Dr. Cimmerian Vs A Researcher
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A researcher was overviewing a document to prepare it for official release among those of level 2 clearance. It was then he noticed the following line:
The object was discovered in Denver, Colorado on March 13th, 2019.
"My god!"
He jumped up; he laid the document on his desk and placed his hands on either side of it.
"If personnel with level 2 security clearance knew this…"
He took off his glasses.
"It could severely compromise the integrity of the object's containment."
The researcher took out a handkerchief and wiped the sweat from his brow.
"There must be something."
It was then he noticed it: a black sharpie right there on his desk."
"Of course! I'll redact it!"
He then put on his glasses and began to do blackout certain details.
"I'll redact the city… now the state… and the month and day. But not the year. If they don't know the year, that thing will break out like my face on prom night."
The object was discovered in █████, ███████ on ████ ██, 2019.
He then photocopied the document and burned the original.
"Perfect! The day is saved."
Then there was an announcement on the loudspeaker.
"Dr. Stuart Pid please come to Dr. Cimmerian's office."
The researcher put the files in his lab coat and made his way to Dr. Cimmerian's office. He was gestured to close the door and sit down. Once he had done so, Dr. Cimmerian began to speak.
"Dr. Pid, you are aware of how to properly redact information right?"
"Yes, I… I…"
"Go to the infirmary."
That evening, Dr. Cimmerian was reviewing a document he had written:
This is the first instance of the object affecting someone outside the project. I am formally requesting the object be moved off-site.
Dr. Pid had been given a treatment of Class-A amnestics.
Dr. Cimmerian gasped. He quickly rummaged through his desk drawer, pulled out a black Sharpie, and began marking the document. Now it read:
This is the ███ instance of the object affecting someone outside the █████. I am formally requesting the object be moved ██████.
Dr. ███ had been given a treatment of Class-█ amnestics.
"There!"
He then looked at the paper and then the marker in his hand.
"Shit!"
Item #: SCP-β88
Special Containment Procedures: Area-β88 has been built to contain SCP-β88. Personnel working in Area-β88 are to be given regular treatments of experimental antimemetics. A member of D Class Personnel has been given regular antimemetics to test their long term effects.
Dr. Some looked down at the document. He shook out an exhale as he flipped to the interview log behind it.
Interviewer: Dr. Robert Some
Interviewed: D-β88
Dr. Some: Okay, I'm going to give you a list of basic facts you either have or haven't told us. Just tell us if anything on this list doesn't apply to you.
D-β88: Alright… yeah… um, this one with the cookie doesn't ring a bell. And this one about my grandmother; I never met her.
Dr. Some flipped to the next document.
D-β88 reports having a vivid memory of his grandmother playing with him on a tricycle when he was a toddler. This was the only memory he had of his grandmother.
The elevator doors opened and Dr. Some stepped out. He went over to an office door and slowly opened it. He peeked in and saw Dr. Cimmerian practicing his golf swing.
"Hello, Dr. Cimmerian, my name is Robert Some and I'm…"
"With the SCP-β88 project?"
"Yes."
"I've been expecting you. Please, have a seat."
Cimmerian leaned his golf club against the wall, sat at his desk, and pulled out a manila envelope. Some sat across from him. Cimmerian started before Some could:
"I know about the D Class who forgot about his grandmother. "
"So, what do we do about it?"
"Well, you're in charge of the project, what do you think?"
"Uhm… change the containment procedures so that we rotate bi-monthly instead of monthly. Put people on the antimemetics for less time."
"That would require double the resources for the project and may not even work."
"Maybe we need to double the resources for the project."
"Why?"
"Well because it's more ethical. We can't just be taking people's grandmothers like that."
"Is it fatal?"
"No, but…"
"Does it present a significant amount of harm to personnel?
"I guess it depends on what you mean by harm."
"But the victim would never notice?"
"No, but we know about it. Surely it's not ethical to do something unethical just because no one would know."
"We could double, triple, quadruple the resources for the SCP-β88 project to avoid side effects from the antimemetics. But it wouldn't contain the object any better. And there would be fewer resources to give to other projects. Other projects that are containing objects that do cause noticeable harm to its victims. Is that ethical?"
Some sat quietly. He then looked at the folder Cimmerian had taken out.
"What's in the folder?"
"The unredacted version of SCP-β88's file. It requires 4/β88 security clearance. I honestly hoped that you would just half-ass the job and do the bare minimum. I was inclined to replace you from the project but then I found out that promoting you is easier and would get this whole thing off my back. But I need to know you'll be on board with whatever it says."
"…"
"Alternatively, I could just give you your old desk job back. I'd have to amnesticise you of course. It would mean I would have to select someone new but it would also mean less weight on your conscious. I wouldn't blame you for taking it."
BELOW ARE OTHER DRAFTS
From the Site-19 Personnel Handbook
SCP-106 Survival Operations Manual
The following is a detailed guide on how personnel should interact with SCP-106. Personnel are to familiarize themselves with this material for their own safety.
STEP 1 - Avoiding SCP-106
The best way to survive SCP-106 is to avoid it altogether. SCP-106 can move through walls, floors, and ceilings and will use this ability to quickly grab personnel and pull them into its pocket dimension. When moving through a facility experiencing a 106 breach, personnel are advised to keep as much distance between themselves and the walls as possible.
"It happened very quickly. I was escorting a D Class for the re-containment procedure when it grabbed me and pulled me into the wall."
- Agent Sharp
STEP 2 - Don't Stop Moving
This is the most important step. Continually moving forward is the only way to get out of the pocket dimension. Those who have escaped have one thing in common: They started moving and did not stop until they were out. Do not stop moving.
Should you be sent to the pocket dimension, you will sustain a leg injury. The injury could be as minor as a sprained ankle and could be as severe as a broken fibula. Despite the injury, walking will not be completely inhibited. These injuries are the least of your problems. It is more important that you move.
In the pocket dimension, further injury is inevitable. Do not be afraid to scream in pain. Screaming is a proven method of overcoming pain. SCP-106, as far as we know, is aware of all activity in its pocket dimension. SCP-106 will be alerted to your presence and actions regardless.
A temporal differential effect is to be expected. You may be in the pocket dimension for weeks but this could only be a few minutes from an outside perspective. However, most survivors only report being in the pocket dimension a few hours. The point is: you have to keep moving forward for that amount of time. Resting means comfort; walking means life.
STEP 3 - What to Expect
Touching the walls in SCP-106's pocket dimension has the same corrosive effect as touching SCP-106 itself.
"I could barely walk. I tried to lean against the walls for support. Burned the heck out of my hand."
-Dr. Marydith Janeway
It is common to encounter subjects of common phobias in the pocket dimensions. This includes, (but is not limited to): Arthropoda, Serpents, and Rodentia. These animals are likely to exhibit territorial defense mechanisms (biting, scratching, etc). When they do, the injury caused will also have SCP-106's corrosive effect.
The trenches of World War I are a common setting for the pocket dimension. Some of those released from the pocket dimension emerged with trench foot and period bullet wounds. There is nothing you can do to prevent this. Keep moving!
Should another person be encountered, they are to be assumed to be SCP-106 itself. As far as we know, SCP-106 has never had more than one person in its pocket dimension at a time.
STEP 4 - Encountering SCP-106
SCP-106 is a hostile entity that cannot be reasoned with or defeated. When SCP-106 is encountered, personnel are to move away from it. SCP-106 has not been observed to move quickly in the pocket dimension and should be possible to outrun (for a limited amount of time) even while limping.
It is important to continually observe SCP-106 as it may back you into a dead end. Should this happen, personnel are to attempt to walk around SCP-106. Do not let it grab you.
STEP 5 - Leaving the Pocket Dimension
You should always be thinking about finding an exit.
"I came to a large pit. I saw SCP-106 trailing me and all I could think to do was jump into it. Next thing I knew I woke up in a hallway in the entrance zone."
- Dr. Marydith Janewaay
"Fortunately for me, even from in there, I could hear the hydraulics, a crack, and the scream of someone else. The ground below me began to give and I began to fall through. I fainted as I was halfway down. When I woke up, I was in a hospital bed."
- Agent Sharp
"I was limping as best I could away from that thing. I don't know what happened. But I soon realized I was no longer in the pocket dimension. I was limping in a nearby JCPenny."
- Tarique Cooper (Janitorial Staff)
The point being there is no one way to exit the dimension. It was said best by Dr. Gears:
"The key is to keep moving, keep looking. Yes, it is endless, but if you keep on the move, it seems like SCP-106 gets confused, or loses track of things, and you can accidentally wander back into the world."
- Dr. Gears
For more information please send all inquiries to:
31.232.07.64|ytefas91etis#31.232.07.64|ytefas91etis
Good afternoon. I'm Agent Sharp and I've been working in Foundation security for 10 years. I have been lucky enough to be sent to SCP-106's pocket dimension and survive. I'm here to show you how I was able to do that.
Let's start with the beginning. When I was transferred and debriefed on SCP-106 I was petrified. In the weeks leading up to my assignment, I read every single file I had clearance for and I took notes. Apparently, not everyone does that. That information is important as it makes the pocket dimension less surprising.
But that knowledge didn't keep me from the pocket dimension. It happened so fast. 106 had broken containment and I was escorting a D Class to 106's CC for the femur break procedure when I felt it grab me and pul me through the walls.
When I landed in the pocket dimension I had sprained my ankle. Most people who land in the pocket dimension tend to sustain some kind of leg injury. A sprain was definitely preferable to a break.
I found myself in a room with a bunch of hallways. I just picked one and walked down it. I made the mistake of trying to touch the walls to use as a crutch. Turns out the walls are covered in his weird acid sludge. Fucked up my hand but, apparently, I'll heal.
I eventually came to a room and at the far end was 106, staring at me. I turned to run from him but the hallway I came from had disappeared. Now it was just a wall. I turned back, he was there, and from the ceiling game a swarm of bees that filled the room. I don't know what came over me but I just stopped feeling scared I got angry. I don't remember what I said specifically but it was something like:
"Do you think this scares me? Fucking bees! When I have to deal with Eldridge monsters, mythical beasts, and any number of the world ending events? I would happily take your miserable dimension over any of the other fucked up ways I would die working for the Foundation."
It was bullshit of course. I was, at that time, having a panic attack. Fortunately for me, even from in there, I could hear the hydraulics, a crack, and the scream of someone who just had their femur broken. The ground below me began to give. I fainted as I was halfway down. The next thing I remember was waking up in a hospital bed.
I don't really know what saved me then. Was it entirely the femur break and I was saved by the bell as it were? Did I convince him I wasn't suitable prey? It could be either. It could be something else entirely. If you wanted to do what I did to get out then I'd say stall for time and try to convince 106 he cannot scare you. And then take the transfer they offer you afterward. Anyways, that's all I got. You're all dismissed.
Good afternoon. I'm Agent Sharp and I've been working in Foundation security for 20 years. I've been lucky enough to be sent to SCP-106's pocket dimension 3 times. I'm here to show you how I was able to do that.
How did I survive three times? The first two times were pure luck. The third time was only mostly luck. After the second time, I actually thought about what I saw and what I knew. When I had the good fortune of being sent in the third time, I used what I knew and I wasn't just wandering aimlessly. It was still luck that I made it out mind you. If you go to the pocket dimension, you're probably going to die.
Obviously, the best thing you can do is avoiding 106 in the first place. The best way to do that is to avoid being afraid of him. This is hard because he's a creepy old guy who's made of a material that melts your flesh. But you have to find a way to look past that. 106 is more likely to attack those who are shaking in their boots. That's not always possible though and sometimes he may just pull you into the pocket dimension because he thinks he can push you over the edge.
If you get pulled in, you're probably going to sustain a leg injury. Usually, this is just a sprain but can be as bad as a break. The important thing to remember is that your leg is less important than getting out of the pocket dimension as quickly as possible. Keep moving! the old man may be slow but he's persistent. You need to be equally persistent if you want to survive.
The good thing about 106 is his pocket dimension never feels normal. He's never going to trick you into thinking you've escaped. As far as we know.
You're going to be put in a room with a bunch of hallways. Pick one and go down it. 106 is also, probably, chasing you. So you have to move as quickly as you can. If you come to a room with a dead-end, you may be able to use 106 to a position where you can move around him to try a different hallway.
You're looking for an exit. If you go down a path and it leads to a bottomless pit, jump down it. It's probably safe. I only say probably because if it is dangerous, we'd never know. But that's how I got out the second time.
Don't touch the walls. Your leg is injured and you're going to want to use the wall as a crutch. They're covered in his weird acidic sludge stuff. I learned that the hard way. He can also come out of walls. Being near them gives 106 the opportunity to pop out and snatch ya.
Stay on your radio. Let people outside know he's got ya. If he's got ya then that means he's probably not gettin' anyone else. That information is useful to your colleagues. You're trained to always have your gun out in security but it's no good to you in the pocket dimension.
Once out, congratulations you've beaten the odds. You'll be dropped somewhere in or near the facility. When that happens, find a superior and tell them what happened. Tell them you need medical attention. They'll tell you where to go. Some med-bays maybe shut down because of the breach.
Don't go back to work right away. You're going to have a slimebag superior who's going to try to talk you into it. That only satisfies managers who have to organize people and not actual security professionals. You'll be in shock! Going back to work right away would compromise site security. You should be consulting with mental health professionals and they'll tell you when to go back to work. If anyone gives you shit for doing that, report them to the ethics committee.
In Conclusion, keep moving, don't touch anything, stay on your radio, get medical attention, and take some time off. If you keep these in mind then you'll be… probably still dead but you got a more likely chance of survival. That's all, you're dismissed.
Item #: SCP-7243-J
Object Class: Euclid
Special Containment Procedures: SCP-7243-J is to be kept in a standard humanoid containment cell. Two guards are to be positioned in front of the containment cell's door. These guards are to be armed with amnestic dart rifles.
Description: SCP-7243-J is a human female. She has the anomalous properties come when she randomly enters a rage state, grows Wolverine claws, and just starts killing people. She can, however, be completely pacified when administered a dart full of amnestics.
SCP-7243-J a master martial artist. She can easily match any MTF agent in hand to hand combat. She is also immune to weapons. However, SCP-7243-J has no defenses against darts filled with amnestics. Which is also the way to remove her from her rage state.
Despite amnestics being required to contain SCP-7243-J, she is completely immune to their amnesiac effect.
Item #: SCP-555-J
Object Class: Euclid
Special Containment Procedures: SCP-555-J is to be kept in a 5m x 5m x 5m cell.
Description: SCP-555-J looks and vocalizes like the mascot for Kool-Aid brand drink mix. It will break through a wall, shout, "Oh Yeah!" and will bite the head off a random individual. However, it can be completely contained if placed in a 5m x 5m x 5m cell.
Containment for SCP-555-J failed shortly after its implementation. Joe O'Ryan in construction explains the faliure as follows:
Mr. O'Ryan: You see the problem was I screwed up one of the walls and accidentally built a 5 x 5 x 4 cell. It broke containment and killed my buddy Joe.
"Joe," being in reference to Joe O'Mally: the casualty of this incident.
Containment was breached after the second implementation of SCP-555-J''s containment procedures. Head of construction Joe O'Ryan has given the following statement:
Mr. O'Ryan: You see the problem was that I knew I screwed up the last time. So I overcompensated on one of the walls and ended up putting it in a 5 x 5 x 6 meter room. So, again, it broke containment and killed my buddy O'Brian.
"O'Brian" refering to Joe O'Brian: the casualty of this incident. Mr. O'Ryan has been releived of duty. A proper containment chamber has been implemented.
Item #: SCP-XXXX
Object Class: Euclid
Special Containment Procedures: SCP-XXXX has, so far, been self-containing at Site-97. All personnel working at Site-97 are to be given this document. Any personnel who encounters SCP-XXXX are to give it to the SCP-XXXX project head. Should the SCP-XXXX project head need to leave Site-97, a new project head is to be selected.
Description: SCP-XXXX is a solid mass of mineraloid mater and currently has an X drawn on it in black marker. It will materialize in places where it is likely to trip or otherwise inconvenience someone.
Physically, SCP-XXXX has been measured as being anywhere from 1 to 3 cubic liters and no known limits of mass. It has also been shown to vary in shape. This would suggest there is no one instance of SCP-XXXX. However, SCP-XXXX project head Dr. Steel conducted an experiment in which he drew an X on SCP-XXXX with a marker and it has shown up the same in every sighting of SCP-XXXX.
The following is an incomplete list of examples of SCP-XXXX's anomalous properties.
03-08-2017 SCP-XXXX tripped Dr. Steel who was carrying a stack of papers. After collecting the papers and delivering them to their destination, Dr. Steel noticed he was missing one of the papers. After returning to where he tripped, he found the paper but SCP-XXXX had materialized on top of it. The paper was torn in an attempt to slide it from under SCP-XXXX.
08-20-2017: A group of researchers was evacuating Site-97 for a scheduled fire drill. The researchers were walking in a single file line through the hallway. SCP-XXXX materialized on top of the foot of the researcher in the back. This caused the researcher to fall on the researcher in front of them. This caused the entire group of researchers to fall.
09-30-2017: A D-Class was sent into a room containing SCP-XXXX holding a large stack of papers and was ordered to walk around. SCP-XXXX eventually materialized into the pocket of a researcher who was observing the experiment. The researcher lost their balance and fell forward, slamming their head on the table immediately in front of them. This caused the researcher to fracture their septum. This is the highest recorded level of bodily harm caused by SCP-XXXX.
02-07-2018: Dr. Steel made a pot of coffee and left to do their work. When he came back, SCP-XXXX had materialized inside the pot. This displaced the coffee causing much of it to spill out of the pot.
04-02-2018: SCP-XXXX placed itself at the base of the door from one of the open offices weighing 100 kilograms. A member of the security staff had to assist in moving SCP-XXXX because of its weight.
05-31-2018: Creme pies were being served in the cafeteria and were being stored on a shelf. SCP-XXXX materialized above one of the shelves. When SCP-XXXX fell onto the shelf, it caused one of the pies to be launched into Dr. Steel's face
Item#: SCP-066-J
Object Class: Neutralized
Previous Containment Procedures: SCP-066-J is to be cupped in the hands of Dr. Smith at [REDACTED] and is to bring it home immediately. His mommy will be so proud of him.
Description: SCP-066-J is a baby bumblebee completely incapable of stinging someone. It was caught by Dr. Smith in 2007 and has bee cupped in his hands ever since.
Addendum 1: SCP-066-J has stung Dr.Smith. In response, Dr. Smith has decided to squish SCP-066-J between his hands. His mommy will be so proud of him.
Addendum 2: SCP-066-J had made Dr.Smith's hands sticky after being squished. Dr. Smith had decided to wipe up the remains of SCP-066-J on his lab coat. His mommy will be so proud of him.