Secure Contain Protect-Game File

Hi fellow SCP peoples, I am gonna try to create my own SCP game called Secure Contain Protect on this page i will release updates on the game. I will create a Discord and website later on for more info (most of it will be uploaded here). This game is a lil different then the others like in this game there will be other survivors that will either help or kill you :) you will also be co-op so you can play with 2 other friends (note this will be added later on). Also there will be two new SCPs 9391 and 9392 (my SCPs) and a lot more. Any way the current info is listed bellow~

You've done horrible, awful things while working for the Foundation — don't try to deny it, Doctor. We've all done horrible awful things while working for the Foundation. That is one of the unavoidable consequences of working with SCPs. And on occasion, you've wondered if we are the, quote unquote, bad guys. Well… we're not. SCP FOUNDATION

This SCP game is based in a site i made Site 171, a site built to hold SCPs that causes/is trouble e.g containment breeches, Thaumiel rated SCPs and unkillables. Site 171 is located of the coast of The Bahamas and Bermuda, Site 171 uses storm generators to hide the site from any unwanted guests. Site 171 uses a very complicated security system (consisting of over 400 trillion systems including doors, computers, robots, cameras and coffee machines) this was set up to stop SCP-079 taking control over the site. Now this is were our problem is, Site 171 has the best security but 5 months into its use and a containment breech happens. Now sadly Site 171 has a way to stop 079 from controlling the site… A REST BUTTON! but hehehe the problems is the reset button is basically turning the power off and resting every system in the site, meaning five people have to rest 400 trillion systems in 1 hour >:P Thats the reason for the containment breech. Of course there is a site e-vac plan which involves getting everyone out of the site including the D-class (but thats only in a CBS-3 (CBS means Containment Breech Stage, there are 3 stages: 1 meaning only 1 or 2 sectors need to be locked down, 2 meaning 3 or more sectors need to be locked down but the SCPs are not very aggressive and 3 meaning that the hole site is in total lock down because a Thaumiel or Keter has escaped and killing everyone and could end up letting out other SCPs)) the other sad thing is if your in an elevator when a CBS-(number) happens the power cuts instantly meaning your stuck there till you die or you find a way out or wait till the power comes back on. Now doors are also more difficult because you need the key card and a key, keys are simple (I'll explain as much as i can tho) a key card in this game is just a level key (meaning what level door you can open) the levels are 1 2 3 4 O5, a key is your site clearance code, details and level e.g you have a key card level 3 with a key for researcher level 2 (level means what rank e.g guard rank 5 (highest rank) researcher rank 1) clearance code 09b-677-j5.

Remember this: the Foundation is not evil. We do not torture people "just because". We are against unnecessary cruelty. Which means somebody has to decide when cruelty is necessary. And that somebody is us. SCP FOUNDATION

There are 4 different game modes which gives you 4 stories, the game modes are D-class, Researcher, Guard and MTF. Ima tell the start for the D-class game mode first.

D-class
The story starts like this…… You wake up in your cell by your friend waking you, you talk for awhile then a guard comes and takes you to your task (in other words your death) which is testing SCP-3000, while in the elevator the power cuts out because of a CBS-3. the guard turns his radio on to report that the elevator has stop when he hears the warning of multiple CB suddenly the other guard goes in to a panic state and SCP-9392 trys ripping open the doors, but gets shot back by the only able shooter the guard. Now he hands you a pistol and asks you to guard the door so he can ask for help, you end up getting out on the maintenance level and you have to find the stairs. when on the stairs the guard sacrifice himself to save you too and gives you his key, key card and radio just as he gets taken away, you and your friend run up the stairs and well your friend dies you trip and get knocked out.

Next story the Researcher

Researcher
This one is funny (maybe for me) and easy, simply your at the eatery (forgot what its called) area with your senior researcher when you both asked to put in the report for SCP-9392, you do that then you ask your senior researcher (girl btw) out on a date just as the site goes in lock down, well you both run she gets killed by Old man (SCP-106 for the dummys) she tells you to run, you do and slip on his slime fall through his slime and end up on Area 12 (SCP Bay 1).

Okay time for Guards

Guards
Its basically like the first game you go get a D-class from the prison block on North side and take him to SCP-173 (peanut) containment zone and then go to the cafeteria (just remembered lol) and then you see the two researches from the researcher story and then your friends like dam why ant I like like he? stupid love birds and then over the radio you hear multiple containment breeches over the whole facility and then the power goes out. The way the game starts is you run to stop SCP-173 and you get hit over the head hard with something hard by a D-class.

MTF gotta love this one

MTF
Simple your on the aircraft with a special generator that allows it to past thought the storm, you get a briefing then you land split into your groups of 3 and your team enters through loading bay door and end up being separated by an anonymous event.

Yesterday,
I watched the world nearly die in a thousand thousand terrible ways. Sometimes we would have had time to scream.
Today,
I'm alive to write about it. You want happy endings? Fuck you.
You're alive to read it.
God help us all.
Secure. Contain. Protect.
SCP FOUNDATION

thats all for this upload