SCP-7261, SCP-6042, SCP-10487 and SCP-9472.

Item #: SCP-7261

Object Class: Keter

Special Containment Procedures: SCP-7261 is to be kept in a 7x9x9 Steel Room with a large quantity of toys, except only 12. Toys are put inside the room for a reason. Reason: When angered, SCP-7261 can easily tear apart 20 inches of steel. Making containment difficult. SCP-7261 is also to be on 24 hour watch because when angered SCP-7261 is to be neutralized immediately by shooting legs and arms. No physical contact is allowed with 7261, because touching it can result in hemorhagic shock or arrhythmia. Security Cameras and other electronics to record are prohibited. SCP-7261's cell must be cleaned every 9 days, when staff come in to clean 2 armed personnel need to guard the janitor because if SCP-7261 spots any human or animal, SCP-7261 will immediately kill or consume the victim. SCP-7261 Skin and fingers are it's weapon. The skin is highly electric and should not be touched and the fingers need to stay away from any biological tissue because the fingers will explode like a Tomokawk Air Missile although, SCP-7261 will not get damaged by the impact or the explosion.

Description: SCP-7261 is said to look like a child, about 8 years old. SCP-7261 does look like an average kid from Canada although, SCP-7261's origin is unknown. SCP-7261 skin can look like flakes a bit like snakes. When SCP-7261's skin is in a flake mode, exposed active wires will easily show like a broken machine that is still powered. When a person comes in contact with 7261's flaked skin, the person that touched 7261 will start to feel chills and extreme pain in the head and legs, after 10 minutes the victim will most likely get shocked and they will see electric bolts running up to their head, the victim will then die of hemorhagic shock and paralysis.

Incident 7261.
On [REDACTED], SCP-7261 recently escaped containment through ways of camouflage. Most securiy personnel did not notice but the camera's did. After 7261 escaped, a full site lockdown was initiated due to a power outage and the escape of 7261. SCP-7261 was thinking of going to Gate B but went to Gate A instead. Security Personnel managed to neutralize SCP-7261, and make 7261 unconscious. SCP-7261 has now been recontained and transfered to Site-[REDACTED].

I am a new SCP Writer so.. .-.
This page will have 3 SCP's.

Item #: SCP-6042

Object Class: Zeno / Potential Apollyon

Special Containment Procedures: SCP-6042 is currently quite hard to contain but poses a low threat. When contained, SCP-6042 is contained in a 10x10x9 cell with absolutely no furniture, decoration, or camera's. SCP-6042 cell should have no laser sensors, camera's, or recording devices near or inside the cell, reason: SCP-6042 can make camera's and devices to off for 2 hours and potentially, a full site power outage. No physical contact is allowed with SCP-6042 because if any contact the victim has made with 6042, will immediately burn into ash and then turn into a highly liquified entity that has the same effects (SCP-6042-1)

{OTHER SCP-6042 INFORMATION IS CLASSIFIED}

Item #: SCP-10487

Object Class: Euclid

Special Containment Procedures: SCP-10487 is mostly allowed to roam the facility, staff are advised to ignore SCP-10487 because when SCP-10487 can be very manipulative and charismatic and any who speak or talk back with SCP-10487 are immediately hypnotized and immediately become either a mindless human that fights for SCP-10487 or humans that are hypnotized to commit suicide in extremely brutal ways (SCP-10487-1 and SCP-10487-2)