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Item #: SCP-XXXX

Object Class: Safe

Special Containment Procedures: No physical contact with SCP-XXXX-A is permitted. Personnel diagnosed by a certified ophthalmologist with protanopia, achromatopsia and/or monochromatic color blindness are however exempt from this restriction.

SCP-XXXX-A is to be stored in a designated locker with level-2 security clearance at Site-23’s containment block. Containment chamber is to be retrofitted with reinforced concrete aggregate measuring 8.5 cm in thickness. Two 2.5 cm layers of lead, and 1.0 cm of industrial grade aluminum are to be layered inside interior of the reinforced walls. Emergency Fire suppression Systems are to be integrated into the design of the chamber and to specifically fire retardant foam to suffocate any fires that were to occur. The containment chamber is to possess a two hermetically sealed entrances. One of the entrances should be 2 meters wide by 3 meters high and be airtight and lead to a detachable version of a SCP-XXXX-B container to facilitate transfer.

Should a SCP-XXXX-Alteration Event occurs, the containment chamber is to enter lock-down and be hermetically sealed off from the rest of the site. Once it's been confirmed that the Alteration Event has passed, Special Containment Procedures for SCP-XXXX-B entities are to be followed and the entity corralled into the detachable container for transfer.

If the transit of SCP-XXXX-A is ever deemed necessary, the task should be accomplished via a tracked recovery drone with an extendable gripping vice. SCP-XXXX-A is to be then placed into a safe-box with cushioned padding.

If an instance of SCP-XXXX-Alteration event occurs, the containment chamber is to be locked off from rest of the site and BLS-4 emergency procedures will be enacted. Once an instance of SCP-XXXX-B has manifested, it will be taken out of containment following re-containment procedures and delivered to Site-66.

Description: SCP-XXXX-A is an amethyst quartz square pyramid with a base edge and height of 5 cm with a volume of 41.7 cubic centimeters. Etched across the surface of the object; numerous alchemical and geometric iconography can be seen. Identified symbols include symbols commonly correlated to crucible, distill, fire, oil and caput mortuum1. A light chromatic oily coats SCP-XXXX-A. Testing as revealed this substance to be kerosene, with all the relevant properties associated. If ignited, the kerosene will burn indefinitely until it is extinguished.

SCP-XXXX-A exhibits the following properties:

  • Subjects with protanopia, achromatopsia and monochromacy have a recorded 75% resistance rate from SCP-XXXX-A’s anomalous influence. Resistance is determined by the ability to perform physical or mental tasks while holding SCP-XXXX. Complaints of chronic migraines lasting up to a period of three to five days after contact with SCP-XXXX-A are considered common.
  • SCP-XXXX-A has been observed to emanate a low decimal tone around the 10 hertz. This tone increases with frequency as individuals approach. Recorded decimals reached up to 120 decimals.
  • SCP-XXXX-A has been described as unusually warm and adhesive to the touch. Personnel holding SCP-XXXX-A have also noted a rhythmic pulsation emitting from within it. This is in addition to the kerosene perpetually coating the object.
  • Subjects that hold SCP-XXXX-A become afflicted with Stage 1 of a SCP-XXXX-Alteration Event. Testing has shown this to be able to affect more than one subject. Subjects with aforementioned resistance are never fully afflicted with SCP-XXXX-A.

1995/03/09, Agent Silvia Enderson and Agent Jefferson Brinkmann of MTF Epsilon-6 (Village Idiots) were dispatched to investigate the disappearance of the village residents near East Africa.

During investigations, 12 instances of SCP-XXXX-B were eventually discovered along with the apprehension of POI-XXXX-1. The village was subsequently declared uninhabitable and quarantined. A cover story was developed, saying that the village had been contaminated by a chemical spill from a factory several kilometres away upstream.

1995/03/15 Interview: Silvia Enderson


Interviewed: Agent Silvia Enderson

Interviewer: Dr. Loumn

Foreword: The following interview is a debriefing conducted by Dr.Loumn with Agent Enderson following their return to Site-73.

<Begin Log>

<Extraneous introductions removed>

Dr. Loumn: State what happened when you and Agent Brinkmann arrived at the village. Also, please be quick about it as I have better things to attend to.

Agent Silvia Enderson: Well, when we got there it was quite. Whole place was deserted, couldn’t see anyone from where we were in the plaza.

Dr. Loumn: Describe what you saw, for the record.

Agent Silvia Enderson: Dead farm animals, mostly from starvation. The vultures had already picked away at what was left there. A couple of cars and a van that wouldn't start, big plastic water barrels, a cart filled with a bunch of electronics collected a couple miles away from a dump site.

Dr. Loumn: Thank you. Please Continue.

Agent Silvia Enderson: We started making our way towards the town hall to find it barred up. Tearing the front door open we found the building inside there were cots and medical equipment. Blood transfusions, heart monitors, blankets, mosquito nets, air conditioning; everything for a makeshift hospital. The whole place smelled like shit. Pretty much when we stepped inside I saw a really scrawny guy trying climb through one of the windows.

Dr. Loumn: Continue. What was POI-XXXX-1 doing?

Agent Silvia Enderson: He was trying to crawl out on all fours when he heard us coming. Originally he was just sleeping on one of those cots before we busted in.

Dr. Loumn: How subtle of you. What was his condition?

<Irrelevant Dialog Removed>

Agent Silvia Enderson: Bad; lips were cracked, hadn't showered and he hadn't shaved. Clothes were torn and mucked up by dirt. His right eye had turned yellow. He told us his name was Issac and asked who we were. We told him we were wildlife rangers trying to track down poachers when we stumbled upon the village.

Dr. Loumn: How did he respond?

Agent Silvia Enderson: I guess but we didn't make the best first impression busting down the door but he warmed up to us eventually after we introduced ourselves. We gave him some water and asked why he was only one there.

Dr. Loumn: What did he say?

Agent Silvia Enderson: Supposedly, him and a humanitarian group had gotten there a couple weeks ago due to a cholera outbreak. After setting up most of the staff vanished when he was out with a near the river investigating where the outbreak might have started.

Dr. Loumn: I see. And what was Agent Brinkmann doing at this time?

Agent Silvia Enderson: He was trying to open the office door at the back of the hall. There was a bunch of old pews and shelves blocking it that he was digging through. When Issac saw him trying to get through he just started to fucking screamed at him to stop. Jeff asked him why the office they had barricaded the office.

Dr. Loumn: What was Isaac's response for the office being barricaded?

Agent Silvia Enderson: Told us that's where they moved everything to make room for the equipment. It was such obvious bullshit, there was more than enough room even all the old benches. I asked him what the hell was behind that door and he broke down.

Dr. Loumn: What was behind the door?

Agent Silvia Enderson: A monster apparently. Said that was why it smelled so bad. Pleaded us to not open it. It was then Jeff said he saw something outside.

Dr. Loumn: What did Agent Brinkmann see?

Agent Silvia Enderson: He saw one of those mold creatures. I ran out followed it while Agent Brinkmann stayed behind to watch over Issac.

Dr. Loumn: You know you shouldn't have done that.

Agent Silvia Enderson: I know. I ended up following this thing as it slugged through the tall grass for a mile. I wouldn't need to track it anyways. It took all I had to not gag on my lunch that I had that evening. Eventually it started "kneeling" before this altar.

Dr. Loumn: Besides your breach of protocol; was this altar indigenous to the area?

Agent Silvia Enderson: Definitely not.

Dr. Loumn: Describe this altar for me.

Agent Silvia Enderson: Looked like a burial mound. A bunch of cell phones, clothes,and painted stones surrounding it. At the peak of the mound was this pyramid symbol hammered together with some scrap pieces of wood.

Dr. Loumn: Did this entity react to you in any way?

Agent Silvia Enderson: It just stayed bowed and ignored me. Made some sort of gurgling noise and just sat there. I figured to just stay the fuck away from it.

Dr. Loumn: What happened after?

Agent Silvia Enderson: I went back to the town hall. Jeff had tied up Issac and got him into the back of our jeep. We started clearing all the stuff Issac had moved up against the back door.

Dr. Loumn: What did you find inside?

Agent Silvia Enderson: Nothing but just a puddle of gore and shit.

Dr. Loumn: That was all? Just an unfortunate mess?

Agent Silvia Enderson: Yes Loumn, that's all there was.

Dr. Loumn: It's Doctor Loumn. Anything in the room of note you saw?

Agent Silvia Enderson: None sir.

Dr. Loumn: Fine.

Agent Silvia Enderson: I was looking through the room for any leads when Jeff called out he saw the thing from the altar. It had trudged into the town-square and it…it was waiting for us.

Dr. Loumn: So it was aware of your prescience?

Agent Silvia Enderson: Yes. We watched it just sit there, festering out in the sun waiting for us as it made this smothered mewing sound.

Dr. Loumn: Mewing? Like a cat?

Agent Silvia Enderson: Yes like a cat would sound like if it was gurgling. It wanted to get our attention.

Dr. Loumn: Writes down personal note on clipboard. Uh-huh…what did the entity do next?

Agent Silvia Enderson: It eventually slogged over to the cellar door underneath the townhouse. Started slapping up-against it. Jeff got the crowbar from the truck and it open. The smell that came out of there was like - O-oh god that smell! Jeff had been teasing me the entire mission about me nearly loosing my lunch before we both to keeled over.

Dr. Loumn: Please describe what you saw upon opening it.

Agent Silvia Enderson: A long set of stairs going down into the basement. No lights at the bottom or anything. It just crawled down into there.

Dr. Loumn: For the record, please describe what you encountered beneath the town hall.

Agent Silvia Enderson: Begins using recommended breathing technique from her councilor. Well it was normal for the first while. The things started to change. When we were at least twenty feet down before we saw it. Eleven more of them. One of them had the face a little boy poking out. I could see his skull was split in half and his eyes had gone red. All of them just rushed over to the corner when we came in… flinched even when we shined our lights on them.

Dr. Loumn: I think that will be all then, you've been very helpful. Do you want some coffee?

Agent Silvia Enderson: After having to relive seeing that kid's face? The shit and mildew? No thank you. I have nephew back at home and I don't want to imagine seeing a kid's skull being eaten way by acid if that is alright by you.

Dr. Loumn: I don't understand what's the problem Agent Silvia. How is coffee related to this?

<Irrelevant Dialog Removed>

<End Log>

Closing Statement: During recovery and clean up by MTF Beta-7, a heavily damaged silver locket was discovered among the organic debris located in the back room of the town hall. Inside is a photograph depicting a woman identified Maria Eeir standing alongside POI-XXXX-1 Issac Eeir. Records show the two were married for thirty-one years prior.