SCP-3526

Object# SCP-3526

Object class: keter

card-deck.png?itok=eQmYxR27

Special containment procedures: SCP-3526 is to be kept in a lock box in a specially designed cell that has 15 wall layers with each door having a different access code to unlock at site [data expunged]. All access codes are only to be known by level 5 personnel and no personnel can know more than one code. The first door to the cell 9s to be guarded by specially trained guards with the orders to terminate any personnel lower than level 5. In the instance of the activation of SCP-3526 see addendum 372-N.

Description: SCP-3526 is a normal looking deck of 52 standard issue playing cards. No anomalous properties are recorded until SCP-3526 is used to play and type of card game. Upon the activation of SCP-3526 the air within a 10 kilometer radius will start to vibrate as if it where statically charged. When this happens every living organism within that 10 kilometer radius will dissolve into little more than dust. You can touch the cards with no negative effects from the cards themselves, it only activates when they are used on a game.

Addendum 372-N:

Tape recorder: test log 462 SCP-3526.

Dr. Martin: ok d-1278 and d-5693 approach SCP-3526.

D-1278: ok, what do we do with them?

Dr. Martin: just sit down and play any card game you want while describing the atmosphere when you play.

D-5693: ok.

Dr. Martin: Has anything changed as you started playing with the cards?

D-1278: Yeah the air feels static and I feel uneasy.

Dr. Martin: good to know keep playing.

D-5693: hey uh doc I dont feel so go-.

Dr. Martin: D-5693 D-1278 respond.

Dr. Martin: hello?

Dr. Martin: guard go retrieve the two d class personnel please.

Guard: yes sir.

Tape recorder: end of audio log 372-N.

Sadly the two d class personnel where never located all that was found was SCP-3526 and two piles of dust. No further testing will be scheduled for SCP-3526.