"The Lizz"

Item #: SCP-XXXX

Object Class: Apollyon

Special Containment Procedures: SCP-XXXX is to be allowed to freely roam Site-81 within safe parameters in regard to other SCP objects and Staff-Only sectors. If at any moment SCP-XXXX is needed to be contained inside it's cell or any other room within Site-81, personnel are to tell it that "Shaun is in that room."

If SCP-XXXX disregards the aforementioned statement that 'Shaun' is inside the specified room, other phrases may be used. These include (but are not limited too):

  • "Shaun will be in that room."
  • "Shaun was in that room."
  • "Shaun has been in that room."
  • "Shaun will soon enter that room."

SCP-XXXX is also strictly disallowed to be near any form of computer, including SCP Data Servers.

Description: SCP-XXXX instances' appearance are of a humanoid entity approximately 0.6 meters tall and X meters wide. SCP-XXXX's proportions are slightly out of range from a normal human and have been described as "cute", showing shortened arms and a larger eye-scale compared to it's other facial features. While instances of SCP-XXXX generally keep a hair color of black, some instances of SCP-XXXX retain differently colored hair.

While SCP-XXXX instances do have a temperament and 'mood', one singular constant within their behavior has been identified. Their's constant mentioning of what is assumed to be a human named 'Shaun'. Any questioning regarding 'Shaun' has resulted in either the SCP-XXXX instance deflecting the question or the SCP-XXXX instance simply not answering. Whether this is the instance refusing to answer or not knowing the answer is unknown.

SCP-XXXX instances' anomalous qualities begin to show at random intervals. Most (if not all) laws of reality appear to simply not apply to SCP-XXXX instances. This includes (but is not limited too):

  1. The ability to duplicate at will.
  2. Randomly floating.
  3. Phasing through any material (Including the ground).
  4. Teleportation.
  5. Emitting a noise similar to a squeak from a chew toy whenever harmed, whether it be from physical attacks or gunfire.
  6. Spontaneous combustion.
  7. Entering any means of digitized worlds through the display, such as video games and movies.