the DVA files

(note several scps i have made are listed here, most being related to my fictional group the DVA there are a few unrelated ones. sorry if this is weird to read through i have a lot of ideas but only one email address)

::you are accessing the DVA DATA BASE. are you sure you want to CONTINUE::

YES NO

::YES::

::accessing files::

::95878579889586 FILES recovered. which one would you like to ACCESS::

::ACCESSING [REDACTED] FILES::

the DVA or Detective of the very anomalous is a group dedicated to protecting the world from anomalies but unlike the scp foundation the DVA use's very violent methods of dealing with scps.
the DVA was founded in 1983 when an unidentified anomaly emerged from a unknown origin. the DVAs founder [REDACTED] appeared and proceeded to terminate the anomaly. after this the foundation became aware of the DVA. the foundation has marked the DVA as not a threat but has put it under the watch list of the groups of interest.

scp 6021 "Deactivate very anomalous"
class - safe

special containment procedures:
scp 6021 is to be left alone but heavily monitored daily by under ground spy's in the DVA. if scp 6021 becomes hostile to the under cover agents, mobile task force [REDACTED] will be deployed and terminate scp 6021. if scp 6021 is not with in 10 kilometres of the under ground agents, scp 6021 is to be re classed as hostile and terminated on sight.

Description:
scp 6021 appears to be a pale white man and is 31 years of age. scp 6021 always wears a trench coat and fedora painted in a tan-ish brown colour. scp 6021 always has a "Tommy gun" on hand for fighting anomalies. scp 6021's personality is very similar to that of a detective from an "80's cop show". scp 6021 has several anomalous properties including:
1. scp 6021 automatically knows were anomalies are at anytime
2. scp 6021 has advanced knowledge of cults around the globe as well as sorcery and does use it.
3. scp 6021 is immune to most anomalous effects
scp 6021 claims to be the founder of the DVA but the proof of this has been found however there is record of it in the files in town hall records in the city of [REDACTED]

addendum:
while several interviews have been approved and and executed but no recordings have been taken as when asking scp 6021 he said he would prefer not to have his voice recorded.

(this is a fan scp i have dreamed of writing for a while, it does have nothing to do with the DVA but i hope you enjoy)
this scp is inspired by scp 1730 and several reality warping scps

DR [REDACTED] scp 0000 proposal

special containment procedures:
the scp foundation should not interfere with scp 0000 nor should another organisation. anybody who sees scp 0000 should be terminated asap. any rumours about scp 0000 existing are to be silenced. ::update:: this file must be destroyed to prevent history from repeating itself.

description:
scp 0000 is made out 4 domes surrounded by a wire fence. the domes has a metallic appearance similar to that of Titanium. the four domes them self's form a triangle shape when looked at from above.

scp 0000 - 1 or the centre dome is the biggest dome out of all of them. scp 0000 - 1 has a giant metal tube protruding from the top. the tube is similar to the shape of a rail gun except on a much larger scale. the "gun" as it has been code named has been observed to swivel and re-adjust its angle. if it is active or not is unknown or what it does. ::update:: the "gun" can shape and warp reality to any size or shape.

scp 0000 - 2 or the entrance is the only known way to get into the scp 0000. the door itself appears to be a titanium blast proof door. the door has been proven to be blast proof. ::update:: scp 0000 - 2 opens for a very small group of people. all of these people being members of the MTF team "void pathfinder" ::update 2:: accessing audio log… "void pathfinder is lost, pull out and get and as far away from the bloody thing as you can- *metallic screeching starts playing* "crap get out now!" END LOG

scp 0000 - 3 or the climate changer appears to be the same as the other three dome but is armed with a large armament of technology, weather airy dish's and antenna. the purpose of these is unknown. ::update:: these features can alter weather across the globe.

scp 0000 - 4 or the scavengers appears to be a dome like the others but with little hatches lining the top of the dome. it is unknown what the purpose of these hatches serve. ::update:: the hatch appears to open up to release several drones called "scavengers". the "scavengers" are equipped with movement trackers as well as plasma weapons. it seems these drones are for hunting down survivors

::update::

scp - 0000 - 5 or the workers. the "workers" as there called appear to be the entity's responsible for scp 0000's construction. the workers them self appear to be horribly warped and distorted. upon closer inception, scp 0000 - 5 are actuality human but appear to have been transformed by a glowing green substance that coats their body. if a non infected human views the substance, they will enter a trance like state and try to touch the substance. the subject appears to wake up from the trance after line of site is broken.

ADDENDUM:

::are you sure you want to ACCESS this [REDACTED] FILE::

::yes:: ::no::

::yes::

::LOADING::

ADDENDUM: LOADING AUDIO LOG: [REDACTED] "why should we fund this exploration into scp 0000?" DR [REDACTED] "we need to know what it is! it could pose a huge threat to the human kind!" [REDACTED] "hmm, you seam very determined to know whats inside" DR [REDACTED] "well… you were too when you found scp 001-" [REDACTED] "enough!, dont ever bring up scp 001!" DR [REDACTED] "im sorry sir." [REDACTED] "fine, FINE, FINE FINE FINE!!! i WILL be expecting your resignation after." DR [REDACTED] " but i- i. fine you will receive my resignation"
AUDIO LOG END

AUDIO LOG START: DATE [REDACTED]
LOCATION: [REDACTED] scp 0000l
MTF "void pathfinders"
CODE NAMES:
MTF - 1 "night hunter" a highly skilled marksman
MTF - 2 "void tracer" a professional tracker
MTF - 3 "RO-BOT" a re-animated corpse brought back to life by machinery
MTF - 4 "void racer" the teams scout

::voice recorders on::
void tracer: "testing, testing is this thing on?"
night hunter: "eh who cares, you?"
*the team is approaching the containment zone of scp 0000 via helicopter*
*scp 0000 becomes visible on the Horizon*
night hunter "woah, wonder whats in there"
void tracer "and more importantly, how much its worth"
RO-BOT "we are not STEALING anything"
night tracer "shut up corpse"
RO-BOT "shut up, yeah thats the best come back ever" *RO-BOT shakes his hands to show sarcasm*
void tracer "well im still more human then him!" *void tracer becomes frustrated*
night hunter "sorry, but the bots got a better sense of humour" *night hunter chuckles to himself*
*helicopter lands in the containment area of scp 0000*
RO-BOT "well here we are"
void tracer "yeah and took us 4 hours"
*MTF void pathfinders approaches the entrance of scp 0000 - 2*
*static* a voice over a inter com announces "void pathfinders please open the blast door"
RO-BOT "sure just give me TIME"
*RO-BOT walks over to un-inbuilt control panel and examines it*
RO-BOT "uh… you KNOW theres a BUTTON with the WORD open on it, right?"
*static* "what! thats new, new!"
RO-BOT "should I PRESS it?"
*static* "let me ask the site director"
*the sound of a person getting up and shouting something into a different room can be heard*
*static* "they said yes"
RO-BOT "ok, PRESSING TIME"
void tracer "wait, what if something bad happens?"
radio "it wont… i think."