Item #: SCP-260
Object Class: Keter (safe as long containment procedures are followed)
Special Containment Procedures: SCP-206 should be kept in a cell of 10x10x10. If there is an immediate power drop then 3 D-Class members will enter SCP-206 containment cell and immedley after level 3 sciences or higher will be evacuated and the area in lockdown till power is restored.
Description: SCP-206 is a round spike ball made of stone. when living life from approaches SCP-206 it will start to glow a bright red and draw the subject from near it and make it touch it if the connection isn't broken at this point the host will stuck SCP-260 when the subject is stuck to SCP-260 it will start to inject a yet Unidentified virus that when it comes in contact with blood it starts to duplicate and when it gets to an organ it stops and starts to eat the host from the inside out this process takes 23 days to 90 days for this to outscore and in this time the subject will wake up and all life functions no longer work and through unknown mean SCP-260 will start to control the host and start to direct ¨uninfected people ¨ to SCP-260. the more people SCP-260 infects the wider the hosts can go. when SCP-260 is in its dormant state it will decide whether to attack and try to infect the person or to leave the person be and stay hidden.
Addendum: Scp-260 recovery
SCP-260 was recovered in #### when reports of missing persons were reported to the police. when the police retreated and issued a city lockdown and reported to the foundation of a glowing red-like ball and screams from the forest. the foundation sent out a team of retrievers and when they found the SCP they were able to retrieve it with little to no struggle.






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