Slime Flower

Item #: SCP-XXXX
Object Class: Euclid

Special Containment Procedures: One instance of SCP-XXXX-A is stored in a deactivated state in a secure containment locker on Site-XX, a Site notably distant from surrounding civilization.

At least once every 24 hours a researcher is to power SCP-XXXX-1 to access and play SCP-XXXX until its "energy" has been exhausted for the day, with a priority on participating in "special events" should one or more be occurring. Once every two weeks the researcher will also be given access to SCP-XXXX-2 in order to spend no less than ¥10,000 on SCP-XXXX's in-game store.

These methods have proven generally effective at keeping SCP-XXXX from instigating CAMPAIGN-events, but care should be taken to monitor its mood and, at the discretion of the Head Researcher, assess whether more funds are required to satiate SCP-XXXX.

Description: SCP-XXXX is a semi-sapient entity superficially resembling a smartphone application. It appears to be attempting to imitate the genre of "gacha games," a type of video game that involves spending in-game currency, gained either through playing the game or by purchasing it with real currency, in order to obtain at random statistically powerful characters that are used in the main game, usually a simple tactical combat or puzzle game.