PCS-682

Item#: PCS-682

Threat Level: Severe

Protocol Concerning Subject: PCS-682 is to be kept in a 5M3 chamber that is air-locked, designed to be mobile and/or transportable, (see below) and made solid of a chemical-resistant metal alloy. If subject shows any increase in activity or aggression, the chamber is to be flooded with any/all of the following: Sulfuric Acid, Arsenic Vapor, and/or Magnesium Fire. Such measures should only be taken when necessity of quelling its resistance is confirmed, for fear of it developing immunity and/or entering a rage state.

To protect staff from becoming targets of said rage states:

  1. Surviving staff assigned to PCS-682 duty must rotate in and out weekly, at least.
  2. PCS-682’s containment chamber must be made so that it can be transferred to another facility monthly, without delay. Any facility it is transferred to must always be at least 80.5 km away from any human settlement.

Description: PCS-682 is a seemingly mechanical entity of unknown origin. Its size is, on average, nine (9) meters long and weighs nine (9) metric-tons, although it’s known to vary through the shedding or absorbing of material and/or damage done to it. Although its skin is apparently made up of a metallic substance akin to copper-alloy, opportunistic study of its anatomy revealed that its inner tissue is of similar appearance to organic muscle and bone. Its physiology takes on several traits of various genera; this includes bovid horns, a beak not unlike that of a parrot, and a general body design similar to that of a crocodilian. It is found to have an evenly spread nervous system, rather than central.

PCS-682 shows to be highly intelligent, capable of communication through phonetic concentration of vocalization. However, in all such communication, PCS-682 has been known to express a hatred for all life. Its attitude towards life forms has ranged from passive, yet spiteful, hoping that “they die soon”, to being driven to blind rage, trying to kill them itself. It has given no further explanation to these feelings other than “they’re all wrong”.

PCS-682 shows extremely high resilience to any physical damage done toward its being, as it’s able to instantly regenerate damage done by various forms of firearms, incendiary explosives, and temperature extremes, among other things. It also shows the impressive ability to adapt to, and/or develop immunity to several other PCS objects used in experimenting to see if PCS-682 could be terminated; objects that are known to have easily taken down much larger entities, lose any effect on PCS-682 once it has completed what is known as its “Survival-Event”.

If large enough parts of it are removed, those parts begin to turn into their own entities (referred to as instances PCS-682-Beta) that appear as off-appearance instances of the original they spawned from (which at this point will be designated PCS-682-Alpha). However, while Beta instances still retain high resilience, it’s not as successful as the Alpha instance’s. Enough heavy damage can terminate these instances, even objects The Alpha previously adapted to. After a beta's death, the Alpha consumes it, and such action temporarily results in more efficient regeneration for PCS-682.

As of this writing, no method has been found to fully destroy PCS-682.

Addendum: Experiment-Log/PCS-682