Secondary Class:
{$secondary-class}
Special Containment Procedures: SCP-XXXX has been temporarily located to Site-17, in response to event "alpha-dreamstate", and has been accordingly contained in a thought-proof room, courtesy and invention of Dr. █████. Any and all test subjects will be accompanied by a doctor, who may accordingly administer standard SCP-XXXX/roomworm evacuation protocol and promptly close the door. In case of another instance of something resembling event "alpha-dreamstate", immediately escort any remaining subjects in the containment cell or observation room, and initiate standard containment breach protocol. All staff and personnel are also ordered to leave the facility as fast as they can, in the rare case that the incident in question is indeed a repeat of event "alpha-dreamstate".
In case of a repeat of incident "emblem-emblem", seek the nearest higher-ranking officer and avoid any and all eye contact with the officer in question. Simply state the code "emblem-emblem" and the officer will carry out standard protocol.
Description:
SCP-XXXX is a small room, with an old, deteriorating wooden door. It is not attached to any other walls or rooms, and was found in a warehouse on 899 ██████ street, ████████. Attached to the door, is a small handwritten note written on a piece of A5-sized paper that reads "Please knock!". If a subject opens the door and enters the room without knocking, no anomalous properties will occur. However, when knocking, the door will slowly open, seemingly by itself, and will lead to an empty white void, with an invisible floor. Certain members of MTF Zeta-9 ("Mole Rats") and MTF Lambda-5 ("White Rabbits") explored the seemingly endless depths of SCP-XXXX on July 24th 2009 and reported that the reality became more chaotic the more dispersed the MTF officers got, and the more active their subconscious minds were. It has been observed that the reality of SCP-XXXX feeds off of subconscious input from the subject(s) inside.
When SCP-XXXX is entered after knocking, the white void in question will slowly (usually after 40 "in-room" minutes) disintegrate and transform into a dimension/reality inconceivable by the human mind. Such realities, however, do not seem to pose a threat to the subject(s), as long as they do not exit SCP-XXXX without initiating standard XXXX/roomworm evacuation protocol. It is worth noting that time seemingly stops when in SCP-XXXX, and attempts to tell the time while inside of SCP-XXXX are always unsuccessful. Additionally, when anyone enters and exits SCP-XXXX, no matter how long they spent inside of the room, to the outside, it appears as though the subject has simply entered and immediately exited, due to SCP-XXXX's properties.
SCP-XXXX is one of fourteen similar anomalies, now collectively named (as per the Foundation) "Roomworms."
Seemingly, wherever one steps inside of SCP-XXXX, will turn to an extension of the seemingly endless unconceivable reality contained therein. If one exits SCP-XXXX without undergoing standard XXXX/roomworm evacuation protocol, will "spread" this reality outside the room. When the reality has spread this far, this is when it starts posing a threat. Slowly, all reality (at least where the "infected" subjects step) will start falling apart, and all time will start slowing down and eventually stop. The new reality will become more chaotic with the increasing subconscious input of the new subjects stepping in the new reality. The fake, inconceivable reality that is only inside of SCP-XXXX, becomes real.
ADDENDUM 1:
Event alpha-dreamstate was the unfortunate destruction of Billowgreens, █████, with a population of 390,000 inhabitants. After the destruction of the reality that was Billowgreens, █████, everyone associated and everyone who previously knew of a place called Billowgreens was given Class-A amnestics. As of now, no ordinary civilian in the world knows of the temporary existence of Billowgreens.
Where Billowgreens once was is now the false reality of SCP-XXXX. One other roomworm was also located in Billowgreens at this time. It is worth noting that at this point it was not known that there was an explicit connection between the two. The 12 others were also unknown at this time. The area where Billowgreens once was is also completely closed off to the public, disguised as an oil rig. No one, no matter of authority level, is permitted to enter. The Billowgreens ruins are to be left untouched, and no tests are to be run on it without the 05's permission.
EXPLORATION LOG - SCP-XXXX
DATE - 24/7/09
MTF UNIT - Z-9 + L-5
Cap: Alright team. Mic check.
Z1: Check.
Z2: Check.
Z3: Check.
L1: Check.
L2: And check.
Cap: Alright listen up, lads. To everyone outside this room, time's stopped. We can't reach Observation Room Command in case of an emergency. Therefore, we're all staying together.
Z1: Copy that.
Z3: Yep.
L2: So we're recording right now?
Cap: Of course.
L2: [L2 pauses for a brief moment before continuing.] Ok.
L1: Alright, well ORC said that this white void should change soon.
Z3: How soon though? I'm not sure I can stand just looking at this emptiness.
L1: I dunno, soon? I'm not sure what else to tell you.
Z2: So should we start walking, or-
Cap: I believe that would be wise, Z4.
[At this point, the team audibly starts walking. Nothing of note happens until approximately 10 minutes into the recording.]
Z1: Hey, see that, Captain?
Cap: Sure do. Looks like we're getting our first sign of change in this void.
L1: Jesus. It's a bit blinding, is it not?
L2: Sure is. But I'm sure that's nothing to be worried about.
L1: My brain is honestly in pain. Should we be looking at this, Captain?
Cap: I'm not sure, but my best guess is no, until it spreads all around us. At that point we have no choice, I guess.
Z1: Alright then.
L1: Alright.
[Team is silent for a few seconds.]
L1: It's a bit tempting though, isn't it?
Z3: Eh, I guess. To be honest I'm not having any trouble looking away from it.
L1: Yeah no, I didn't mean anomalously tempting. I meant something like "looking at the sun" tempting. You know it's bad but you want to do it.
Z3: Jesus. It's like you're still 14.
L1: Heh.
Z2: Wait, look, it's starting to spread more.
L1: Why are you looking at that?!
Z2: You talking about it being tempting, tempted me. Not surprisingly. Anyway, that's not important, it's spreading, so we should probably try to look away.
Cap: Good. Until it spreads everywhere, we should try to look away.
[Team continues walking]
L2: WAIT! STOP!
Cap: What's wrong, L2?
L2: We're spreading it ourselves. Look down at your feet.
L1: Huh. It's like where we walk becomes more of the weird shiny colourful stuff.
Z3: Hmm.
Cap: Well, now I'm not quite sure what the best course of action is. Maybe we should stay in place for a while.
Z2: Eh, I'm not sure. Maybe we should just keep walking.
Cap: Maybe.
L2: Maybe we should stop the recording for now until it fills up or we find something noteworthy.
Cap: Agreed.
[MTF Z-9 and L-5 proceed to turn off their recording devices.]
EXPLORATION LOG - SCP-XXXX #2
DATE - 24/7/09
MTF UNIT - Z-9 + L-5
Cap: Recording's back on. ORC, we found something. It's been around two weeks of nothing but colourful chaos. Everyone, mic check.
Z1: Check.
Z2: Check again.
Z3: Check.
L1: Check-o.
L2: And check.
Cap: Alright. We found a door. Additionally, the colourful changing process has now spread to the entire void.
Z2: Yep. And our eyes hurt like hell.
Cap: We've found a door. However, we cannot touch it or interact with it. Please take note of this. I think it may be important.
Z1: Ah hell. Who's thinking of bees?
L2: Me. I was trying to experiment. See if they would come to life.
Z1: Yeah well they're a little warped, buddy. Not sure this is what you were thinking of.
L2: Mm. Interesting. They must be mixing with the previous things that "existed" here.
L1: Yikes.
[Team continues walking.]
Z3: Hey, Captain, you seeing this?
Cap: Oh no.
Z1: Why's it going dark? What's going on?
Z3: Lights!
[Team members audibly turn on shoulder lights.]'
Z3: They're going out, Captain.
Z1: Well that's not supposed to happen.
Z3: How are you so goddamn calm?
Z1: It's what I do best.
[30 more minutes on the recording pass as both teams panic.]
Z3: Oh my god, the light's coming back
L1: Thank god.
Cap: Anyone have any ideas as to what that was?
L2: Maybe a transition to a new reality or something? Or this room's nighttime?
Cap: Maybe the former. The void looks very different now. It's starting to resemble somewhat of a distorted, colourful, warped forest. ORC, take note of this.
Z3: Look over there. It's a weird treehouse.
Cap: Hold on, did anyone think of this?
[All respond "no".]
Cap: I think we did something to get here, and cause the darkness, too. ORC will have to find out what.
{NOTE FROM ORC: As of now, this reason has not been found..}
L1: Alright, let's keep walking.
[4 hours pass with both teams walking.]
Cap: Looks like we found something.
Z2: 13 doors. They all have the "Please knock" sign on them.
Cap: Interesting. Let's try walking through door number one.
[Teams audibly walk towards door number one.]
Z1: Alright, we're going in. Hold ti-
[At this point, all communications are lost. The recording, however, still continues. After 50 minutes on the recording pass, communications come back.
Cap: -other connections. ORC, please take note of this.
Z3: I think we're ready to leave now. We've got the info we need, right?
Cap: We do. Let's go.
[END LOG]
At this point, all MTF officers leave the room. To the outside, as per usual, they spent less than one second in the room. Standard SCP-XXXX/roomworm protocol was applied to the MTF officers.