX from the subject before termination at Stage 3 results with the subject expiring from irreversible neurological damage.
  • When all brain matter has been excreted, the subject will finally expires. The subject's cranial cavity will then spontaneously combust, presumably because of a build-up of heat produced by SCP-XXXX-A. Combustion will also produce an anomalous discharge, causing individuals within approximately a 15-meter radius to suffer immediate cranial combustion and produce a similar psionic discharge. Discharge is mitigated by lead and aluminum.
All affected organic matter will begin congealing into multiple instances of SCP-XXXX-B.


SCP-XXXX-B (referred offhandedly as "Bogtards" by personnel) is a congealed mass of human blood, fecal, various muscle, digestive intestines and skin tissues and predominantly brain matter with a chromatic sheen. Instances weigh roughly 37.2 kilograms to 48.42 kilograms depending on the amount of organic matter absorbed during manifestation. SCP-XXXX-B specimens also secrete a mixed layer of mucus and gastric acid in order to prevent overall tissue damage.

Movement is accomplished by utilizing its mucus in combination with a series of muscular contractions similar to that of the Animalia Mollusca.2 Movement is similarly slow, with only a recorded top speed of 2.5 kilometers per hour. (For comparison, the average human walks about 5 kilometers per hour.)

Roughly 38 hours after formation, the organic compounds of SCP-XXXX-B subjects begin to decay, releasing a strong putrid odor. This odor is currently believed to be predominately a by-product of fecal matter decaying after being absorbed by SCP-XXXX-B along with other materials accidentally absorbed. Samples gathered from currently contained entities show multiple non-anomalous strains of diseases common to unfiltered wastes which are accelerated by SCP-XXXX-B's unsanitary nature.

SCP-XXXX-B require sustenance to survive and will naturally revert back to a non-anomalous state after a period of approximately 72 hours unless it's feed an average of 964 calories via enveloping food particles. All matter that was absorbed by an instance SCP-XXXX-B will approximately increase its volume and weight respectively. After becoming more than twice normal volume, SCP-XXXX-B will split apart and form a new instance of SCP-XXXX-B.

As mentioned in Addendum XXXX-A 1995/03/10, some SCP-XXXX-B entities are capable of limited auditory sounds. These vocalizations emitted from these are often simply audible variations of gargling, gagging or hacking. Autopsies of vocalizing entities reveal that they possesses mostly intact esophagus and throat.

All instances of SCP-XXXX-B are initially docile, preferring to retreat from highly visible areas. Uncontained instances of SCP-XXXX-B will seek out enclosed humid environments, most commonly sewer infrastructure, to mask its strong odor. SCP-XXXX-B entities will form rudimentary communities or "dens" with population sizes averaging 9 to 69. Globally there are 15 confirmed dens located within various urban landscapes. A projected growth rate of 3 new communities per year has been estimated.



1995/03/10, Agent Silvia Enderson and Agent Jefferson Brinkmann of MTF Epsilon-6 (Village Idiots) were dispatched to investigate the disappearance of the village residents near East Africa.

During investigations, 12 instances of SCP-XXXX-B were eventually discovered. Village was subsequently declared uninhabitable and quarantined. A cover story was developed, saying that the village had been contaminated by a chemical refuge from a local factory several kilometers away.

1995/03/15 Interview: Silvia Enderson


Agent Silvia Enderson

Dr. Loumn

Foreword: The following interview is a debriefing conducted by Dr.Loumn with Agent Enderson following their return to Site-73.

<Begin Log>

<Extraneous introductions removed>

Dr. Loumn: State what happened when you and Agent Brinkmann arrived at the village. Also, please be quick about it as I have better things to attend to.

Agent Silvia Enderson: Well, when we got there it was quite. Whole place was deserted, couldn’t see anyone from where we were in the plaza.

Dr. Loumn: Describe what you saw, for the record.

Agent Silvia Enderson: Dead farm animals, mostly from starvation. The vultures had already eaten away what was left there. A couple of cars and a van that wouldn't start, big plastic water barrels, a cart filled with a bunch of electronics collected a couple miles away from a dump site.

Dr. Loumn: Thank you. Please Continue.

Agent Silvia Enderson: We started making our way towards the town hall to find it barred up. Tearing the front door open we found the building inside there were cots and medical equipment. Blood transfusions, heart monitors, blankets, mosquito nets, air conditioning; everything for a makeshift hospital. The whole place smelled like shit though. Pretty much when we stepped inside I saw a really scrawny guy trying climb through one of the windows.

Dr. Loumn: Continue.

Agent Silvia Enderson: He was trying to crawl out on all fours when he heard us coming. Originally he was just sleeping on one of those cots before we busted in.

Dr. Loumn: Subtle. What was his condition?

Agent Silvia Enderson: Bad; lips were cracked, hadn't showered and he hadn't shaved. Clothes were torn and mucked up by dirt. His right eye had turned yellow. He told us his name was Issac and asked who we were. We told him we were wildlife rangers trying to track down poachers when we stumbled upon the village.

Dr. Loumn: How did he respond?

Agent Silvia Enderson: I guess but we didn't make the best first impression busting down the door but he warmed up to us eventually after we introduced ourselves. We gave him some water and asked why he was only one there.

Dr. Loumn: What did he say?

Agent Silvia Enderson: Supposedly, him and a humanitarian group had gotten there a couple weeks ago due to a cholera outbreak. After setting up most of the staff vanished when he was out with a near the river investigating where the outbreak might have started.

Dr. Loumn: I see. And what was Agent Brinkmann doing at this time?

Agent Silvia Enderson: He was trying to open the office door at the back of the hall. There was a bunch of old pews and shelves blocking it that he was digging through. When Issac saw him trying to get through he just started to fucking screamed at him to stop. Jeff asked him why the office they had barricaded the office.

Dr. Loumn: What was Isaac's response for the office being barricaded?

Agent Silvia Enderson: Told us that's where they moved everything to make room for the equipment. It was such obvious bullshit, there was more than enough room even all the old benches. I asked him what the hell was behind that door and he broke down.

Dr. Loumn: What was behind the door?

Agent Silvia Enderson: A monster apparently. Said that was why it smelled so bad. Pleaded us to not open it. It was then Jeff said he saw something outside.

Dr. Loumn: What did Agent Brinkmann see?

Agent Silvia Enderson: He saw one of those mold creatures. I ran out followed it while Agent Brinkmann stayed behind to watch over Issac.

Dr. Loumn: You know you shouldn't have done that.

Agent Silvia Enderson: I know. I ended up following this thing as it slugged through the tall grass for a mile. I wouldn't need to track it anyways. It took all I had to not gag on my lunch that I had that evening. Eventually it started "kneeling" before this altar.

Dr. Loumn: Earlier breach of protocol aside; was this altar indigenous to the area?

Agent Silvia Enderson: Definitely not.

Dr. Loumn: Describe this altar for me.

Agent Silvia Enderson: Looked like a burial mound. A bunch of cell phones, clothes,and painted stones surrounding it. At the peak of the mound was this pyramid symbol hammered together with some scrap pieces of wood.

Dr. Loumn: Did this entity react to you in any way?

Agent Silvia Enderson: It just stayed bowed and ignored me. Made some sort of gurgling noise and just sat there. I figured to just stay the fuck away it for now.

Dr. Loumn: What happened after?

Agent Silvia Enderson: I went back to the town hall. Jeff had tied up Issac and got him into the back of our jeep. We started moving all the shit Issac had moved up against the back door.

Dr. Loumn: What did you find inside?

Agent Silvia Enderson: Nothing but just gore and shit.

Dr. Loumn: That was all? Just an unfortunate mess?

Agent Silvia Enderson: Yes Loumn, that's all there was. I feel like throwing up. Jeff called out he saw the thing from the altar. It had trudged into the town-square and it…it was waiting for us.

Dr. Loumn: Yes, continue already.

Agent Silvia Enderson: We watched it just sit there, festering out in the sun waiting for us as it made this smothered mewing sound.

Dr. Loumn: Mewing? Like a cat?

Agent Silvia Enderson: Yes like a cat. It wanted to get our attention.

Dr. Loumn: Scribbles down note on clipboard.3 Uh-huh…what did the entity do next?

Agent Silvia Enderson: It eventually slogged over to the cellar door underneath the townhouse. It started slapping up-against it. Jeff got the crowbar from the vehicle and pried cellar open.

Dr. Loumn: What was inside the cellar?

Agent Silvia Enderson: A long set of stairs going down into the basement. The thing just crawled into there and made a muffled gurgle.

Dr. Loumn: I assume following it down you found

Dr. Loumn: I think that will be all then, you've been very helpful. Do you want some coffee?

Agent Silvia Enderson: No thanks, I'll be good.

<End Log>

Closing Statement: During recovery and clean up by MTF Beta-7, a silver locket was discovered amongst the organic debris located in the back room of the town hall. Inside is a photograph depicting a woman identified Maria Eeir standing alongside former POI-XXXX-1 Issac Eeir. Records show the two were married for thirty-one years prior.